mirror of https://github.com/mgba-emu/mgba.git
465 lines
12 KiB
C
465 lines
12 KiB
C
/* Copyright (c) 2013-2016 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <mgba/core/core.h>
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#include <mgba/core/cheats.h>
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#include <mgba/core/log.h>
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#include <mgba/core/serialize.h>
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#include <mgba-util/vfs.h>
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#include <mgba/internal/debugger/symbols.h>
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#ifdef USE_ELF
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#include <mgba-util/elf-read.h>
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#endif
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#ifdef M_CORE_GB
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#include <mgba/gb/core.h>
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#include <mgba/gb/interface.h>
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#endif
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#ifdef M_CORE_GBA
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#include <mgba/gba/core.h>
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#include <mgba/gba/interface.h>
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#endif
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#ifndef MINIMAL_CORE
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#include <mgba/feature/video-logger.h>
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#endif
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static const struct mCoreFilter {
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bool (*filter)(struct VFile*);
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struct mCore* (*open)(void);
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enum mPlatform platform;
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} _filters[] = {
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#ifdef M_CORE_GBA
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{ GBAIsROM, GBACoreCreate, mPLATFORM_GBA },
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#endif
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#ifdef M_CORE_GB
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{ GBIsROM, GBCoreCreate, mPLATFORM_GB },
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#endif
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{ 0, 0, mPLATFORM_NONE }
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};
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struct mCore* mCoreFindVF(struct VFile* vf) {
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if (!vf) {
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return NULL;
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}
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const struct mCoreFilter* filter;
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for (filter = &_filters[0]; filter->filter; ++filter) {
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if (filter->filter(vf)) {
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break;
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}
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}
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if (filter->open) {
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return filter->open();
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}
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#ifndef MINIMAL_CORE
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return mVideoLogCoreFind(vf);
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#endif
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return NULL;
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}
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enum mPlatform mCoreIsCompatible(struct VFile* vf) {
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if (!vf) {
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return mPLATFORM_NONE;
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}
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const struct mCoreFilter* filter;
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for (filter = &_filters[0]; filter->filter; ++filter) {
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if (filter->filter(vf)) {
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return filter->platform;
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}
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}
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return mPLATFORM_NONE;
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}
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struct mCore* mCoreCreate(enum mPlatform platform) {
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const struct mCoreFilter* filter;
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for (filter = &_filters[0]; filter->filter; ++filter) {
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if (filter->platform == platform) {
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break;
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}
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}
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if (filter->open) {
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return filter->open();
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}
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return NULL;
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}
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#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
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#include <mgba-util/png-io.h>
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#ifdef PSP2
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#include <psp2/photoexport.h>
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#endif
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struct mCore* mCoreFind(const char* path) {
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struct VDir* archive = VDirOpenArchive(path);
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struct mCore* core = NULL;
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if (archive) {
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struct VDirEntry* dirent = archive->listNext(archive);
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while (dirent) {
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struct VFile* vf = archive->openFile(archive, dirent->name(dirent), O_RDONLY);
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if (!vf) {
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dirent = archive->listNext(archive);
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continue;
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}
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core = mCoreFindVF(vf);
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vf->close(vf);
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if (core) {
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break;
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}
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dirent = archive->listNext(archive);
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}
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archive->close(archive);
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} else {
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struct VFile* vf = VFileOpen(path, O_RDONLY);
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if (!vf) {
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return NULL;
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}
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core = mCoreFindVF(vf);
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vf->close(vf);
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}
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if (core) {
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return core;
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}
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return NULL;
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}
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bool mCoreLoadFile(struct mCore* core, const char* path) {
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#ifdef FIXED_ROM_BUFFER
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return mCorePreloadFile(core, path);
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#else
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struct VFile* rom = mDirectorySetOpenPath(&core->dirs, path, core->isROM);
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if (!rom) {
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return false;
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}
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bool ret = core->loadROM(core, rom);
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if (!ret) {
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rom->close(rom);
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}
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return ret;
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#endif
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}
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bool mCorePreloadVF(struct mCore* core, struct VFile* vf) {
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return mCorePreloadVFCB(core, vf, NULL, NULL);
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}
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bool mCorePreloadFile(struct mCore* core, const char* path) {
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return mCorePreloadFileCB(core, path, NULL, NULL);
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}
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bool mCorePreloadVFCB(struct mCore* core, struct VFile* vf, void (cb)(size_t, size_t, void*), void* context) {
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struct VFile* vfm;
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size_t size = vf->size(vf);
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#ifdef FIXED_ROM_BUFFER
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extern uint32_t* romBuffer;
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extern size_t romBufferSize;
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if (size > romBufferSize) {
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if (size - romBufferSize < romBufferSize / 2) {
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// Some ROM hacks accidentally overflow the size a bit, but since those are broken
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// on hardware anyway we can just silently truncate them without issue.
