mgba/src/core/core.c

465 lines
12 KiB
C

/* Copyright (c) 2013-2016 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <mgba/core/core.h>
#include <mgba/core/cheats.h>
#include <mgba/core/log.h>
#include <mgba/core/serialize.h>
#include <mgba-util/vfs.h>
#include <mgba/internal/debugger/symbols.h>
#ifdef USE_ELF
#include <mgba-util/elf-read.h>
#endif
#ifdef M_CORE_GB
#include <mgba/gb/core.h>
#include <mgba/gb/interface.h>
#endif
#ifdef M_CORE_GBA
#include <mgba/gba/core.h>
#include <mgba/gba/interface.h>
#endif
#ifndef MINIMAL_CORE
#include <mgba/feature/video-logger.h>
#endif
static const struct mCoreFilter {
bool (*filter)(struct VFile*);
struct mCore* (*open)(void);
enum mPlatform platform;
} _filters[] = {
#ifdef M_CORE_GBA
{ GBAIsROM, GBACoreCreate, mPLATFORM_GBA },
#endif
#ifdef M_CORE_GB
{ GBIsROM, GBCoreCreate, mPLATFORM_GB },
#endif
{ 0, 0, mPLATFORM_NONE }
};
struct mCore* mCoreFindVF(struct VFile* vf) {
if (!vf) {
return NULL;
}
const struct mCoreFilter* filter;
for (filter = &_filters[0]; filter->filter; ++filter) {
if (filter->filter(vf)) {
break;
}
}
if (filter->open) {
return filter->open();
}
#ifndef MINIMAL_CORE
return mVideoLogCoreFind(vf);
#endif
return NULL;
}
enum mPlatform mCoreIsCompatible(struct VFile* vf) {
if (!vf) {
return mPLATFORM_NONE;
}
const struct mCoreFilter* filter;
for (filter = &_filters[0]; filter->filter; ++filter) {
if (filter->filter(vf)) {
return filter->platform;
}
}
return mPLATFORM_NONE;
}
struct mCore* mCoreCreate(enum mPlatform platform) {
const struct mCoreFilter* filter;
for (filter = &_filters[0]; filter->filter; ++filter) {
if (filter->platform == platform) {
break;
}
}
if (filter->open) {
return filter->open();
}
return NULL;
}
#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
#include <mgba-util/png-io.h>
#ifdef PSP2
#include <psp2/photoexport.h>
#endif
struct mCore* mCoreFind(const char* path) {
struct VDir* archive = VDirOpenArchive(path);
struct mCore* core = NULL;
if (archive) {
struct VDirEntry* dirent = archive->listNext(archive);
while (dirent) {
struct VFile* vf = archive->openFile(archive, dirent->name(dirent), O_RDONLY);
if (!vf) {
dirent = archive->listNext(archive);
continue;
}
core = mCoreFindVF(vf);
vf->close(vf);
if (core) {
break;
}
dirent = archive->listNext(archive);
}
archive->close(archive);
} else {
struct VFile* vf = VFileOpen(path, O_RDONLY);
if (!vf) {
return NULL;
}
core = mCoreFindVF(vf);
vf->close(vf);
}
if (core) {
return core;
}
return NULL;
}
bool mCoreLoadFile(struct mCore* core, const char* path) {
#ifdef FIXED_ROM_BUFFER
return mCorePreloadFile(core, path);
#else
struct VFile* rom = mDirectorySetOpenPath(&core->dirs, path, core->isROM);
if (!rom) {
return false;
}
bool ret = core->loadROM(core, rom);
if (!ret) {
rom->close(rom);
}
return ret;
#endif
}
bool mCorePreloadVF(struct mCore* core, struct VFile* vf) {
return mCorePreloadVFCB(core, vf, NULL, NULL);
}
bool mCorePreloadFile(struct mCore* core, const char* path) {
return mCorePreloadFileCB(core, path, NULL, NULL);
}
bool mCorePreloadVFCB(struct mCore* core, struct VFile* vf, void (cb)(size_t, size_t, void*), void* context) {
struct VFile* vfm;
size_t size = vf->size(vf);
#ifdef FIXED_ROM_BUFFER
extern uint32_t* romBuffer;
extern size_t romBufferSize;
if (size > romBufferSize) {
if (size - romBufferSize < romBufferSize / 2) {
// Some ROM hacks accidentally overflow the size a bit, but since those are broken
// on hardware anyway we can just silently truncate them without issue.
