mgba/res/shaders/ags001.shader/manifest.ini

30 lines
419 B
INI

[shader]
name=AGS-001
author=endrift
description=A pristine recreation of the illumated Game Boy Advance SP
passes=2
[pass.0]
fragmentShader=ags001.fs
blend=1
width=960
height=640
[pass.1]
fragmentShader=ags001-light.fs
width=960
height=640
[uniform.lightBrightness]
type=float
default=1
[uniform.reflectionBrightness]
type=float
default=0.07
[uniform.reflectionDistance]
type=float2
default[0]=0
default[1]=0.025