profi200
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b1c66e24a2
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Added experimental support for true color correction to mimic the look of the crappy GBA LCD. Thanks to hunterk and Pokefan531 for their work on the libretro shaders this is based on.
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2024-07-25 17:19:41 +02:00 |
profi200
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d7f701f02a
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Fixed compatibility with latest libn3ds.
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2024-07-25 17:19:41 +02:00 |
profi200
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5f46a967a8
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Hardcode GPU cmd list sizes in the header instead of 2 places so i don't make *that* mistake again.
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2023-09-20 00:24:47 +02:00 |
profi200
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4377d28d14
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Use macro for GPU render buffer address.
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2023-08-23 02:26:09 +02:00 |
profi200
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9756e2eafc
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Added configurable scaling. Very hacky implementation because no citro3d and DMA-330 JIT.
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2022-01-05 00:01:03 +01:00 |
profi200
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8e5562a9f7
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Make scaling easier to configure at compile time.
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2021-11-07 13:55:59 +01:00 |
profi200
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f7785c67e8
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Added 1:1 scaling support.
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2021-11-07 13:55:59 +01:00 |
profi200
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2224e23022
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Use SELECT + Y for screenshots.
Bump copyright dates and add missing copyright notices.
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2021-11-07 13:55:59 +01:00 |
profi200
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8a6e9cdac9
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More cleanup and bug fixes.
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2021-11-07 13:55:59 +01:00 |