size = romBufferSize;
} else {
return false;
}
}
vfm = VFileFromMemory(romBuffer, size);
#else
vfm = VFileMemChunk(NULL, size);
#endif
size_t chunkSize;
#ifdef FIXED_ROM_BUFFER
uint8_t* buffer = (uint8_t*) romBuffer;
chunkSize = 0x10000;
#else
uint8_t buffer[0x4000];
chunkSize = sizeof(buffer);
#endif
ssize_t read;
size_t total = 0;
vf->seek(vf, 0, SEEK_SET);
while ((read = vf->read(vf, buffer, chunkSize)) > 0) {
#ifdef FIXED_ROM_BUFFER
buffer += read;
#else
vfm->write(vfm, buffer, read);
#endif
total += read;
if (cb) {
cb(total, size, context);
}
}
vf->close(vf);
if (read < 0) {
vfm->close(vfm);
return false;
}
bool ret = core->loadROM(core, vfm);
if (!ret) {
vfm->close(vfm);
}
return ret;
}
bool mCorePreloadFileCB(struct mCore* core, const char* path, void (cb)(size_t, size_t, void*), void* context) {
struct VFile* rom = mDirectorySetOpenPath(&core->dirs, path, core->isROM);
if (!rom) {
return false;
}
bool ret = mCorePreloadVFCB(core, rom, cb, context);
if (!ret) {
rom->close(rom);
}
return ret;
}
bool mCoreAutoloadSave(struct mCore* core) {
if (!core->dirs.save) {
return false;
}
int savePlayerId = 0;
char sav[16] = ".sav";
mCoreConfigGetIntValue(&core->config, "savePlayerId", &savePlayerId);
if (savePlayerId > 1) {
snprintf(sav, sizeof(sav), ".sa%i", savePlayerId);
}
return core->loadSave(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.save, sav, O_CREAT | O_RDWR));
}
bool mCoreAutoloadPatch(struct mCore* core) {
if (!core->dirs.patch) {
return false;
}
return core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".ups", O_RDONLY)) ||
core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".ips", O_RDONLY)) ||
core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".bps", O_RDONLY));
}
bool mCoreAutoloadCheats(struct mCore* core) {
bool success = true;
int cheatAuto;
if (!mCoreConfigGetIntValue(&core->config, "cheatAutoload", &cheatAuto) || cheatAuto) {
struct VFile* vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.cheats, ".cheats", O_RDONLY);
if (vf) {
struct mCheatDevice* device = core->cheatDevice(core);
success = mCheatParseFile(device, vf);
vf->close(vf);
}
}
if (!mCoreConfigGetIntValue(&core->config, "cheatAutosave", &cheatAuto) || cheatAuto) {
struct mCheatDevice* device = core->cheatDevice(core);
device->autosave = true;
}
return success;
}
bool mCoreSaveState(struct mCore* core, int slot, int flags) {
struct VFile* vf = mCoreGetState(core, slot, true);
if (!vf) {
return false;
}
bool success = mCoreSaveStateNamed(core, vf, flags);
vf->close(vf);
if (success) {
mLOG(STATUS, INFO, "State %i saved", slot);
} else {
mLOG(STATUS, INFO, "State %i failed to save", slot);
}
return success;
}
bool mCoreLoadState(struct mCore* core, int slot, int flags) {
struct VFile* vf = mCoreGetState(core, slot, false);
if (!vf) {
return false;
}
bool success = mCoreLoadStateNamed(core, vf, flags);
vf->close(vf);
if (success) {
mLOG(STATUS, INFO, "State %i loaded", slot);
} else {
mLOG(STATUS, INFO, "State %i failed to load", slot);
}
return success;
}
struct VFile* mCoreGetState(struct mCore* core, int slot, bool write) {
if (!core->dirs.state) {
return NULL;
}
char name[PATH_MAX + 14]; // Quash warning
snprintf(name, sizeof(name), "%s.ss%i", core->dirs.baseName, slot);
return core->dirs.state->openFile(core->dirs.state, name, write ? (O_CREAT | O_TRUNC | O_RDWR) : O_RDONLY);
}
void mCoreDeleteState(struct mCore* core, int slot) {
char name[PATH_MAX + 14]; // Quash warning
snprintf(name, sizeof(name), "%s.ss%i", core->dirs.baseName, slot);
core->dirs.state->deleteFile(core->dirs.state, name);
}
void mCoreTakeScreenshot(struct mCore* core) {
#ifdef USE_PNG
size_t stride;
const void* pixels = 0;
unsigned width, height;
core->desiredVideoDimensions(core, &width, &height);
struct VFile* vf;
#ifndef PSP2
vf = VDirFindNextAvailable(core->dirs.screenshot, core->dirs.baseName, "-", ".png", O_CREAT | O_TRUNC | O_WRONLY);
#else
vf = VFileMemChunk(0, 0);
#endif
