mirror of https://github.com/mgba-emu/mgba.git
235 lines
6.2 KiB
C++
235 lines
6.2 KiB
C++
/* Copyright (c) 2013-2014 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "GBAApp.h"
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#include "AudioProcessor.h"
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#include "Display.h"
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#include "GameController.h"
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#include "Window.h"
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#include "VFileDevice.h"
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#include <QFileInfo>
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#include <QFileOpenEvent>
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#include <QIcon>
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extern "C" {
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#include "feature/commandline.h"
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#include "util/nointro.h"
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#include "util/socket.h"
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}
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using namespace QGBA;
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static GBAApp* g_app = nullptr;
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mLOG_DEFINE_CATEGORY(QT, "Qt");
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GBAApp::GBAApp(int& argc, char* argv[])
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: QApplication(argc, argv)
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, m_windows{}
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, m_db(nullptr)
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{
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g_app = this;
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#ifdef BUILD_SDL
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SDL_Init(SDL_INIT_NOPARACHUTE);
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#endif
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#ifndef Q_OS_MAC
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setWindowIcon(QIcon(":/res/mgba-1024.png"));
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#endif
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SocketSubsystemInit();
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qRegisterMetaType<const uint32_t*>("const uint32_t*");
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qRegisterMetaType<mCoreThread*>("mCoreThread*");
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QApplication::setApplicationName(projectName);
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QApplication::setApplicationVersion(projectVersion);
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if (!m_configController.getQtOption("displayDriver").isNull()) {
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Display::setDriver(static_cast<Display::Driver>(m_configController.getQtOption("displayDriver").toInt()));
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}
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mArguments args;
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mGraphicsOpts graphicsOpts;
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mSubParser subparser;
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initParserForGraphics(&subparser, &graphicsOpts);
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bool loaded = m_configController.parseArguments(&args, argc, argv, &subparser);
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if (loaded && args.showHelp) {
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usage(argv[0], subparser.usage);
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::exit(0);
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return;
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}
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reloadGameDB();
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if (!m_configController.getQtOption("audioDriver").isNull()) {
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AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(m_configController.getQtOption("audioDriver").toInt()));
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}
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Window* w = new Window(&m_configController);
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connect(w, &Window::destroyed, [this]() {
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m_windows[0] = nullptr;
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});
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m_windows[0] = w;
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if (loaded) {
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w->argumentsPassed(&args);
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} else {
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w->loadConfig();
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}
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freeArguments(&args);
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if (graphicsOpts.multiplier) {
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w->resizeFrame(QSize(VIDEO_HORIZONTAL_PIXELS * graphicsOpts.multiplier, VIDEO_VERTICAL_PIXELS * graphicsOpts.multiplier));
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}
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if (graphicsOpts.fullscreen) {
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w->enterFullScreen();
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}
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w->show();
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w->controller()->setMultiplayerController(&m_multiplayer);
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w->multiplayerChanged();
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}
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bool GBAApp::event(QEvent* event) {
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if (event->type() == QEvent::FileOpen) {
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m_windows[0]->controller()->loadGame(static_cast<QFileOpenEvent*>(event)->file());
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return true;
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}
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return QApplication::event(event);
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}
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Window* GBAApp::newWindow() {
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if (m_multiplayer.attached() >= MAX_GBAS) {
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return nullptr;
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}
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Window* w = new Window(&m_configController, m_multiplayer.attached());
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int windowId = m_multiplayer.attached();
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connect(w, &Window::destroyed, [this, windowId]() {
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m_windows[windowId] = nullptr;
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});
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m_windows[windowId] = w;
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w->setAttribute(Qt::WA_DeleteOnClose);
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w->loadConfig();
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w->show();
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w->controller()->setMultiplayerController(&m_multiplayer);
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w->multiplayerChanged();
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return w;
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}
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GBAApp* GBAApp::app() {
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return g_app;
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}
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void GBAApp::pauseAll(QList<int>* paused) {
