mirror of https://github.com/mgba-emu/mgba.git
513 lines
17 KiB
C
513 lines
17 KiB
C
/* Copyright (c) 2013-2016 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <mgba/core/config.h>
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#include <mgba/core/version.h>
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#include <mgba-util/formatting.h>
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#include <mgba-util/string.h>
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#include <mgba-util/vfs.h>
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#include <sys/stat.h>
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#ifdef _WIN32
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#include <windows.h>
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#include <shlwapi.h>
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#include <shlobj.h>
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#include <strsafe.h>
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#endif
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#ifdef __APPLE__
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#include <CoreFoundation/CFBundle.h>
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#include <CoreFoundation/CFString.h>
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#include <CoreFoundation/CFURL.h>
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#endif
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#ifdef PSP2
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#include <psp2/io/stat.h>
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#endif
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#ifdef __3DS__
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#include <mgba-util/platform/3ds/3ds-vfs.h>
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#endif
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#ifdef __HAIKU__
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#include <FindDirectory.h>
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#endif
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#define SECTION_NAME_MAX 128
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struct mCoreConfigEnumerateData {
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void (*handler)(const char* key, const char* value, enum mCoreConfigLevel type, void* user);
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const char* prefix;
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void* user;
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enum mCoreConfigLevel level;
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};
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static const char* _lookupValue(const struct mCoreConfig* config, const char* key) {
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const char* value;
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if (config->port) {
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value = ConfigurationGetValue(&config->overridesTable, config->port, key);
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if (value) {
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return value;
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}
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}
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value = ConfigurationGetValue(&config->overridesTable, 0, key);
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if (value) {
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return value;
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}
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if (config->port) {
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value = ConfigurationGetValue(&config->configTable, config->port, key);
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if (value) {
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return value;
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}
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}
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value = ConfigurationGetValue(&config->configTable, 0, key);
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if (value) {
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return value;
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}
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if (config->port) {
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value = ConfigurationGetValue(&config->defaultsTable, config->port, key);
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if (value) {
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return value;
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}
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}
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return ConfigurationGetValue(&config->defaultsTable, 0, key);
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}
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static bool _lookupCharValue(const struct mCoreConfig* config, const char* key, char** out) {
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const char* value = _lookupValue(config, key);
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if (!value) {
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return false;
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}
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if (*out) {
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free(*out);
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}
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*out = strdup(value);
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return true;
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}
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static bool _lookupBoolValue(const struct mCoreConfig* config, const char* key, bool* out) {
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const char* charValue = _lookupValue(config, key);
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if (!charValue) {
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return false;
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}
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char* end;
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long value = strtol(charValue, &end, 10);
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if (*end) {
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return false;
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}
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*out = value;
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return true;
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}
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static bool _lookupIntValue(const struct mCoreConfig* config, const char* key, int* out) {
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const char* charValue = _lookupValue(config, key);
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if (!charValue) {
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return false;
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}
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char* end;
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long value = strtol(charValue, &end, 10);
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if (end == &charValue[1] && *end == 'x') {
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value = strtol(charValue, &end, 16);