bool success = false;
if (vf) {
core->getPixels(core, &pixels, &stride);
png_structp png = PNGWriteOpen(vf);
png_infop info = PNGWriteHeader(png, width, height);
success = PNGWritePixels(png, width, height, stride, pixels);
PNGWriteClose(png, info);
#ifdef PSP2
void* data = vf->map(vf, 0, 0);
PhotoExportParam param = {
0,
NULL,
NULL,
NULL,
{ 0 }
};
scePhotoExportFromData(data, vf->size(vf), &param, NULL, NULL, NULL, NULL, 0);
#endif
vf->close(vf);
}
if (success) {
mLOG(STATUS, INFO, "Screenshot saved");
return;
}
#else
UNUSED(core);
#endif
mLOG(STATUS, WARN, "Failed to take screenshot");
}
#endif
void mCoreInitConfig(struct mCore* core, const char* port) {
mCoreConfigInit(&core->config, port);
}
void mCoreLoadConfig(struct mCore* core) {
#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
mCoreConfigLoad(&core->config);
#endif
mCoreLoadForeignConfig(core, &core->config);
}
void mCoreLoadForeignConfig(struct mCore* core, const struct mCoreConfig* config) {
mCoreConfigMap(config, &core->opts);
#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
mDirectorySetMapOptions(&core->dirs, &core->opts);
#endif
if (core->opts.audioBuffers) {
core->setAudioBufferSize(core, core->opts.audioBuffers);
}
mCoreConfigCopyValue(&core->config, config, "cheatAutosave");
mCoreConfigCopyValue(&core->config, config, "cheatAutoload");
mCoreConfigCopyValue(&core->config, config, "savePlayerId");
core->loadConfig(core, config);
}
void mCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
core->rtc.custom = rtc;
core->rtc.override = RTC_CUSTOM_START;
}
void* mCoreGetMemoryBlock(struct mCore* core, uint32_t start, size_t* size) {
return mCoreGetMemoryBlockMasked(core, start, size, mCORE_MEMORY_MAPPED);
}
void* mCoreGetMemoryBlockMasked(struct mCore* core, uint32_t start, size_t* size, uint32_t mask) {
const struct mCoreMemoryBlock* block = mCoreGetMemoryBlockInfo(core, start);
if (!block || !(block->flags & mask)) {
return NULL;
}
uint8_t* out = core->getMemoryBlock(core, block->id, size);
out += start - block->start;
*size -= start - block->start;
return out;
}
const struct mCoreMemoryBlock* mCoreGetMemoryBlockInfo(struct mCore* core, uint32_t address) {
const struct mCoreMemoryBlock* blocks;
size_t nBlocks = core->listMemoryBlocks(core, &blocks);
size_t i;
for (i = 0; i < nBlocks; ++i) {
if (!(blocks[i].flags & mCORE_MEMORY_MAPPED)) {
continue;
}
if (address < blocks[i].start) {
continue;
}
if (address >= blocks[i].start + blocks[i].size) {
continue;
}
return &blocks[i];
}
return NULL;
}
#ifdef USE_ELF
bool mCoreLoadELF(struct mCore* core, struct ELF* elf) {
struct ELFProgramHeaders ph;
ELFProgramHeadersInit(&ph, 0);
ELFGetProgramHeaders(elf, &ph);
size_t i;
for (i = 0; i < ELFProgramHeadersSize(&ph); ++i) {
size_t bsize, esize;
Elf32_Phdr* phdr = ELFProgramHeadersGetPointer(&ph, i);
if (!phdr->p_filesz) {
continue;
}
void* block = mCoreGetMemoryBlockMasked(core, phdr->p_paddr, &bsize, mCORE_MEMORY_WRITE | mCORE_MEMORY_WORM);
char* bytes = ELFBytes(elf, &esize);
if (block && bsize >= phdr->p_filesz && esize > phdr->p_offset && esize >= phdr->p_filesz + phdr->p_offset) {
memcpy(block, &bytes[phdr->p_offset], phdr->p_filesz);
} else {
ELFProgramHeadersDeinit(&ph);
return false;
}
}
ELFProgramHeadersDeinit(&ph);
return true;
}
#ifdef USE_DEBUGGERS
void mCoreLoadELFSymbols(struct mDebuggerSymbols* symbols, struct ELF* elf) {
size_t symIndex = ELFFindSection(elf, ".symtab");
size_t names = ELFFindSection(elf, ".strtab");
Elf32_Shdr* symHeader = ELFGetSectionHeader(elf, symIndex);
char* bytes = ELFBytes(elf, NULL);
Elf32_Sym* syms = (Elf32_Sym*) &bytes[symHeader->sh_offset];
size_t i;
for (i = 0; i * sizeof(*syms) < symHeader->sh_size; ++i) {
if (!syms[i].st_name || ELF32_ST_TYPE(syms[i].st_info) == STT_FILE) {
continue;
}
const char* name = ELFGetString(elf, names, syms[i].st_name);
if (name[0] == '$') {
continue;
}
mDebuggerSymbolAdd(symbols, name, syms[i].st_value, -1);
}
}
#endif
#endif