mgba/src/script/stdlib.c

161 lines
6.1 KiB
C

/* Copyright (c) 2013-2022 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <mgba/script/context.h>
#include <mgba/core/core.h>
#include <mgba/core/serialize.h>
#include <mgba/script/macros.h>
#ifdef M_CORE_GBA
#include <mgba/internal/gba/input.h>
#endif
#ifdef M_CORE_GB
#include <mgba/internal/gb/input.h>
#endif
struct mScriptCallbackManager {
struct mScriptContext* context;
};
static uint32_t _mScriptCallbackAdd(struct mScriptCallbackManager* adapter, struct mScriptString* name, struct mScriptValue* fn) {
if (fn->type->base == mSCRIPT_TYPE_WRAPPER) {
fn = mScriptValueUnwrap(fn);
}
uint32_t id = mScriptContextAddCallback(adapter->context, name->buffer, fn);
return id;
}
static void _mScriptCallbackRemove(struct mScriptCallbackManager* adapter, uint32_t id) {
mScriptContextRemoveCallback(adapter->context, id);
}
mSCRIPT_DECLARE_STRUCT(mScriptCallbackManager);
mSCRIPT_DECLARE_STRUCT_METHOD(mScriptCallbackManager, U32, add, _mScriptCallbackAdd, 2, STR, callback, WRAPPER, function);
mSCRIPT_DECLARE_STRUCT_VOID_METHOD(mScriptCallbackManager, remove, _mScriptCallbackRemove, 1, U32, cbid);
static uint64_t mScriptMakeBitmask(struct mScriptList* list) {
size_t i;
uint64_t mask = 0;
for (i = 0; i < mScriptListSize(list); ++i) {
struct mScriptValue bit;
struct mScriptValue* value = mScriptListGetPointer(list, i);
if (value->type->base == mSCRIPT_TYPE_WRAPPER) {
value = mScriptValueUnwrap(value);
}
if (!mScriptCast(mSCRIPT_TYPE_MS_U64, value, &bit)) {
continue;
}
mask |= 1ULL << bit.value.u64;
}
return mask;
}
static struct mScriptValue* mScriptExpandBitmask(uint64_t mask) {
struct mScriptValue* list = mScriptValueAlloc(mSCRIPT_TYPE_MS_LIST);
size_t i;
for (i = 0; mask; ++i, mask >>= 1) {
if (!(mask & 1)) {
continue;
}
*mScriptListAppend(list->value.list) = mSCRIPT_MAKE_U32(i);
}
return list;
}
mSCRIPT_BIND_FUNCTION(mScriptMakeBitmask_Binding, U64, mScriptMakeBitmask, 1, LIST, bits);
mSCRIPT_BIND_FUNCTION(mScriptExpandBitmask_Binding, WLIST, mScriptExpandBitmask, 1, U64, mask);
mSCRIPT_DEFINE_STRUCT(mScriptCallbackManager)
mSCRIPT_DEFINE_CLASS_DOCSTRING(
"A global singleton object `callbacks` used for managing callbacks. The following callbacks are defined:\n\n"
"- **alarm**: An in-game alarm went off\n"
"- **crashed**: The emulation crashed\n"
"- **frame**: The emulation finished a frame\n"
"- **keysRead**: The emulation is about to read the key input\n"
"- **reset**: The emulation has been reset\n"
"- **savedataUpdated**: The emulation has just finished modifying save data\n"
"- **sleep**: The emulation has used the sleep feature to enter a low-power mode\n"
"- **shutdown**: The emulation has been powered off\n"
"- **start**: The emulation has started\n"
"- **stop**: The emulation has voluntarily shut down\n"
)
mSCRIPT_DEFINE_DOCSTRING("Add a callback of the named type. The returned id can be used to remove it later")
mSCRIPT_DEFINE_STRUCT_METHOD(mScriptCallbackManager, add)