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}
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if (*end) {
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return false;
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}
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*out = value;
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return true;
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}
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static bool _lookupUIntValue(const struct mCoreConfig* config, const char* key, unsigned* out) {
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const char* charValue = _lookupValue(config, key);
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if (!charValue) {
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return false;
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}
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char* end;
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unsigned long value = strtoul(charValue, &end, 10);
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if (*end) {
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return false;
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}
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*out = value;
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return true;
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}
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static bool _lookupFloatValue(const struct mCoreConfig* config, const char* key, float* out) {
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const char* charValue = _lookupValue(config, key);
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if (!charValue) {
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return false;
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}
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char* end;
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float value = strtof_u(charValue, &end);
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if (*end) {
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return false;
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}
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*out = value;
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return true;
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}
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void mCoreConfigInit(struct mCoreConfig* config, const char* port) {
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ConfigurationInit(&config->configTable);
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ConfigurationInit(&config->defaultsTable);
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ConfigurationInit(&config->overridesTable);
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if (port) {
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config->port = malloc(strlen("ports.") + strlen(port) + 1);
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snprintf(config->port, strlen("ports.") + strlen(port) + 1, "ports.%s", port);
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} else {
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config->port = 0;
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}
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}
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void mCoreConfigDeinit(struct mCoreConfig* config) {
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ConfigurationDeinit(&config->configTable);
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ConfigurationDeinit(&config->defaultsTable);
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ConfigurationDeinit(&config->overridesTable);
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free(config->port);
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}
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#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
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bool mCoreConfigLoad(struct mCoreConfig* config) {
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char path[PATH_MAX];
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mCoreConfigDirectory(path, PATH_MAX);
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strncat(path, PATH_SEP "config.ini", PATH_MAX - strlen(path));
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return mCoreConfigLoadPath(config, path);
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}
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bool mCoreConfigSave(const struct mCoreConfig* config) {
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char path[PATH_MAX];
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mCoreConfigDirectory(path, PATH_MAX);
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strncat(path, PATH_SEP "config.ini", PATH_MAX - strlen(path));
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return mCoreConfigSavePath(config, path);
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}
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bool mCoreConfigLoadPath(struct mCoreConfig* config, const char* path) {
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return ConfigurationRead(&config->configTable, path);
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}
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bool mCoreConfigSavePath(const struct mCoreConfig* config, const char* path) {
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return ConfigurationWrite(&config->configTable, path);
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}
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bool mCoreConfigLoadVFile(struct mCoreConfig* config, struct VFile* vf) {
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return ConfigurationReadVFile(&config->configTable, vf);
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}
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bool mCoreConfigSaveVFile(const struct mCoreConfig* config, struct VFile* vf) {
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return ConfigurationWriteVFile(&config->configTable, vf);
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}
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void mCoreConfigMakePortable(const struct mCoreConfig* config) {
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struct VFile* portable = NULL;
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char out[PATH_MAX];
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mCoreConfigPortablePath(out, sizeof(out));
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if (!out[0]) {
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// Cannot be made portable
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return;
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}
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portable = VFileOpen(out, O_WRONLY | O_CREAT);
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if (portable) {
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portable->close(portable);
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mCoreConfigSave(config);
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}
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}
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void mCoreConfigDirectory(char* out, size_t outLength) {
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struct VFile* portable;