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size = romBufferSize;
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} else {
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return false;
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}
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}
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vfm = VFileFromMemory(romBuffer, size);
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#else
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vfm = VFileMemChunk(NULL, size);
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#endif
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size_t chunkSize;
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#ifdef FIXED_ROM_BUFFER
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uint8_t* buffer = (uint8_t*) romBuffer;
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chunkSize = 0x10000;
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#else
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uint8_t buffer[0x4000];
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chunkSize = sizeof(buffer);
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#endif
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ssize_t read;
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size_t total = 0;
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vf->seek(vf, 0, SEEK_SET);
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while ((read = vf->read(vf, buffer, chunkSize)) > 0) {
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#ifdef FIXED_ROM_BUFFER
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buffer += read;
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#else
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vfm->write(vfm, buffer, read);
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#endif
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total += read;
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if (cb) {
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cb(total, size, context);
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}
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}
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vf->close(vf);
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if (read < 0) {
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vfm->close(vfm);
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return false;
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}
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bool ret = core->loadROM(core, vfm);
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if (!ret) {
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vfm->close(vfm);
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}
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return ret;
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}
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bool mCorePreloadFileCB(struct mCore* core, const char* path, void (cb)(size_t, size_t, void*), void* context) {
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struct VFile* rom = mDirectorySetOpenPath(&core->dirs, path, core->isROM);
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if (!rom) {
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return false;
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}
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bool ret = mCorePreloadVFCB(core, rom, cb, context);
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if (!ret) {
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rom->close(rom);
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}
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return ret;
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}
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bool mCoreAutoloadSave(struct mCore* core) {
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if (!core->dirs.save) {
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return false;
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}
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int savePlayerId = 0;
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char sav[16] = ".sav";
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mCoreConfigGetIntValue(&core->config, "savePlayerId", &savePlayerId);
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if (savePlayerId > 1) {
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snprintf(sav, sizeof(sav), ".sa%i", savePlayerId);
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}
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return core->loadSave(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.save, sav, O_CREAT | O_RDWR));
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}
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bool mCoreAutoloadPatch(struct mCore* core) {
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if (!core->dirs.patch) {
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return false;
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}
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return core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".ups", O_RDONLY)) ||
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core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".ips", O_RDONLY)) ||
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core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".bps", O_RDONLY));
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}
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bool mCoreAutoloadCheats(struct mCore* core) {
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bool success = true;
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int cheatAuto;
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if (!mCoreConfigGetIntValue(&core->config, "cheatAutoload", &cheatAuto) || cheatAuto) {
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struct VFile* vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.cheats, ".cheats", O_RDONLY);
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if (vf) {
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struct mCheatDevice* device = core->cheatDevice(core);
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success = mCheatParseFile(device, vf);
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vf->close(vf);
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}
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}
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if (!mCoreConfigGetIntValue(&core->config, "cheatAutosave", &cheatAuto) || cheatAuto) {
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struct mCheatDevice* device = core->cheatDevice(core);
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device->autosave = true;
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}
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return success;
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}
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bool mCoreSaveState(struct mCore* core, int slot, int flags) {
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struct VFile* vf = mCoreGetState(core, slot, true);
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if (!vf) {
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return false;
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}
