mgba/src/core/cheats.c

654 lines
17 KiB
C

/* Copyright (c) 2013-2016 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <mgba/core/cheats.h>
#include <mgba/core/core.h>
#include <mgba-util/string.h>
#include <mgba-util/vfs.h>
#define MAX_LINE_LENGTH 512
#define MAX_CHEATS 1000
const uint32_t M_CHEAT_DEVICE_ID = 0xABADC0DE;
mLOG_DEFINE_CATEGORY(CHEATS, "Cheats", "core.cheats");
DEFINE_VECTOR(mCheatList, struct mCheat);
DEFINE_VECTOR(mCheatSets, struct mCheatSet*);
static int32_t _readMem(struct mCore* core, uint32_t address, int width) {
switch (width) {
case 1:
return core->busRead8(core, address);
case 2:
return core->busRead16(core, address);
case 4:
return core->busRead32(core, address);
}
return 0;
}
static void _writeMem(struct mCore* core, uint32_t address, int width, int32_t value) {
switch (width) {
case 1:
core->busWrite8(core, address, value);
break;
case 2:
core->busWrite16(core, address, value);
break;
case 4:
core->busWrite32(core, address, value);
break;
}
}
static void mCheatDeviceInit(void*, struct mCPUComponent*);
static void mCheatDeviceDeinit(struct mCPUComponent*);
void mCheatDeviceCreate(struct mCheatDevice* device) {
device->d.id = M_CHEAT_DEVICE_ID;
device->d.init = mCheatDeviceInit;
device->d.deinit = mCheatDeviceDeinit;
device->autosave = false;
device->buttonDown = false;
mCheatSetsInit(&device->cheats, 4);
}
void mCheatDeviceDestroy(struct mCheatDevice* device) {
mCheatDeviceClear(device);
mCheatSetsDeinit(&device->cheats);
}
void mCheatDeviceClear(struct mCheatDevice* device) {
size_t i;
for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
struct mCheatSet* set = *mCheatSetsGetPointer(&device->cheats, i);
mCheatSetDeinit(set);
}
mCheatSetsClear(&device->cheats);
}
void mCheatSetInit(struct mCheatSet* set, const char* name) {
mCheatListInit(&set->list, 4);
StringListInit(&set->lines, 4);
if (name) {
set->name = strdup(name);
} else {
set->name = 0;
}
set->enabled = true;
}
void mCheatSetDeinit(struct mCheatSet* set) {
size_t i;
for (i = 0; i < StringListSize(&set->lines); ++i) {
free(*StringListGetPointer(&set->lines, i));
}
mCheatListDeinit(&set->list);
if (set->name) {
free(set->name);
}
StringListDeinit(&set->lines);
set->deinit(set);
free(set);
}
void mCheatSetRename(struct mCheatSet* set, const char* name) {
if (set->name) {
free(set->name);
set->name = NULL;
}
if (name) {
set->name = strdup(name);
}
}
bool mCheatAddLine(struct mCheatSet* set, const char* line, int type) {
if (!set->addLine(set, line, type)) {
return false;
}
*StringListAppend(&set->lines) = strdup(line);
return true;
}
void mCheatAddSet(struct mCheatDevice* device, struct mCheatSet* cheats) {
*mCheatSetsAppend(&device->cheats) = cheats;
cheats->add(cheats, device);
}
void mCheatRemoveSet(struct mCheatDevice* device, struct mCheatSet* cheats) {
size_t i;
for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
if (*mCheatSetsGetPointer(&device->cheats, i) == cheats) {
break;
}
}
if (i == mCheatSetsSize(&device->cheats)) {
return;
}
mCheatSetsShift(&device->cheats, i, 1);
cheats->remove(cheats, device);
}
bool mCheatParseFile(struct mCheatDevice* device, struct VFile* vf) {
char cheat[MAX_LINE_LENGTH];
struct mCheatSet* set = NULL;
struct mCheatSet* newSet;
bool nextDisabled = false;
struct StringList directives;
StringListInit(&directives, 4);
while (true) {
size_t i = 0;
ssize_t bytesRead = vf->readline(vf, cheat, sizeof(cheat));
rtrim(cheat);
if (bytesRead == 0) {
break;
}
if (bytesRead < 0) {
StringListDeinit(&directives);
return false;
}
while (isspace((int) cheat[i])) {
++i;
}
switch (cheat[i]) {
case '#':
do {
++i;
} while (isspace((int) cheat[i]));
newSet = device->createSet(device, &cheat[i]);
newSet->enabled = !nextDisabled;
nextDisabled = false;
if (set) {
mCheatAddSet(device, set);
}
if (set) {
newSet->copyProperties(newSet, set);
}
newSet->parseDirectives(newSet, &directives);