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char portableDir[PATH_MAX];
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mCoreConfigPortablePath(portableDir, sizeof(portableDir));
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if (portableDir[0]) {
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portable = VFileOpen(portableDir, O_RDONLY);
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if (portable) {
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portable->close(portable);
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if (outLength < PATH_MAX) {
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char outTmp[PATH_MAX];
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separatePath(portableDir, outTmp, NULL, NULL);
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strlcpy(out, outTmp, outLength);
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} else {
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separatePath(portableDir, out, NULL, NULL);
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}
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return;
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}
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}
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#ifdef _WIN32
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WCHAR wpath[MAX_PATH];
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WCHAR wprojectName[MAX_PATH];
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WCHAR* home;
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MultiByteToWideChar(CP_UTF8, 0, projectName, -1, wprojectName, MAX_PATH);
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SHGetKnownFolderPath(&FOLDERID_RoamingAppData, 0, NULL, &home);
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StringCchPrintfW(wpath, MAX_PATH, L"%ws\\%ws", home, wprojectName);
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CoTaskMemFree(home);
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CreateDirectoryW(wpath, NULL);
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if (PATH_SEP[0] != '\\') {
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WCHAR* pathSep;
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for (pathSep = wpath; pathSep = wcschr(pathSep, L'\\');) {
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pathSep[0] = PATH_SEP[0];
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}
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}
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WideCharToMultiByte(CP_UTF8, 0, wpath, -1, out, outLength, 0, 0);
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#elif defined(PSP2)
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snprintf(out, outLength, "ux0:data/%s", projectName);
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sceIoMkdir(out, 0777);
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#elif defined(GEKKO) || defined(__SWITCH__)
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snprintf(out, outLength, "/%s", projectName);
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mkdir(out, 0777);
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#elif defined(__3DS__)
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snprintf(out, outLength, "/%s", projectName);
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FSUSER_CreateDirectory(sdmcArchive, fsMakePath(PATH_ASCII, out), 0);
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#elif defined(__HAIKU__)
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char path[B_PATH_NAME_LENGTH];
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find_directory(B_USER_SETTINGS_DIRECTORY, 0, false, path, B_PATH_NAME_LENGTH);
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snprintf(out, outLength, "%s/%s", path, binaryName);
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mkdir(out, 0755);
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#else
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char* xdgConfigHome = getenv("XDG_CONFIG_HOME");
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if (xdgConfigHome && xdgConfigHome[0] == '/') {
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snprintf(out, outLength, "%s/%s", xdgConfigHome, binaryName);
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mkdir(out, 0755);
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return;
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}
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char* home = getenv("HOME");
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snprintf(out, outLength, "%s/.config", home);
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mkdir(out, 0755);
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snprintf(out, outLength, "%s/.config/%s", home, binaryName);
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mkdir(out, 0755);
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#endif
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}
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void mCoreConfigPortablePath(char* out, size_t outLength) {
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#ifdef _WIN32
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wchar_t wpath[MAX_PATH];
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HMODULE hModule = GetModuleHandleW(NULL);
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GetModuleFileNameW(hModule, wpath, MAX_PATH);
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PathRemoveFileSpecW(wpath);
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if (PATH_SEP[0] != '\\') {
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WCHAR* pathSep;
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for (pathSep = wpath; pathSep = wcschr(pathSep, L'\\');) {
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pathSep[0] = PATH_SEP[0];
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}
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}
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WideCharToMultiByte(CP_UTF8, 0, wpath, -1, out, outLength, 0, 0);
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StringCchCatA(out, outLength, PATH_SEP "portable.ini");
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#elif defined(PSP2) || defined(GEKKO) || defined(__SWITCH__) || defined(__3DS__)
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out[0] = '\0';
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#else
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getcwd(out, outLength);
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#ifdef __APPLE__
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CFBundleRef mainBundle = CFBundleGetMainBundle();
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if (strcmp(out, "/") == 0 && mainBundle) {
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CFURLRef url = CFBundleCopyBundleURL(mainBundle);
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CFURLRef suburl = CFURLCreateCopyDeletingLastPathComponent(kCFAllocatorDefault, url);
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CFRelease(url);
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CFURLGetFileSystemRepresentation(suburl, true, (UInt8*) out, outLength);
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CFRelease(suburl);
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}
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#endif