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bool success = mCoreSaveStateNamed(core, vf, flags);
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vf->close(vf);
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if (success) {
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mLOG(STATUS, INFO, "State %i saved", slot);
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} else {
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mLOG(STATUS, INFO, "State %i failed to save", slot);
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}
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return success;
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}
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bool mCoreLoadState(struct mCore* core, int slot, int flags) {
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struct VFile* vf = mCoreGetState(core, slot, false);
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if (!vf) {
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return false;
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}
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bool success = mCoreLoadStateNamed(core, vf, flags);
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vf->close(vf);
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if (success) {
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mLOG(STATUS, INFO, "State %i loaded", slot);
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} else {
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mLOG(STATUS, INFO, "State %i failed to load", slot);
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}
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return success;
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}
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struct VFile* mCoreGetState(struct mCore* core, int slot, bool write) {
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if (!core->dirs.state) {
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return NULL;
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}
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char name[PATH_MAX + 14]; // Quash warning
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snprintf(name, sizeof(name), "%s.ss%i", core->dirs.baseName, slot);
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return core->dirs.state->openFile(core->dirs.state, name, write ? (O_CREAT | O_TRUNC | O_RDWR) : O_RDONLY);
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}
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void mCoreDeleteState(struct mCore* core, int slot) {
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char name[PATH_MAX + 14]; // Quash warning
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snprintf(name, sizeof(name), "%s.ss%i", core->dirs.baseName, slot);
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core->dirs.state->deleteFile(core->dirs.state, name);
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}
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void mCoreTakeScreenshot(struct mCore* core) {
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#ifdef USE_PNG
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size_t stride;
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const void* pixels = 0;
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unsigned width, height;
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core->desiredVideoDimensions(core, &width, &height);
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struct VFile* vf;
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#ifndef PSP2
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vf = VDirFindNextAvailable(core->dirs.screenshot, core->dirs.baseName, "-", ".png", O_CREAT | O_TRUNC | O_WRONLY);
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#else
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vf = VFileMemChunk(0, 0);
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#endif
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bool success = false;
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if (vf) {
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core->getPixels(core, &pixels, &stride);
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png_structp png = PNGWriteOpen(vf);
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png_infop info = PNGWriteHeader(png, width, height);
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success = PNGWritePixels(png, width, height, stride, pixels);
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PNGWriteClose(png, info);
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#ifdef PSP2
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void* data = vf->map(vf, 0, 0);
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PhotoExportParam param = {
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0,
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NULL,
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NULL,
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NULL,
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{ 0 }
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};
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scePhotoExportFromData(data, vf->size(vf), ¶m, NULL, NULL, NULL, NULL, 0);
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#endif
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vf->close(vf);
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}
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if (success) {
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mLOG(STATUS, INFO, "Screenshot saved");
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return;
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}
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#else
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UNUSED(core);
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#endif
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mLOG(STATUS, WARN, "Failed to take screenshot");
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}
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#endif
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void mCoreInitConfig(struct mCore* core, const char* port) {
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mCoreConfigInit(&core->config, port);
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}
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void mCoreLoadConfig(struct mCore* core) {
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#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
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mCoreConfigLoad(&core->config);
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#endif
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mCoreLoadForeignConfig(core, &core->config);
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}
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void mCoreLoadForeignConfig(struct mCore* core, const struct mCoreConfig* config) {
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mCoreConfigMap(config, &core->opts);
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#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
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mDirectorySetMapOptions(&core->dirs, &core->opts);
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#endif