set = newSet;
break;
case '!':
do {
++i;
} while (isspace((int) cheat[i]));
if (strcasecmp(&cheat[i], "disabled") == 0) {
nextDisabled = true;
break;
}
if (strcasecmp(&cheat[i], "reset") == 0) {
size_t d;
for (d = 0; d < StringListSize(&directives); ++d) {
free(*StringListGetPointer(&directives, d));
}
StringListClear(&directives);
break;
}
*StringListAppend(&directives) = strdup(&cheat[i]);
break;
default:
if (!set) {
if (strncmp(cheat, "cheats = ", 9) == 0) {
// This is in libretro format, switch over to that parser
vf->seek(vf, 0, SEEK_SET);
StringListDeinit(&directives);
return mCheatParseLibretroFile(device, vf);
}
if (cheat[0] == '[') {
// This is in EZ Flash CHT format, switch over to that parser
vf->seek(vf, 0, SEEK_SET);
StringListDeinit(&directives);
return mCheatParseEZFChtFile(device, vf);
}
set = device->createSet(device, NULL);
set->enabled = !nextDisabled;
nextDisabled = false;
}
mCheatAddLine(set, cheat, 0);
break;
}
}
if (set) {
mCheatAddSet(device, set);
}
size_t d;
for (d = 0; d < StringListSize(&directives); ++d) {
free(*StringListGetPointer(&directives, d));
}
StringListClear(&directives);
StringListDeinit(&directives);
return true;
}
bool mCheatParseLibretroFile(struct mCheatDevice* device, struct VFile* vf) {
char cheat[MAX_LINE_LENGTH];
char parsed[MAX_LINE_LENGTH];
struct mCheatSet* set = NULL;
unsigned long i = 0;
bool startFound = false;
while (true) {
ssize_t bytesRead = vf->readline(vf, cheat, sizeof(cheat));
if (bytesRead == 0) {
break;
}
if (bytesRead < 0) {
return false;
}
if (cheat[0] == '\n') {
continue;
}
if (strncmp(cheat, "cheat", 5) != 0) {
return false;
}
char* underscore = strchr(&cheat[5], '_');
if (!underscore) {
if (!startFound && cheat[5] == 's') {
startFound = true;
char* eq = strchr(&cheat[6], '=');
if (!eq) {
return false;
}
++eq;
while (isspace((int) eq[0])) {
if (eq[0] == '\0') {
return false;
}
++eq;
}
char* end;
unsigned long nCheats = strtoul(eq, &end, 10);
if (end[0] != '\0' && !isspace(end[0])) {
return false;
}
if (nCheats > MAX_CHEATS) {
return false;
}
while (nCheats > mCheatSetsSize(&device->cheats)) {
struct mCheatSet* newSet = device->createSet(device, NULL);
if (!newSet) {
return false;
}
mCheatAddSet(device, newSet);
}
continue;
}
return false;
}
char* underscore2;
i = strtoul(&cheat[5], &underscore2, 10);
if (underscore2 != underscore) {
return false;
}
++underscore;
char* eq = strchr(underscore, '=');
if (!eq) {
return false;
}
++eq;
while (isspace((int) eq[0])) {
if (eq[0] == '\0') {
return false;
}
++eq;
}
if (i >= mCheatSetsSize(&device->cheats)) {
return false;
}
set = *mCheatSetsGetPointer(&device->cheats, i);
if (strncmp(underscore, "desc", 4) == 0) {
parseQuotedString(eq, strlen(eq), parsed, sizeof(parsed));
mCheatSetRename(set, parsed);
} else if (strncmp(underscore, "enable", 6) == 0) {
set->enabled = strncmp(eq, "true\n", 5) == 0;
} else if (strncmp(underscore, "code", 4) == 0) {
parseQuotedString(eq, strlen(eq), parsed, sizeof(parsed));
char* cur = parsed;
char* next;
while ((next = strchr(cur, '+'))) {
next[0] = '\0';
mCheatAddLine(set, cur, 0);
cur = &next[1];
}
mCheatAddLine(set, cur, 0);
for (++i; i < mCheatSetsSize(&device->cheats); ++i) {
struct mCheatSet* newSet = *mCheatSetsGetPointer(&device->cheats, i);
newSet->copyProperties(newSet, set);
}
}
}
return true;
}
bool mCheatParseEZFChtFile(struct mCheatDevice* device, struct VFile* vf) {
char cheat[MAX_LINE_LENGTH];
char cheatName[MAX_LINE_LENGTH];
char miniline[32];
size_t cheatNameLength;
struct mCheatSet* set = NULL;
cheatName[MAX_LINE_LENGTH - 1] = '\0';
while (true) {
ssize_t bytesRead = vf->readline(vf, cheat, sizeof(cheat));
if (bytesRead == 0) {
break;
}
if (bytesRead < 0) {
return false;
}
if (cheat[0] == '\n' || (bytesRead >= 2 && cheat[0] == '\r' && cheat[1] == '\n')) {
continue;
}
if (cheat[0] == '[') {
if (strncmp(cheat, "[GameInfo]", 10) == 0) {
