mirror of https://github.com/mgba-emu/mgba.git
63 lines
2.4 KiB
CMake
63 lines
2.4 KiB
CMake
cmake_minimum_required(VERSION 2.6)
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project(GBAc)
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set(BINARY_NAME gbac CACHE INTERNAL "Name of output binaries")
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set(CMAKE_C_FLAGS_DEBUG "-g -Wall -Wextra --std=gnu99")
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set(CMAKE_C_FLAGS_RELEASE "-O3 -Wall -Wextra --std=gnu99")
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set(USE_CLI_DEBUGGER ON CACHE BOOL "Whether or not to enable the CLI-mode ARM debugger")
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set(USE_GDB_STUB ON CACHE BOOL "Whether or not to enable the GDB stub ARM debugger")
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set(BUILD_SDL ON CACHE BOOL "Build SDL frontend")
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set(BUILD_PERF ON CACHE BOOL "Build performance profiling tool")
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file(GLOB ARM_SRC ${CMAKE_SOURCE_DIR}/src/arm/*.c)
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file(GLOB GBA_SRC ${CMAKE_SOURCE_DIR}/src/gba/*.c)
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file(GLOB UTIL_SRC ${CMAKE_SOURCE_DIR}/src/util/*.[cS])
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file(GLOB RENDERER_SRC ${CMAKE_SOURCE_DIR}/src/gba/renderers/video-software.c)
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source_group("ARM core" FILES ${ARM_SRC})
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source_group("GBA board" FILES ${GBA_SRC} ${RENDERER_SRC})
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source_group("Utilities" FILES ${UTIL_SRC})
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include_directories(${CMAKE_SOURCE_DIR}/src/arm)
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include_directories(${CMAKE_SOURCE_DIR}/src/gba)
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include_directories(${CMAKE_SOURCE_DIR}/src/debugger)
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include_directories(${CMAKE_SOURCE_DIR}/src/util)
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if(WIN32)
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add_definitions(-D_WIN32_WINNT=0x0600)
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file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/windows/*.c)
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source_group("Windows-specific code" FILES ${OS_SRC})
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else()
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add_definitions(-DUSE_PTHREADS)
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set(OS_LIB "${OS_LIB};pthread")
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file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/posix/*.c)
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source_group("POSIX-specific code" FILES ${OS_SRC})
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endif()
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set(DEBUGGER_SRC "${CMAKE_SOURCE_DIR}/src/debugger/debugger.c;${CMAKE_SOURCE_DIR}/src/debugger/memory-debugger.c")
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if(USE_CLI_DEBUGGER)
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set(DEBUGGER_SRC "${DEBUGGER_SRC};${CMAKE_SOURCE_DIR}/src/debugger/cli-debugger.c")
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set(DEBUGGER_LIB "edit")
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else()
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set(DEBUGGER_LIB "")
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endif()
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if(USE_GDB_STUB)
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set(DEBUGGER_SRC "${DEBUGGER_SRC};${CMAKE_SOURCE_DIR}/src/debugger/gdb-stub.c")
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endif()
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source_group("ARM debugger" FILES ${DEBUGGER_SRC})
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add_library(${BINARY_NAME} SHARED ${ARM_SRC} ${GBA_SRC} ${DEBUGGER_SRC} ${RENDERER_SRC} ${UTIL_SRC} ${OS_SRC})
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target_link_libraries(${BINARY_NAME} m ${DEBUGGER_LIB} ${OS_LIB})
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if(BUILD_SDL)
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add_subdirectory(${CMAKE_SOURCE_DIR}/src/platform/sdl ${CMAKE_BINARY_DIR}/sdl)
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endif()
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if(BUILD_PERF)
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set(PERF_SRC ${CMAKE_SOURCE_DIR}/src/platform/perf-main.c)
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if(UNIX AND NOT APPLE)
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set(PERF_LIB "${PERF_LIB};rt")
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endif()
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add_executable(${BINARY_NAME}-perf ${PERF_SRC})
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target_link_libraries(${BINARY_NAME}-perf ${BINARY_NAME} ${PERF_LIB})
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endif()
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