mirror of https://github.com/mgba-emu/mgba.git
187 lines
12 KiB
Plaintext
187 lines
12 KiB
Plaintext
;For automation purposes it is highly recommended to copy the files from
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;\tools\windows\ to the directory that contains the win32 distribution files!
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;Set CurrentReleaseVersion to the number of the latest stable mGBA build.
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#define CurrentReleaseVersion = '0.6.1'
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#define VerMajor
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#define VerMinor
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#define VerRev
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#define VerBuild
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#define FullVersion=ParseVersion('mGBA.exe', VerMajor, VerMinor, VerRev, VerBuild)
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#define AppVer = Str(VerMajor) + "." + Str(VerMinor) + "." + Str(VerRev)
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[Setup]
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SourceDir=.\
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SetupIconFile=mgba-setupiconfile.ico
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WizardImageFile=mgba-wizardimagefile.bmp
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AppName=mGBA
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AppVersion={#AppVer}
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AppPublisher=Jeffrey Pfau
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AppPublisherURL=https://mgba.io
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AppSupportURL=https://mgba.io
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AppUpdatesURL=https://mgba.io
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AppReadmeFile=README.html
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OutputDir=.\
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DefaultDirName={pf}\mGBA
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DefaultGroupName=mGBA
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AllowNoIcons=yes
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DirExistsWarning=no
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ChangesAssociations=True
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AppendDefaultDirName=False
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UninstallDisplayIcon={app}\mGBA.exe
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MinVersion=0,6.0
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AlwaysShowDirOnReadyPage=True
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UsePreviousSetupType=True
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UsePreviousTasks=True
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AlwaysShowGroupOnReadyPage=True
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LicenseFile=LICENSE.txt
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#if CurrentReleaseVersion == AppVer;
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#define IsRelease = 'yes'
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AppVerName=mGBA {#AppVer}
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OutputBaseFilename=mGBA-{#AppVer}-win32
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#elif CurrentReleaseVersion != AppVer;
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#define IsRelease = 'no'
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AppVerName=mGBA (Development build)
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OutputBaseFilename=mGBA-setup-latest-win32
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#endif
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UsePreviousLanguage=False
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DisableWelcomePage=False
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VersionInfoDescription=mGBA is an open-source Game Boy Advance emulator
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VersionInfoCopyright=© 2013–2017 Jeffrey Pfau
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VersionInfoProductName=mGBA
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VersionInfoVersion={#AppVer}
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Compression=lzma2/ultra64
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SolidCompression=True
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VersionInfoTextVersion={#AppVer}
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VersionInfoProductVersion={#AppVer}
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VersionInfoProductTextVersion={#AppVer}
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[Languages]
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Name: "english"; MessagesFile: "compiler:Default.isl"
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Name: "german"; MessagesFile: "compiler:Languages\German.isl"
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Name: "italian"; MessagesFile: "compiler:Languages\Italian.isl"
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Name: "spanish"; MessagesFile: "compiler:Languages\Spanish.isl"
