Update README.md

Updated readme to reflect new hotkey settings
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@ -69,6 +69,12 @@ General settings.
`bool useSavesFolder` - Use `/3ds/open_agb_firm/saves` for save files instead of the ROM directory.
* Default: `true`
`bool enableBacklightHotkeys` - Enables/disables the backlight adjustment hotkeys.
* Default: `true`
`bool enableScreenshotHotkey` - Enables/disables the hardware frame dump hotkey.
* Default: `true`
### Video
Video-related settings.
@ -157,6 +163,38 @@ UP=UP,CP_UP
DOWN=DOWN,CP_DOWN
```
### Hotkeys
Hotkey input settings. These use the same formatting as regular inputs. Entries with multiple buttons are treated as button combos (all buttons must be pressed), unlike regular inputs.
`takeScreenshot` - Button map for dumping hardware frame output.
* Default: `SELECT,Y`
`backlightUp` - Button map for increasing screen brightness.
* Default: `X,UP`
`backlightDown` - Button map for decreasing screen brightness.
* Default: `X,DOWN`
`backlightOff` - Button map for turning off LCD backlight.
* Default: `X,LEFT`
`backlightOn` - Button map for turning on LCD backlight.
* Default: `X,RIGHT`
`skipPatching` - Button map for skipping patching upon game launch.
* Default: `X`
Notes: The general setting `enableBacklightHotkeys` must be set to `true` to use the backlight hotkeys. `enableScreenshotHotkey` must be `true` to dump hardware frames.
Example which maps Y + D-Pad to backlight controls:
```
[hotkeys]
backlightUp=Y,UP
backlightDown=Y,DOWN
backlightOff=Y,LEFT
backlightOn=Y,RIGHT
```
### Game
Game-specific settings. Only intended to be used in the per-game settings (romName.ini in `/3ds/open_agb_firm/saves`).
@ -292,4 +330,4 @@ You may use this under the terms of the GNU General Public License GPL v3 or the
* **[hunterk and Pokefan531 for their amazing libretro shaders](https://forums.libretro.com/t/real-gba-and-ds-phat-colors/1540/220)**
* ...everyone who contributed to **3dbrew.org**
Copyright (C) 2024 derrek, profi200, d0k3
Copyright (C) 2024 derrek, profi200, d0k3