mgba/src/gba/renderers
Vicki Pfau 1f53174270 GBA Video: Bump OpenGL requirement to 3.3 (closes #2425) 2022-01-20 18:10:53 -08:00
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cache-set.c GBA: Fix maximum tile ID in caching for 256-color modes 2021-11-09 15:51:31 -08:00
common.c GBA Video: Simplify sprite cycle counting (fixes #1279) 2020-06-10 01:28:39 -07:00
gl.c GBA Video: Bump OpenGL requirement to 3.3 (closes #2425) 2022-01-20 18:10:53 -08:00
software-bg.c GBA Video: Backport many rendering changes from medusa 2021-06-30 00:03:41 -07:00
software-mode0.c GBA Video: Fix x offset in 256-color BG mosaic (fixes #1684) 2021-03-23 19:37:53 -07:00
software-obj.c GBA Video: Add window toggling 2020-10-22 19:49:26 -07:00
software-private.h GBA Video: Backport many rendering changes from medusa 2021-06-30 00:03:41 -07:00
video-software.c GBA Video: Improve BG enable latching 2021-09-28 12:49:39 -07:00