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[Tasks]
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Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}"
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Name: "gbfileassoc"; Description: "{cm:AssocFileExtension,mGBA,Game Boy}"; GroupDescription: "{cm:FileAssoc}"
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Name: "gbcfileassoc"; Description: "{cm:AssocFileExtension,mGBA,Game Boy Color}"; GroupDescription: "{cm:FileAssoc}"
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Name: "gbafileassoc"; Description: "{cm:AssocFileExtension,mGBA,Game Boy Advance}"; GroupDescription: "{cm:FileAssoc}"
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[Files]
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Source: "mGBA.exe"; DestDir: "{app}"; Flags: ignoreversion
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Source: "CHANGES.txt"; DestDir: "{app}\"; Flags: ignoreversion
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Source: "LICENSE.txt"; DestDir: "{app}\"; Flags: ignoreversion
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Source: "mGBA.exe"; DestDir: "{app}\"; Flags: ignoreversion
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Source: "nointro.dat"; DestDir: "{app}\"; Flags: ignoreversion
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Source: "README.html"; DestDir: "{app}\"; Flags: ignoreversion
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Source: "README_DE.html"; DestDir: "{app}\"; DestName: "LIESMICH.html"; Flags: ignoreversion isreadme; Languages: german
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Source: "shaders\agb001.shader\agb001.fs"; DestDir: "{app}\shaders\agb001.shader\"; Flags: ignoreversion
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Source: "shaders\agb001.shader\manifest.ini"; DestDir: "{app}\shaders\agb001.shader\"; Flags: ignoreversion
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Source: "shaders\ags001.shader\ags001-light.fs"; DestDir: "{app}\shaders\ags001.shader\"; Flags: ignoreversion
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Source: "shaders\ags001.shader\ags001.fs"; DestDir: "{app}\shaders\ags001.shader\"; Flags: ignoreversion
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Source: "shaders\ags001.shader\manifest.ini"; DestDir: "{app}\shaders\ags001.shader\"; Flags: ignoreversion
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Source: "shaders\fish.shader\fish.fs"; DestDir: "{app}\shaders\fish.shader\"; Flags: ignoreversion
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Source: "shaders\fish.shader\manifest.ini"; DestDir: "{app}\shaders\fish.shader\"; Flags: ignoreversion
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Source: "shaders\gba-color.shader\gba-color.fs"; DestDir: "{app}\shaders\gba-color.shader\"; Flags: ignoreversion
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Source: "shaders\gba-color.shader\manifest.ini"; DestDir: "{app}\shaders\gba-color.shader\"; Flags: ignoreversion
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Source: "shaders\lcd.shader\lcd.fs"; DestDir: "{app}\shaders\lcd.shader\"; Flags: ignoreversion
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Source: "shaders\lcd.shader\manifest.ini"; DestDir: "{app}\shaders\lcd.shader\"; Flags: ignoreversion
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Source: "shaders\motion_blur.shader\manifest.ini"; DestDir: "{app}\shaders\motion_blur.shader\"; Flags: ignoreversion
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Source: "shaders\motion_blur.shader\motion_blur.fs"; DestDir: "{app}\shaders\motion_blur.shader\"; Flags: ignoreversion
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Source: "shaders\pixelate.shader\manifest.ini"; DestDir: "{app}\shaders\pixelate.shader\"; Flags: ignoreversion
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Source: "shaders\scanlines.shader\manifest.ini"; DestDir: "{app}\shaders\scanlines.shader\"; Flags: ignoreversion
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Source: "shaders\scanlines.shader\scanlines.fs"; DestDir: "{app}\shaders\scanlines.shader\"; Flags: ignoreversion
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Source: "shaders\soften.shader\manifest.ini"; DestDir: "{app}\shaders\soften.shader\"; Flags: ignoreversion
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Source: "shaders\soften.shader\soften.fs"; DestDir: "{app}\shaders\soften.shader\"; Flags: ignoreversion
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Source: "shaders\vba_pixelate.shader\manifest.ini"; DestDir: "{app}\shaders\vba_pixelate.shader\"; Flags: ignoreversion
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Source: "shaders\vba_pixelate.shader\vba_pixelate.fs"; DestDir: "{app}\shaders\vba_pixelate.shader\"; Flags: ignoreversion
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Source: "shaders\vignette.shader\manifest.ini"; DestDir: "{app}\shaders\vignette.shader\"; Flags: ignoreversion
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Source: "shaders\vignette.shader\vignette.fs"; DestDir: "{app}\shaders\vignette.shader\"; Flags: ignoreversion
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Source: "shaders\wiiu.shader\manifest.ini"; DestDir: "{app}\shaders\wiiu.shader\"; Flags: ignoreversion