mSCRIPT_DEFINE_DOCSTRING("Remove a callback with the previously retuned id")
mSCRIPT_DEFINE_STRUCT_METHOD(mScriptCallbackManager, remove)
mSCRIPT_DEFINE_END;
void mScriptContextAttachStdlib(struct mScriptContext* context) {
struct mScriptValue* lib;
lib = mScriptValueAlloc(mSCRIPT_TYPE_MS_S(mScriptCallbackManager));
lib->value.opaque = calloc(1, sizeof(struct mScriptCallbackManager));
*(struct mScriptCallbackManager*) lib->value.opaque = (struct mScriptCallbackManager) {
.context = context
};
lib->flags = mSCRIPT_VALUE_FLAG_FREE_BUFFER;
mScriptContextSetGlobal(context, "callbacks", lib);
mScriptContextSetDocstring(context, "callbacks", "Singleton instance of struct::mScriptCallbackManager");
mScriptContextExportConstants(context, "SAVESTATE", (struct mScriptKVPair[]) {
mSCRIPT_CONSTANT_PAIR(SAVESTATE, SCREENSHOT),
mSCRIPT_CONSTANT_PAIR(SAVESTATE, SAVEDATA),
mSCRIPT_CONSTANT_PAIR(SAVESTATE, CHEATS),
mSCRIPT_CONSTANT_PAIR(SAVESTATE, RTC),
mSCRIPT_CONSTANT_PAIR(SAVESTATE, METADATA),
mSCRIPT_CONSTANT_PAIR(SAVESTATE, ALL),
mSCRIPT_KV_SENTINEL
});
mScriptContextExportConstants(context, "PLATFORM", (struct mScriptKVPair[]) {
mSCRIPT_CONSTANT_PAIR(mPLATFORM, NONE),
mSCRIPT_CONSTANT_PAIR(mPLATFORM, GBA),
mSCRIPT_CONSTANT_PAIR(mPLATFORM, GB),
mSCRIPT_KV_SENTINEL
});
mScriptContextExportConstants(context, "CHECKSUM", (struct mScriptKVPair[]) {
mSCRIPT_CONSTANT_PAIR(mCHECKSUM, CRC32),
mSCRIPT_KV_SENTINEL
});
#ifdef M_CORE_GBA
mScriptContextExportConstants(context, "GBA_KEY", (struct mScriptKVPair[]) {
mSCRIPT_CONSTANT_PAIR(GBA_KEY, A),
mSCRIPT_CONSTANT_PAIR(GBA_KEY, B),
mSCRIPT_CONSTANT_PAIR(GBA_KEY, SELECT),
mSCRIPT_CONSTANT_PAIR(GBA_KEY, START),
mSCRIPT_CONSTANT_PAIR(GBA_KEY, RIGHT),
mSCRIPT_CONSTANT_PAIR(GBA_KEY, LEFT),
mSCRIPT_CONSTANT_PAIR(GBA_KEY, UP),
mSCRIPT_CONSTANT_PAIR(GBA_KEY, DOWN),
mSCRIPT_CONSTANT_PAIR(GBA_KEY, R),
mSCRIPT_CONSTANT_PAIR(GBA_KEY, L),
mSCRIPT_KV_SENTINEL
});
#endif
#ifdef M_CORE_GB
mScriptContextExportConstants(context, "GB_KEY", (struct mScriptKVPair[]) {
mSCRIPT_CONSTANT_PAIR(GB_KEY, A),
mSCRIPT_CONSTANT_PAIR(GB_KEY, B),
mSCRIPT_CONSTANT_PAIR(GB_KEY, SELECT),
mSCRIPT_CONSTANT_PAIR(GB_KEY, START),
mSCRIPT_CONSTANT_PAIR(GB_KEY, RIGHT),
mSCRIPT_CONSTANT_PAIR(GB_KEY, LEFT),
mSCRIPT_CONSTANT_PAIR(GB_KEY, UP),
mSCRIPT_CONSTANT_PAIR(GB_KEY, DOWN),
mSCRIPT_KV_SENTINEL
});
#endif
mScriptContextSetGlobal(context, "C", context->constants);
mScriptContextSetDocstring(context, "C", "A table containing the [exported constants](#constants)");
mScriptContextExportNamespace(context, "util", (struct mScriptKVPair[]) {
mSCRIPT_KV_PAIR(makeBitmask, &mScriptMakeBitmask_Binding),
mSCRIPT_KV_PAIR(expandBitmask, &mScriptExpandBitmask_Binding),
mSCRIPT_KV_SENTINEL
});
mScriptContextSetDocstring(context, "util", "Basic utility library");
mScriptContextSetDocstring(context, "util.makeBitmask", "Compile a list of bit indices into a bitmask");
mScriptContextSetDocstring(context, "util.expandBitmask", "Expand a bitmask into a list of bit indices");
}