break;
}
char* end = strchr(cheat, ']');
if (!end) {
return false;
}
char* name = gbkToUtf8(&cheat[1], end - cheat - 1);
strncpy(cheatName, name, sizeof(cheatName) - 1);
free(name);
cheatNameLength = strlen(cheatName);
continue;
}
char* eq = strchr(cheat, '=');
if (!eq) {
continue;
}
if (strncmp(cheat, "ON", eq - cheat) != 0) {
char* subname = gbkToUtf8(cheat, eq - cheat);
snprintf(&cheatName[cheatNameLength], sizeof(cheatName) - cheatNameLength - 1, ": %s", subname);
}
set = device->createSet(device, cheatName);
set->enabled = false;
mCheatAddSet(device, set);
cheatName[cheatNameLength] = '\0';
++eq;
uint32_t gameptr = 0;
uint32_t hexval = 0;
int digit;
while (eq[0] != '\r' && eq[1] != '\n') {
if (cheat + bytesRead == eq || eq[0] == '\0') {
bytesRead = vf->readline(vf, cheat, sizeof(cheat));
eq = cheat;
if (bytesRead == 0) {
break;
}
if (bytesRead < 0) {
return false;
}
}
switch (eq[0]) {
case ',':
if (!gameptr) {
gameptr = hexval;
if (hexval < 0x40000) {
gameptr += 0x02000000;
} else {
gameptr += 0x03000000 - 0x40000;
}
} else {
if (hexval > 0xFF) {
return false;
}
snprintf(miniline, sizeof(miniline) - 1, "%08X:%02X", gameptr, hexval);
mCheatAddLine(set, miniline, 0);
++gameptr;
}
hexval = 0;
break;
case ';':
if (hexval > 0xFF) {
return false;
}
snprintf(miniline, sizeof(miniline) - 1, "%08X:%02X", gameptr, hexval);
mCheatAddLine(set, miniline, 0);
hexval = 0;
gameptr = 0;
break;
default:
digit = hexDigit(eq[0]);
if (digit < 0) {
return false;
}
hexval <<= 4;
hexval |= digit;
break;
}
++eq;
}
if (gameptr) {
if (hexval > 0xFF) {
return false;
}
snprintf(miniline, sizeof(miniline) - 1, "%08X:%02X", gameptr, hexval);
mCheatAddLine(set, miniline, 0);
}
}
return true;
}
bool mCheatSaveFile(struct mCheatDevice* device, struct VFile* vf) {
static const char lineStart[3] = "# ";
static const char lineEnd = '\n';
struct StringList directives;
StringListInit(&directives, 4);
size_t i;
for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
struct mCheatSet* set = *mCheatSetsGetPointer(&device->cheats, i);
set->dumpDirectives(set, &directives);
if (!set->enabled) {
static const char* disabledDirective = "!disabled\n";
vf->write(vf, disabledDirective, strlen(disabledDirective));
}
size_t d;
for (d = 0; d < StringListSize(&directives); ++d) {
char directive[64];
ssize_t len = snprintf(directive, sizeof(directive) - 1, "!%s\n", *StringListGetPointer(&directives, d));
if (len > 1) {
vf->write(vf, directive, (size_t) len > sizeof(directive) ? sizeof(directive) : (size_t) len);
}
}
vf->write(vf, lineStart, 2);
if (set->name) {
vf->write(vf, set->name, strlen(set->name));
}
vf->write(vf, &lineEnd, 1);
size_t c;
for (c = 0; c < StringListSize(&set->lines); ++c) {
const char* line = *StringListGetPointer(&set->lines, c);
vf->write(vf, line, strlen(line));
vf->write(vf, &lineEnd, 1);
}
}
size_t d;
for (d = 0; d < StringListSize(&directives); ++d) {
free(*StringListGetPointer(&directives, d));
}
StringListClear(&directives);
StringListDeinit(&directives);
return true;
}
#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
void mCheatAutosave(struct mCheatDevice* device) {
if (!device->autosave) {
return;
}
struct VFile* vf = mDirectorySetOpenSuffix(&device->p->dirs, device->p->dirs.cheats, ".cheats", O_WRONLY | O_CREAT | O_TRUNC);
if (!vf) {
return;
}
mCheatSaveFile(device, vf);
vf->close(vf);
}
#endif
void mCheatRefresh(struct mCheatDevice* device, struct mCheatSet* cheats) {
cheats->refresh(cheats, device);
if (!cheats->enabled) {
return;
}
size_t elseLoc = 0;
size_t endLoc = 0;
size_t nCodes = mCheatListSize(&cheats->list);
size_t i;
for (i = 0; i < nCodes; ++i) {
struct mCheat* cheat = mCheatListGetPointer(&cheats->list, i);
int32_t value = 0;
int32_t operand = cheat->operand;
uint32_t operationsRemaining = cheat->repeat;
uint32_t address = cheat->address;
bool performAssignment = false;
bool condition = true;