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Source: "shaders\wiiu.shader\wiiu.fs"; DestDir: "{app}\shaders\wiiu.shader\"; Flags: ignoreversion
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Source: "shaders\xbr-lv2.shader\manifest.ini"; DestDir: "{app}\shaders\xbr-lv2.shader\"; Flags: ignoreversion
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Source: "shaders\xbr-lv2.shader\xbr.fs"; DestDir: "{app}\shaders\xbr-lv2.shader\"; Flags: ignoreversion
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Source: "shaders\xbr-lv2.shader\xbr.vs"; DestDir: "{app}\shaders\xbr-lv2.shader\"; Flags: ignoreversion
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Source: "shaders\xbr-lv3.shader\manifest.ini"; DestDir: "{app}\shaders\xbr-lv3.shader\"; Flags: ignoreversion
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Source: "shaders\xbr-lv3.shader\xbr.fs"; DestDir: "{app}\shaders\xbr-lv3.shader\"; Flags: ignoreversion
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Source: "shaders\xbr-lv3.shader\xbr.vs"; DestDir: "{app}\shaders\xbr-lv3.shader\"; Flags: ignoreversion
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Source: "third-party\LICENSE.blip-buf"; DestDir: "{app}\third-party\"; Flags: ignoreversion
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Source: "third-party\LICENSE.ffmpeg"; DestDir: "{app}\third-party\"; Flags: ignoreversion
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Source: "third-party\LICENSE.imagemagick"; DestDir: "{app}\third-party\"; Flags: ignoreversion
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Source: "third-party\LICENSE.inih"; DestDir: "{app}\third-party\"; Flags: ignoreversion
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Source: "third-party\LICENSE.lame"; DestDir: "{app}\third-party\"; Flags: ignoreversion
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Source: "third-party\LICENSE.libvpx"; DestDir: "{app}\third-party\"; Flags: ignoreversion
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Source: "third-party\LICENSE.opus"; DestDir: "{app}\third-party\"; Flags: ignoreversion
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Source: "third-party\LICENSE.qt5"; DestDir: "{app}\third-party\"; Flags: ignoreversion
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Source: "third-party\LICENSE.sdl2"; DestDir: "{app}\third-party\"; Flags: ignoreversion
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Source: "third-party\LICENSE.x264"; DestDir: "{app}\third-party\"; Flags: ignoreversion
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Source: "third-party\LICENSE.xvid"; DestDir: "{app}\third-party\"; Flags: ignoreversion
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[Icons]
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Name: "{commonstartmenu}\mGBA"; Filename: "{app}\mGBA.exe"
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Name: "{commondesktop}\mGBA"; Filename: "{app}\mGBA.exe"; Tasks: desktopicon
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[Run]
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Filename: "{app}\mGBA.exe"; Description: "{cm:LaunchProgram,mGBA}"; Flags: nowait postinstall skipifsilent
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Filename: "{app}\README.html"; Description: "View README"; Flags: nowait postinstall skipifsilent unchecked; Languages: english
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Filename: "{app}\README.html"; Description: "View README"; Flags: nowait postinstall skipifsilent unchecked; Languages: italian
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Filename: "{app}\README.html"; Description: "View README"; Flags: nowait postinstall skipifsilent unchecked; Languages: spanish
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Filename: "{app}\README_DE.html"; Description: "README anzeigen"; Flags: nowait postinstall skipifsilent unchecked; Languages: german
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Filename: "{app}\CHANGES.txt"; Description: "View Changelog"; Flags: nowait postinstall skipifsilent unchecked; Languages: english
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Filename: "{app}\CHANGES.txt"; Description: "View Changelog"; Flags: nowait postinstall skipifsilent unchecked; Languages: italian
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Filename: "{app}\CHANGES.txt"; Description: "View Changelog"; Flags: nowait postinstall skipifsilent unchecked; Languages: spanish
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Filename: "{app}\CHANGES.txt"; Description: "Changelog anzeigen"; Flags: nowait postinstall skipifsilent unchecked; Languages: german
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[Dirs]
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Name: "{app}\shaders\"
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Name: "{app}\shaders\agb001.shader\"
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Name: "{app}\shaders\ags001.shader\"
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Name: "{app}\shaders\fish.shader\"
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Name: "{app}\shaders\gba-color.shader\"
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Name: "{app}\shaders\lcd.shader\"