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for (int i = 0; i < MAX_GBAS; ++i) {
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if (!m_windows[i] || !m_windows[i]->controller()->isLoaded() || m_windows[i]->controller()->isPaused()) {
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continue;
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}
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m_windows[i]->controller()->setPaused(true);
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paused->append(i);
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}
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}
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void GBAApp::continueAll(const QList<int>* paused) {
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for (int i : *paused) {
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m_windows[i]->controller()->setPaused(false);
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}
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}
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QString GBAApp::getOpenFileName(QWidget* owner, const QString& title, const QString& filter) {
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QList<int> paused;
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pauseAll(&paused);
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QString filename = QFileDialog::getOpenFileName(owner, title, m_configController.getQtOption("lastDirectory").toString(), filter);
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continueAll(&paused);
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if (!filename.isEmpty()) {
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m_configController.setQtOption("lastDirectory", QFileInfo(filename).dir().path());
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}
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return filename;
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}
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QString GBAApp::getSaveFileName(QWidget* owner, const QString& title, const QString& filter) {
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QList<int> paused;
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pauseAll(&paused);
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QString filename = QFileDialog::getSaveFileName(owner, title, m_configController.getQtOption("lastDirectory").toString(), filter);
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continueAll(&paused);
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if (!filename.isEmpty()) {
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m_configController.setQtOption("lastDirectory", QFileInfo(filename).dir().path());
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}
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return filename;
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}
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QString GBAApp::getOpenDirectoryName(QWidget* owner, const QString& title) {
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QList<int> paused;
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pauseAll(&paused);
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QString filename = QFileDialog::getExistingDirectory(owner, title, m_configController.getQtOption("lastDirectory").toString());
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continueAll(&paused);
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if (!filename.isEmpty()) {
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m_configController.setQtOption("lastDirectory", QFileInfo(filename).dir().path());
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}
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return filename;
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}
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QFileDialog* GBAApp::getOpenFileDialog(QWidget* owner, const QString& title, const QString& filter) {
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FileDialog* dialog = new FileDialog(this, owner, title, filter);
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dialog->setAcceptMode(QFileDialog::AcceptOpen);
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return dialog;
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}
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QFileDialog* GBAApp::getSaveFileDialog(QWidget* owner, const QString& title, const QString& filter) {
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FileDialog* dialog = new FileDialog(this, owner, title, filter);
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dialog->setAcceptMode(QFileDialog::AcceptSave);
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return dialog;
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}
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QString GBAApp::dataDir() {
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#ifdef DATA_DIR
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QString path = QString::fromUtf8(DATA_DIR);
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#else
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QString path = QCoreApplication::applicationDirPath();
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#ifdef Q_OS_MAC
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path += QLatin1String("/../Resources");
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#endif
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#endif
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return path;
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}
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bool GBAApp::reloadGameDB() {
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NoIntroDB* db = nullptr;
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VFile* vf = VFileDevice::open(dataDir() + "/nointro.dat", O_RDONLY);
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if (vf) {
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db = NoIntroDBLoad(vf);
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vf->close(vf);
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}
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if (db && m_db) {
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NoIntroDBDestroy(m_db);
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}
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if (db) {
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m_db = db;
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return true;
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}
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return false;
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}
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GBAApp::FileDialog::FileDialog(GBAApp* app, QWidget* parent, const QString& caption, const QString& filter)
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: QFileDialog(parent, caption, app->m_configController.getQtOption("lastDirectory").toString(), filter)
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, m_app(app)
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{
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}
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int GBAApp::FileDialog::exec() {
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QList<int> paused;
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m_app->pauseAll(&paused);
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bool didAccept = QFileDialog::exec() == QDialog::Accepted;
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QStringList filenames = selectedFiles();
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if (!filenames.isEmpty()) {
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m_app->m_configController.setQtOption("lastDirectory", QFileInfo(filenames[0]).dir().path());
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}
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m_app->continueAll(&paused);
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return didAccept;
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}
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