Added software audio volume control.
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@ -84,6 +84,9 @@ Audio settings.
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`u8 audioOut` - Audio output. 0 = auto, 1 = speakers, 2 = headphones.
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* Default: `0`
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`s8 volume` - Audio volume. Values above 48 mean control via volume slider. Range -128 (muted) to -20 (100%). Avoid the range -19 to 48.
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* Default: `127`
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### Input
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Input settings. Each entry allows one or multiple buttons. Buttons are separated by a `,` without spaces.
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Allowed buttons are `A B SELECT START RIGHT LEFT UP DOWN R L X Y TOUCH CP_RIGHT CP_LEFT CP_UP CP_DOWN`.
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@ -59,7 +59,8 @@
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"contrast=1.0\n" \
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"brightness=0.0\n\n" \
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"[audio]\n" \
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"audioOut=0\n\n" \
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"audioOut=0\n" \
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"volume=127\n\n" \
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"[advanced]\n" \
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"saveOverride=false\n" \
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"defaultSave=14"
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@ -82,6 +83,8 @@ typedef struct
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// [audio]
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u8 audioOut; // 0 = auto, 1 = speakers, 2 = headphones.
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s8 volume; // -128 = muted, -127 - 48 = -63.5 - +24 dB.
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// Higher than 48 = volume control via slider.
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// [input]
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u32 buttonMaps[10]; // A, B, Select, Start, Right, Left, Up, Down, R, L.
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@ -122,6 +125,7 @@ static OafConfig g_oafConfig =
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// [audio]
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0, // Automatic audio output.
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127, // Control via volume slider.
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// [input]
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{ // buttonMaps
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@ -613,6 +617,8 @@ static int cfgIniCallback(void* user, const char* section, const char* name, con
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{
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if(strcmp(name, "audioOut") == 0)
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config->audioOut = (u8)strtoul(value, NULL, 10);
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else if(strcmp(name, "volume") == 0)
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config->volume = (s8)strtol(value, NULL, 10);
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}
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else if(strcmp(section, "input") == 0)
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{
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@ -859,8 +865,9 @@ Result oafInitAndRun(void)
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patchRom(romFilePath, &romSize);
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free(romFilePath);
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// Set audio output.
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// Set audio output and volume.
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CODEC_setAudioOutput(g_oafConfig.audioOut);
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CODEC_setVolumeOverride(g_oafConfig.volume);
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// Prepare ARM9 for GBA mode + save loading.
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if((res = LGY_prepareGbaMode(g_oafConfig.directBoot, saveType, filePath)) == RES_OK)
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