mirror of https://github.com/mgba-emu/mgba.git
206 lines
6.9 KiB
Python
Executable File
206 lines
6.9 KiB
Python
Executable File
#!/usr/bin/env python
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from __future__ import print_function
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import argparse
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import csv
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import os
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import shlex
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import signal
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import socket
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import subprocess
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import sys
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import time
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class PerfTest(object):
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EXECUTABLE = 'mgba-perf'
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def __init__(self, rom, renderer='software'):
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self.rom = rom
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self.renderer = renderer
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self.results = None
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self.name = 'Perf Test: {}'.format(rom)
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def get_args(self):
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return []
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def wait(self, proc):
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pass
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def run(self, cwd):
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args = [os.path.join(os.getcwd(), self.EXECUTABLE), '-P']
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args.extend(self.get_args())
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if not self.renderer:
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args.append('-N')
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elif self.renderer == 'threaded-software':
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args.append('-T')
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args.append(self.rom)
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env = {}
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if 'LD_LIBRARY_PATH' in os.environ:
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env['LD_LIBRARY_PATH'] = os.path.abspath(os.environ['LD_LIBRARY_PATH'])
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env['DYLD_LIBRARY_PATH'] = env['LD_LIBRARY_PATH'] # Fake it on OS X
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proc = subprocess.Popen(args, stdout=subprocess.PIPE, cwd=cwd, universal_newlines=True, env=env)
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try:
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self.wait(proc)
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proc.wait()
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except:
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proc.kill()
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raise
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if proc.returncode:
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print('Game crashed!', file=sys.stderr)
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return
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reader = csv.DictReader(proc.stdout)
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self.results = next(reader)
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class WallClockTest(PerfTest):
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def __init__(self, rom, duration, renderer='software'):
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super(WallClockTest, self).__init__(rom, renderer)
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self.duration = duration
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self.name = 'Wall-Clock Test ({} seconds, {} renderer): {}'.format(duration, renderer, rom)
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def wait(self, proc):
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time.sleep(self.duration)
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proc.send_signal(signal.SIGINT)
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class GameClockTest(PerfTest):
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def __init__(self, rom, frames, renderer='software'):
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super(GameClockTest, self).__init__(rom, renderer)
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self.frames = frames
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self.name = 'Game-Clock Test ({} frames, {} renderer): {}'.format(frames, renderer, rom)
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def get_args(self):
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return ['-F', str(self.frames)]
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class PerfServer(object):
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ITERATIONS_PER_INSTANCE = 50
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def __init__(self, address, command=None):
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s = address.rsplit(':', 1)
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if len(s) == 1:
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self.address = (s[0], 7216)
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else:
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self.address = (s[0], s[1])
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if command:
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self.command = shlex.split(command)
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self.iterations = self.ITERATIONS_PER_INSTANCE
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self.socket = None
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self.results = []
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self.reader = None
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def _start(self, test):
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if self.command:
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server_command = list(self.command)
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else:
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server_command = [os.path.join(os.getcwd(), PerfTest.EXECUTABLE)]
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server_command.extend(['-PD'])
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if hasattr(test, "frames"):
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server_command.extend(['-F', str(test.frames)])
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if not test.renderer:
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server_command.append('-N')
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elif test.renderer == 'threaded-software':
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server_command.append('-T')
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subprocess.check_call(server_command)
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time.sleep(4)
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self.socket = socket.create_connection(self.address, timeout=1000)
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kwargs = {}
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if sys.version_info[0] >= 3:
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kwargs["encoding"] = "utf-8"
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self.reader = csv.DictReader(self.socket.makefile(**kwargs))
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def run(self, test):
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if not self.socket:
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self._start(test)
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self.socket.send(os.path.join("/perfroms", test.rom).encode("utf-8"))
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self.results.append(next(self.reader))
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self.iterations -= 1
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if self.iterations == 0:
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self.finish()
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self.iterations = self.ITERATIONS_PER_INSTANCE
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def finish(self):
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self.socket.send(b"\n");
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self.reader = None
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self.socket.close()
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time.sleep(5)
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self.socket = None
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class Suite(object):
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def __init__(self, cwd, wall=None, game=None, renderer='software'):
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self.cwd = cwd
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self.tests = []
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self.wall = wall
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self.game = game
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self.renderer = renderer
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self.server = None
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def set_server(self, server):
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self.server = server
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def collect_tests(self):
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roms = []
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for f in os.listdir(self.cwd):
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if f.endswith('.gba') or f.endswith('.zip') or f.endswith('.gbc') or f.endswith('.gb'):
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roms.append(f)
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roms.sort()
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for rom in roms:
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self.add_tests(rom)
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def add_tests(self, rom):
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if self.wall:
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self.tests.append(WallClockTest(rom, self.wall, renderer=self.renderer))
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if self.game:
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self.tests.append(GameClockTest(rom, self.game, renderer=self.renderer))
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def run(self):
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results = []
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sock = None
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for test in self.tests:
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print('Running test {}'.format(test.name), file=sys.stderr)
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if self.server:
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self.server.run(test)
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else:
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try:
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test.run(self.cwd)
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except KeyboardInterrupt:
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print('Interrupted, returning early...', file=sys.stderr)
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return results
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if test.results:
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results.append(test.results)
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if self.server:
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self.server.finish()
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results.extend(self.server.results)
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return results
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if __name__ == '__main__':
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parser = argparse.ArgumentParser()
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parser.add_argument('-w', '--wall-time', type=float, default=0, metavar='TIME', help='wall-clock time')
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parser.add_argument('-g', '--game-frames', type=int, default=0, metavar='FRAMES', help='game-clock frames')
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parser.add_argument('-N', '--disable-renderer', action='store_const', const=True, help='disable video rendering')
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parser.add_argument('-T', '--threaded-renderer', action='store_const', const=True, help='threaded video rendering')
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parser.add_argument('-s', '--server', metavar='ADDRESS', help='run on server')
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parser.add_argument('-S', '--server-command', metavar='COMMAND', help='command to launch server')
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parser.add_argument('-o', '--out', metavar='FILE', help='output file path')
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parser.add_argument('directory', help='directory containing ROM files')
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args = parser.parse_args()
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renderer = 'software'
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if args.disable_renderer:
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renderer = None
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elif args.threaded_renderer:
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renderer = 'threaded-software'
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s = Suite(args.directory, wall=args.wall_time, game=args.game_frames, renderer=renderer)
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if args.server:
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if args.server_command:
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server = PerfServer(args.server, args.server_command)
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else:
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server = PerfServer(args.server)
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s.set_server(server)
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s.collect_tests()
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results = s.run()
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fout = sys.stdout
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if args.out:
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fout = open(args.out, 'w')
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writer = csv.DictWriter(fout, results[0].keys())
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writer.writeheader()
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writer.writerows(results)
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if fout is not sys.stdout:
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fout.close()
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