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if (core->opts.audioBuffers) {
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core->setAudioBufferSize(core, core->opts.audioBuffers);
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}
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mCoreConfigCopyValue(&core->config, config, "cheatAutosave");
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mCoreConfigCopyValue(&core->config, config, "cheatAutoload");
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mCoreConfigCopyValue(&core->config, config, "savePlayerId");
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core->loadConfig(core, config);
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}
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void mCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
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core->rtc.custom = rtc;
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core->rtc.override = RTC_CUSTOM_START;
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}
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void* mCoreGetMemoryBlock(struct mCore* core, uint32_t start, size_t* size) {
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return mCoreGetMemoryBlockMasked(core, start, size, mCORE_MEMORY_MAPPED);
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}
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void* mCoreGetMemoryBlockMasked(struct mCore* core, uint32_t start, size_t* size, uint32_t mask) {
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const struct mCoreMemoryBlock* block = mCoreGetMemoryBlockInfo(core, start);
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if (!block || !(block->flags & mask)) {
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return NULL;
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}
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uint8_t* out = core->getMemoryBlock(core, block->id, size);
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out += start - block->start;
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*size -= start - block->start;
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return out;
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}
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const struct mCoreMemoryBlock* mCoreGetMemoryBlockInfo(struct mCore* core, uint32_t address) {
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const struct mCoreMemoryBlock* blocks;
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size_t nBlocks = core->listMemoryBlocks(core, &blocks);
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size_t i;
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for (i = 0; i < nBlocks; ++i) {
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if (!(blocks[i].flags & mCORE_MEMORY_MAPPED)) {
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continue;
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}
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if (address < blocks[i].start) {
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continue;
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}
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if (address >= blocks[i].start + blocks[i].size) {
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continue;
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}
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return &blocks[i];
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}
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return NULL;
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}
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#ifdef USE_ELF
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bool mCoreLoadELF(struct mCore* core, struct ELF* elf) {
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struct ELFProgramHeaders ph;
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ELFProgramHeadersInit(&ph, 0);
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ELFGetProgramHeaders(elf, &ph);
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size_t i;
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for (i = 0; i < ELFProgramHeadersSize(&ph); ++i) {
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size_t bsize, esize;
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Elf32_Phdr* phdr = ELFProgramHeadersGetPointer(&ph, i);
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if (!phdr->p_filesz) {
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continue;
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}
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void* block = mCoreGetMemoryBlockMasked(core, phdr->p_paddr, &bsize, mCORE_MEMORY_WRITE | mCORE_MEMORY_WORM);
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char* bytes = ELFBytes(elf, &esize);
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if (block && bsize >= phdr->p_filesz && esize > phdr->p_offset && esize >= phdr->p_filesz + phdr->p_offset) {
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memcpy(block, &bytes[phdr->p_offset], phdr->p_filesz);
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} else {
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ELFProgramHeadersDeinit(&ph);
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return false;
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}
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}
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ELFProgramHeadersDeinit(&ph);
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return true;
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}
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#ifdef USE_DEBUGGERS
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void mCoreLoadELFSymbols(struct mDebuggerSymbols* symbols, struct ELF* elf) {
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size_t symIndex = ELFFindSection(elf, ".symtab");
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size_t names = ELFFindSection(elf, ".strtab");
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Elf32_Shdr* symHeader = ELFGetSectionHeader(elf, symIndex);
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char* bytes = ELFBytes(elf, NULL);
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Elf32_Sym* syms = (Elf32_Sym*) &bytes[symHeader->sh_offset];
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size_t i;
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for (i = 0; i * sizeof(*syms) < symHeader->sh_size; ++i) {
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if (!syms[i].st_name || ELF32_ST_TYPE(syms[i].st_info) == STT_FILE) {
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continue;
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}
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const char* name = ELFGetString(elf, names, syms[i].st_name);
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if (name[0] == '$') {
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continue;
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}
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mDebuggerSymbolAdd(symbols, name, syms[i].st_value, -1);
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}
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}
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#endif
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#endif
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