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strncat(out, PATH_SEP "portable.ini", outLength - strlen(out));
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#endif
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}
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bool mCoreConfigIsPortable(void) {
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struct VFile* portable;
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char portableDir[PATH_MAX];
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mCoreConfigPortablePath(portableDir, sizeof(portableDir));
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if (portableDir[0]) {
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portable = VFileOpen(portableDir, O_RDONLY);
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if (portable) {
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portable->close(portable);
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return true;
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}
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}
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return false;
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}
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#endif
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const char* mCoreConfigGetValue(const struct mCoreConfig* config, const char* key) {
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return _lookupValue(config, key);
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}
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bool mCoreConfigGetBoolValue(const struct mCoreConfig* config, const char* key, bool* value) {
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return _lookupBoolValue(config, key, value);
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}
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bool mCoreConfigGetIntValue(const struct mCoreConfig* config, const char* key, int* value) {
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return _lookupIntValue(config, key, value);
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}
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bool mCoreConfigGetUIntValue(const struct mCoreConfig* config, const char* key, unsigned* value) {
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return _lookupUIntValue(config, key, value);
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}
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bool mCoreConfigGetFloatValue(const struct mCoreConfig* config, const char* key, float* value) {
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return _lookupFloatValue(config, key, value);
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}
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void mCoreConfigSetValue(struct mCoreConfig* config, const char* key, const char* value) {
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ConfigurationSetValue(&config->configTable, config->port, key, value);
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}
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void mCoreConfigSetIntValue(struct mCoreConfig* config, const char* key, int value) {
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ConfigurationSetIntValue(&config->configTable, config->port, key, value);
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}
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void mCoreConfigSetUIntValue(struct mCoreConfig* config, const char* key, unsigned value) {
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ConfigurationSetUIntValue(&config->configTable, config->port, key, value);
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}
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void mCoreConfigSetFloatValue(struct mCoreConfig* config, const char* key, float value) {
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ConfigurationSetFloatValue(&config->configTable, config->port, key, value);
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}
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void mCoreConfigSetDefaultValue(struct mCoreConfig* config, const char* key, const char* value) {
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ConfigurationSetValue(&config->defaultsTable, config->port, key, value);
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}
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void mCoreConfigSetDefaultIntValue(struct mCoreConfig* config, const char* key, int value) {
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ConfigurationSetIntValue(&config->defaultsTable, config->port, key, value);
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}
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void mCoreConfigSetDefaultUIntValue(struct mCoreConfig* config, const char* key, unsigned value) {
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ConfigurationSetUIntValue(&config->defaultsTable, config->port, key, value);
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}
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void mCoreConfigSetDefaultFloatValue(struct mCoreConfig* config, const char* key, float value) {
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ConfigurationSetFloatValue(&config->defaultsTable, config->port, key, value);
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}
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void mCoreConfigSetOverrideValue(struct mCoreConfig* config, const char* key, const char* value) {
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ConfigurationSetValue(&config->overridesTable, config->port, key, value);
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}
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void mCoreConfigSetOverrideIntValue(struct mCoreConfig* config, const char* key, int value) {
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ConfigurationSetIntValue(&config->overridesTable, config->port, key, value);
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}
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void mCoreConfigSetOverrideUIntValue(struct mCoreConfig* config, const char* key, unsigned value) {
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ConfigurationSetUIntValue(&config->overridesTable, config->port, key, value);
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}
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void mCoreConfigSetOverrideFloatValue(struct mCoreConfig* config, const char* key, float value) {
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ConfigurationSetFloatValue(&config->overridesTable, config->port, key, value);
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}
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void mCoreConfigCopyValue(struct mCoreConfig* config, const struct mCoreConfig* src, const char* key) {
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const char* value = mCoreConfigGetValue(src, key);
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if (!value) {
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return;
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}
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mCoreConfigSetValue(config, key, value);
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}
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void mCoreConfigMap(const struct mCoreConfig* config, struct mCoreOptions* opts) {
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_lookupCharValue(config, "bios", &opts->bios);