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Name: "{app}\shaders\motion_blur.shader\"
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Name: "{app}\shaders\pixelate.shader\"
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Name: "{app}\shaders\scanlines.shader\"
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Name: "{app}\shaders\soften.shader\"
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Name: "{app}\shaders\vba_pixelate.shader\"
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Name: "{app}\shaders\vignette.shader\"
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Name: "{app}\shaders\wiiu.shader\"
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Name: "{app}\shaders\xbr-lv2.shader\"
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Name: "{app}\shaders\xbr-lv3.shader\"
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Name: "{app}\third-party\"
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[CustomMessages]
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english.FileAssoc=Register file associations
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italian.FileAssoc=Register file associations
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spanish.FileAssoc=Register file associations
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german.FileAssoc=Dateierweiterungen registrieren
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[Registry]
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Root: HKCR; Subkey: ".gb"; ValueType: string; ValueName: ""; ValueData: "Game Boy ROM"; Flags: uninsdeletevalue; Tasks: gbfileassoc
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Root: HKCR; Subkey: ".gb\DefaultIcon"; ValueType: string; ValueName: ""; ValueData: "{app}\mGBA.exe,0"; Tasks: gbfileassoc
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Root: HKCR; Subkey: ".gb\shell\open\command"; ValueType: string; ValueName: ""; ValueData: """{app}\mGBA.exe"" ""%1"""; Tasks: gbfileassoc
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Root: HKCR; Subkey: ".gbc"; ValueType: string; ValueName: ""; ValueData: "Game Boy Color ROM"; Flags: uninsdeletevalue; Tasks: gbcfileassoc
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Root: HKCR; Subkey: ".gbc\DefaultIcon"; ValueType: string; ValueName: ""; ValueData: "{app}\mGBA.exe,0"; Tasks: gbcfileassoc
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Root: HKCR; Subkey: ".gbc\shell\open\command"; ValueType: string; ValueName: ""; ValueData: """{app}\mGBA.exe"" ""%1"""; Tasks: gbcfileassoc
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Root: HKCR; Subkey: ".gba"; ValueType: string; ValueName: ""; ValueData: "Game Boy Advance ROM"; Flags: uninsdeletevalue; Tasks: gbafileassoc
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Root: HKCR; Subkey: ".gba\DefaultIcon"; ValueType: string; ValueName: ""; ValueData: "{app}\mGBA.exe,0"; Tasks: gbafileassoc
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Root: HKCR; Subkey: ".gba\shell\open\command"; ValueType: string; ValueName: ""; ValueData: """{app}\mGBA.exe"" ""%1"""; Tasks: gbafileassoc
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[Code]
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var
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noReleaseWarning: String;
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procedure InitializeWizard();
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begin
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if ExpandConstant('{#IsRelease}') = 'no' then
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begin
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if ExpandConstant('{language}') = 'english' then noReleaseWarning := 'You are about to install a development build of mGBA.' + #13#10#13#10 + 'Development builds may contain bugs that are not yet discovered. Please report any issues you can find to the GitHub project page.';
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if ExpandConstant('{language}') = 'italian' then noReleaseWarning := 'You are about to install a development build of mGBA.' + #13#10#13#10 + 'Development builds may contain bugs that are not yet discovered. Please report any issues you can find to the GitHub project page.';
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if ExpandConstant('{language}') = 'spanish' then noReleaseWarning := 'You are about to install a development build of mGBA.' + #13#10#13#10 + 'Development builds may contain bugs that are not yet discovered. Please report any issues you can find to the GitHub project page.';
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if ExpandConstant('{language}') = 'german' then noReleaseWarning := 'Sie möchten eine Entwicklerversion von mGBA installieren.' + #13#10#13#10 + 'Entwicklerversionen können bislang noch nicht endeckte Fehler beinhalten. Bitte melden Sie alle Fehler, die Sie finden können, auf der GitHub-Projektseite.';
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MsgBox(noReleaseWarning, mbInformation, MB_OK);
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end;
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end;
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end. |