int conditionRemaining = 0;
int negativeConditionRemaining = 0;
for (; operationsRemaining; --operationsRemaining) {
switch (cheat->type) {
case CHEAT_ASSIGN:
value = operand;
performAssignment = true;
break;
case CHEAT_ASSIGN_INDIRECT:
value = operand;
address = _readMem(device->p, address + cheat->addressOffset, 4);
performAssignment = true;
break;
case CHEAT_AND:
value = _readMem(device->p, address, cheat->width) & operand;
performAssignment = true;
break;
case CHEAT_ADD:
value = _readMem(device->p, address, cheat->width) + operand;
performAssignment = true;
break;
case CHEAT_OR:
value = _readMem(device->p, address, cheat->width) | operand;
performAssignment = true;
break;
case CHEAT_IF_EQ:
condition = _readMem(device->p, address, cheat->width) == operand;
conditionRemaining = cheat->repeat;
negativeConditionRemaining = cheat->negativeRepeat;
operationsRemaining = 1;
break;
case CHEAT_IF_NE:
condition = _readMem(device->p, address, cheat->width) != operand;
conditionRemaining = cheat->repeat;
negativeConditionRemaining = cheat->negativeRepeat;
operationsRemaining = 1;
break;
case CHEAT_IF_LT:
condition = _readMem(device->p, address, cheat->width) < operand;
conditionRemaining = cheat->repeat;
negativeConditionRemaining = cheat->negativeRepeat;
operationsRemaining = 1;
break;
case CHEAT_IF_GT:
condition = _readMem(device->p, address, cheat->width) > operand;
conditionRemaining = cheat->repeat;
negativeConditionRemaining = cheat->negativeRepeat;
operationsRemaining = 1;
break;
case CHEAT_IF_ULT:
condition = (uint32_t) _readMem(device->p, address, cheat->width) < (uint32_t) operand;
conditionRemaining = cheat->repeat;
negativeConditionRemaining = cheat->negativeRepeat;
operationsRemaining = 1;
break;
case CHEAT_IF_UGT:
condition = (uint32_t) _readMem(device->p, address, cheat->width) > (uint32_t) operand;
conditionRemaining = cheat->repeat;
negativeConditionRemaining = cheat->negativeRepeat;
operationsRemaining = 1;
break;
case CHEAT_IF_AND:
condition = _readMem(device->p, address, cheat->width) & operand;
conditionRemaining = cheat->repeat;
negativeConditionRemaining = cheat->negativeRepeat;
operationsRemaining = 1;
break;
case CHEAT_IF_LAND:
condition = _readMem(device->p, address, cheat->width) && operand;
conditionRemaining = cheat->repeat;
negativeConditionRemaining = cheat->negativeRepeat;
operationsRemaining = 1;
break;
case CHEAT_IF_NAND:
condition = !(_readMem(device->p, address, cheat->width) & operand);
conditionRemaining = cheat->repeat;
negativeConditionRemaining = cheat->negativeRepeat;
operationsRemaining = 1;
break;
case CHEAT_IF_BUTTON:
condition = device->buttonDown;
conditionRemaining = cheat->repeat;
negativeConditionRemaining = cheat->negativeRepeat;
operationsRemaining = 1;
break;
}
if (performAssignment) {
_writeMem(device->p, address, cheat->width, value);
}
address += cheat->addressOffset;
operand += cheat->operandOffset;
}
if (elseLoc && i == elseLoc) {
i = endLoc;
endLoc = 0;
}
if (conditionRemaining > 0 && !condition) {
i += conditionRemaining;
} else if (negativeConditionRemaining > 0) {
elseLoc = i + conditionRemaining;
endLoc = elseLoc + negativeConditionRemaining;
}
}
}
void mCheatPressButton(struct mCheatDevice* device, bool down) {
device->buttonDown = down;
}
void mCheatDeviceInit(void* cpu, struct mCPUComponent* component) {
UNUSED(cpu);
struct mCheatDevice* device = (struct mCheatDevice*) component;
size_t i;
for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
struct mCheatSet* cheats = *mCheatSetsGetPointer(&device->cheats, i);
cheats->add(cheats, device);
}
}
void mCheatDeviceDeinit(struct mCPUComponent* component) {
struct mCheatDevice* device = (struct mCheatDevice*) component;
size_t i;
for (i = mCheatSetsSize(&device->cheats); i--;) {
struct mCheatSet* cheats = *mCheatSetsGetPointer(&device->cheats, i);
cheats->remove(cheats, device);
}
}