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_lookupCharValue(config, "shader", &opts->shader);
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_lookupIntValue(config, "logLevel", &opts->logLevel);
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_lookupIntValue(config, "frameskip", &opts->frameskip);
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_lookupIntValue(config, "volume", &opts->volume);
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_lookupIntValue(config, "rewindBufferCapacity", &opts->rewindBufferCapacity);
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_lookupFloatValue(config, "fpsTarget", &opts->fpsTarget);
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unsigned audioBuffers;
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if (_lookupUIntValue(config, "audioBuffers", &audioBuffers)) {
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opts->audioBuffers = audioBuffers;
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}
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_lookupUIntValue(config, "sampleRate", &opts->sampleRate);
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_lookupBoolValue(config, "audioSync", &opts->audioSync);
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_lookupBoolValue(config, "videoSync", &opts->videoSync);
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_lookupBoolValue(config, "lockAspectRatio", &opts->lockAspectRatio);
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_lookupBoolValue(config, "lockIntegerScaling", &opts->lockIntegerScaling);
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_lookupBoolValue(config, "interframeBlending", &opts->interframeBlending);
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_lookupBoolValue(config, "resampleVideo", &opts->resampleVideo);
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_lookupBoolValue(config, "useBios", &opts->useBios);
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_lookupBoolValue(config, "skipBios", &opts->skipBios);
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_lookupBoolValue(config, "suspendScreensaver", &opts->suspendScreensaver);
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_lookupBoolValue(config, "mute", &opts->mute);
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_lookupBoolValue(config, "rewindEnable", &opts->rewindEnable);
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_lookupIntValue(config, "fullscreen", &opts->fullscreen);
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_lookupIntValue(config, "width", &opts->width);
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_lookupIntValue(config, "height", &opts->height);
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_lookupCharValue(config, "savegamePath", &opts->savegamePath);
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_lookupCharValue(config, "savestatePath", &opts->savestatePath);
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_lookupCharValue(config, "screenshotPath", &opts->screenshotPath);
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_lookupCharValue(config, "patchPath", &opts->patchPath);
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_lookupCharValue(config, "cheatsPath", &opts->cheatsPath);
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}
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void mCoreConfigLoadDefaults(struct mCoreConfig* config, const struct mCoreOptions* opts) {
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ConfigurationSetValue(&config->defaultsTable, 0, "bios", opts->bios);
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ConfigurationSetValue(&config->defaultsTable, 0, "shader", opts->shader);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "skipBios", opts->skipBios);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "useBios", opts->useBios);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "logLevel", opts->logLevel);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "frameskip", opts->frameskip);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "rewindEnable", opts->rewindEnable);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "rewindBufferCapacity", opts->rewindBufferCapacity);
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ConfigurationSetFloatValue(&config->defaultsTable, 0, "fpsTarget", opts->fpsTarget);
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ConfigurationSetUIntValue(&config->defaultsTable, 0, "audioBuffers", opts->audioBuffers);
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ConfigurationSetUIntValue(&config->defaultsTable, 0, "sampleRate", opts->sampleRate);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "audioSync", opts->audioSync);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "videoSync", opts->videoSync);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "fullscreen", opts->fullscreen);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "width", opts->width);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "height", opts->height);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "volume", opts->volume);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "mute", opts->mute);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "lockAspectRatio", opts->lockAspectRatio);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "lockIntegerScaling", opts->lockIntegerScaling);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "resampleVideo", opts->resampleVideo);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "suspendScreensaver", opts->suspendScreensaver);
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}
|
|
|
|
static void _configEnum(const char* key, const char* value, void* user) {
|
|
struct mCoreConfigEnumerateData* data = user;
|
|
if (!data->prefix || startswith(key, data->prefix)) {
|
|
data->handler(key, value, data->level, data->user);
|
|
}
|
|
}
|
|
|
|
void mCoreConfigEnumerate(const struct mCoreConfig* config, const char* prefix, void (*handler)(const char* key, const char* value, enum mCoreConfigLevel type, void* user), void* user) {
|
|
struct mCoreConfigEnumerateData handlerData = { handler, prefix, user, mCONFIG_LEVEL_DEFAULT };
|
|
ConfigurationEnumerate(&config->defaultsTable, config->port, _configEnum, &handlerData);
|
|
handlerData.level = mCONFIG_LEVEL_CUSTOM;
|
|
ConfigurationEnumerate(&config->configTable, config->port, _configEnum, &handlerData);
|
|
handlerData.level = mCONFIG_LEVEL_OVERRIDE;
|
|
ConfigurationEnumerate(&config->overridesTable, config->port, _configEnum, &handlerData);
|
|
}
|
|
|
|
// These two are basically placeholders in case the internal layout changes, e.g. for loading separate files
|
|
struct Configuration* mCoreConfigGetInput(struct mCoreConfig* config) {
|
|
return &config->configTable;
|
|
}
|
|
|
|
struct Configuration* mCoreConfigGetOverrides(struct mCoreConfig* config) {
|
|
return &config->configTable;
|
|
}
|
|
|
|
const struct Configuration* mCoreConfigGetOverridesConst(const struct mCoreConfig* config) {
|
|
return &config->configTable;
|
|
}
|
|
|
|
void mCoreConfigFreeOpts(struct mCoreOptions* opts) {
|
|
free(opts->bios);
|
|
free(opts->shader);
|
|
free(opts->savegamePath);
|
|
free(opts->savestatePath);
|
|
free(opts->screenshotPath);
|
|
free(opts->patchPath);
|
|
free(opts->cheatsPath);
|
|
opts->bios = 0;
|
|
opts->shader = 0;
|
|
opts->savegamePath = 0;
|
|
opts->savestatePath = 0;
|
|
opts->screenshotPath = 0;
|
|
opts->patchPath = 0;
|
|
opts->cheatsPath = 0;
|
|
}
|