Update README.md
Updated readme to reflect new hotkey settings
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README.md
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@ -69,6 +69,12 @@ General settings.
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`bool useSavesFolder` - Use `/3ds/open_agb_firm/saves` for save files instead of the ROM directory.
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* Default: `true`
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`bool enableBacklightHotkeys` - Enables/disables the backlight adjustment hotkeys.
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* Default: `true`
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`bool enableScreenshotHotkey` - Enables/disables the hardware frame dump hotkey.
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* Default: `true`
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### Video
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Video-related settings.
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@ -157,6 +163,38 @@ UP=UP,CP_UP
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DOWN=DOWN,CP_DOWN
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```
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### Hotkeys
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Hotkey input settings. These use the same formatting as regular inputs. Entries with multiple buttons are treated as button combos (all buttons must be pressed), unlike regular inputs.
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`takeScreenshot` - Button map for dumping hardware frame output.
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* Default: `SELECT,Y`
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`backlightUp` - Button map for increasing screen brightness.
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* Default: `X,UP`
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`backlightDown` - Button map for decreasing screen brightness.
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* Default: `X,DOWN`
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`backlightOff` - Button map for turning off LCD backlight.
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* Default: `X,LEFT`
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`backlightOn` - Button map for turning on LCD backlight.
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* Default: `X,RIGHT`
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`skipPatching` - Button map for skipping patching upon game launch.
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* Default: `X`
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Notes: The general setting `enableBacklightHotkeys` must be set to `true` to use the backlight hotkeys. `enableScreenshotHotkey` must be `true` to dump hardware frames.
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Example which maps Y + D-Pad to backlight controls:
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```
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[hotkeys]
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backlightUp=Y,UP
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backlightDown=Y,DOWN
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backlightOff=Y,LEFT
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backlightOn=Y,RIGHT
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```
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### Game
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Game-specific settings. Only intended to be used in the per-game settings (romName.ini in `/3ds/open_agb_firm/saves`).
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@ -292,4 +330,4 @@ You may use this under the terms of the GNU General Public License GPL v3 or the
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* **[hunterk and Pokefan531 for their amazing libretro shaders](https://forums.libretro.com/t/real-gba-and-ds-phat-colors/1540/220)**
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* ...everyone who contributed to **3dbrew.org**
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Copyright (C) 2024 derrek, profi200, d0k3
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Copyright (C) 2024 derrek, profi200, d0k3
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