# 8 bytes burst with 16 transfers. Total 128 bytes per burst. # Source fixed address and destination incrementing. # Source and destination unprivileged, non-secure data access. MOV CCR, SB16 SS64 SAF SP2 DB16 DS64 DAI DP2 MOV SAR, 0x10311000 MOV DAR, 0x18200000 FLUSHP 14 # Loop until the entire frame has been transferred. LP 20 # For height 160. # Wait for a burst request. WFP 14, burst # Transfer 8 scanlines. # For width 240: #LP 29 # RGB5551 & RGB565, 128 bytes burst LP 44 # RGB8, 128 bytes burst #LP 59 # RGBA8, 128 bytes burst LD ST LPEND LDPB 14 # This must always be conditional on bursts. No idea why. Assembler bug? ST # Skip gaps swizzle edition™. # For width 240 with 256x256 texture: #ADDH DAR, 0x100 # RGB5551 & RGB565 ADDH DAR, 0x180 # RGB8 #ADDH DAR, 0x200 # RGBA8 LPEND WMB SEV 0 END