mgba/src/platform/qt/GBAApp.cpp

235 lines
6.2 KiB
C++

/* Copyright (c) 2013-2014 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "GBAApp.h"
#include "AudioProcessor.h"
#include "Display.h"
#include "GameController.h"
#include "Window.h"
#include "VFileDevice.h"
#include <QFileInfo>
#include <QFileOpenEvent>
#include <QIcon>
extern "C" {
#include "feature/commandline.h"
#include "util/nointro.h"
#include "util/socket.h"
}
using namespace QGBA;
static GBAApp* g_app = nullptr;
mLOG_DEFINE_CATEGORY(QT, "Qt");
GBAApp::GBAApp(int& argc, char* argv[])
: QApplication(argc, argv)
, m_windows{}
, m_db(nullptr)
{
g_app = this;
#ifdef BUILD_SDL
SDL_Init(SDL_INIT_NOPARACHUTE);
#endif
#ifndef Q_OS_MAC
setWindowIcon(QIcon(":/res/mgba-1024.png"));
#endif
SocketSubsystemInit();
qRegisterMetaType<const uint32_t*>("const uint32_t*");
qRegisterMetaType<mCoreThread*>("mCoreThread*");
QApplication::setApplicationName(projectName);
QApplication::setApplicationVersion(projectVersion);
if (!m_configController.getQtOption("displayDriver").isNull()) {
Display::setDriver(static_cast<Display::Driver>(m_configController.getQtOption("displayDriver").toInt()));
}
mArguments args;
mGraphicsOpts graphicsOpts;
mSubParser subparser;
initParserForGraphics(&subparser, &graphicsOpts);
bool loaded = m_configController.parseArguments(&args, argc, argv, &subparser);
if (loaded && args.showHelp) {
usage(argv[0], subparser.usage);
::exit(0);
return;
}
reloadGameDB();
if (!m_configController.getQtOption("audioDriver").isNull()) {
AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(m_configController.getQtOption("audioDriver").toInt()));
}
Window* w = new Window(&m_configController);
connect(w, &Window::destroyed, [this]() {
m_windows[0] = nullptr;
});
m_windows[0] = w;
if (loaded) {
w->argumentsPassed(&args);
} else {
w->loadConfig();
}
freeArguments(&args);
if (graphicsOpts.multiplier) {
w->resizeFrame(QSize(VIDEO_HORIZONTAL_PIXELS * graphicsOpts.multiplier, VIDEO_VERTICAL_PIXELS * graphicsOpts.multiplier));
}
if (graphicsOpts.fullscreen) {
w->enterFullScreen();
}
w->show();
w->controller()->setMultiplayerController(&m_multiplayer);
w->multiplayerChanged();
}
bool GBAApp::event(QEvent* event) {
if (event->type() == QEvent::FileOpen) {
m_windows[0]->controller()->loadGame(static_cast<QFileOpenEvent*>(event)->file());
return true;
}
return QApplication::event(event);
}
Window* GBAApp::newWindow() {
if (m_multiplayer.attached() >= MAX_GBAS) {
return nullptr;
}
Window* w = new Window(&m_configController, m_multiplayer.attached());
int windowId = m_multiplayer.attached();
connect(w, &Window::destroyed, [this, windowId]() {
m_windows[windowId] = nullptr;
});
m_windows[windowId] = w;
w->setAttribute(Qt::WA_DeleteOnClose);
w->loadConfig();
w->show();
w->controller()->setMultiplayerController(&m_multiplayer);
w->multiplayerChanged();
return w;
}
GBAApp* GBAApp::app() {
return g_app;
}
void GBAApp::pauseAll(QList<int>* paused) {
for (int i = 0; i < MAX_GBAS; ++i) {
if (!m_windows[i] || !m_windows[i]->controller()->isLoaded() || m_windows[i]->controller()->isPaused()) {
continue;
}
m_windows[i]->controller()->setPaused(true);
paused->append(i);
}
}
void GBAApp::continueAll(const QList<int>* paused) {
for (int i : *paused) {
m_windows[i]->controller()->setPaused(false);
}
}
QString GBAApp::getOpenFileName(QWidget* owner, const QString& title, const QString& filter) {
QList<int> paused;
pauseAll(&paused);
QString filename = QFileDialog::getOpenFileName(owner, title, m_configController.getQtOption("lastDirectory").toString(), filter);
continueAll(&paused);
if (!filename.isEmpty()) {
m_configController.setQtOption("lastDirectory", QFileInfo(filename).dir().path());
}
return filename;
}
QString GBAApp::getSaveFileName(QWidget* owner, const QString& title, const QString& filter) {
QList<int> paused;
pauseAll(&paused);
QString filename = QFileDialog::getSaveFileName(owner, title, m_configController.getQtOption("lastDirectory").toString(), filter);
continueAll(&paused);
if (!filename.isEmpty()) {
m_configController.setQtOption("lastDirectory", QFileInfo(filename).dir().path());
}
return filename;
}
QString GBAApp::getOpenDirectoryName(QWidget* owner, const QString& title) {
QList<int> paused;
pauseAll(&paused);
QString filename = QFileDialog::getExistingDirectory(owner, title, m_configController.getQtOption("lastDirectory").toString());
continueAll(&paused);
if (!filename.isEmpty()) {
m_configController.setQtOption("lastDirectory", QFileInfo(filename).dir().path());
}
return filename;
}
QFileDialog* GBAApp::getOpenFileDialog(QWidget* owner, const QString& title, const QString& filter) {
FileDialog* dialog = new FileDialog(this, owner, title, filter);
dialog->setAcceptMode(QFileDialog::AcceptOpen);
return dialog;
}
QFileDialog* GBAApp::getSaveFileDialog(QWidget* owner, const QString& title, const QString& filter) {
FileDialog* dialog = new FileDialog(this, owner, title, filter);
dialog->setAcceptMode(QFileDialog::AcceptSave);
return dialog;
}
QString GBAApp::dataDir() {
#ifdef DATA_DIR
QString path = QString::fromUtf8(DATA_DIR);
#else
QString path = QCoreApplication::applicationDirPath();
#ifdef Q_OS_MAC
path += QLatin1String("/../Resources");
#endif
#endif
return path;
}
bool GBAApp::reloadGameDB() {
NoIntroDB* db = nullptr;
VFile* vf = VFileDevice::open(dataDir() + "/nointro.dat", O_RDONLY);
if (vf) {
db = NoIntroDBLoad(vf);
vf->close(vf);
}
if (db && m_db) {
NoIntroDBDestroy(m_db);
}
if (db) {
m_db = db;
return true;
}
return false;
}
GBAApp::FileDialog::FileDialog(GBAApp* app, QWidget* parent, const QString& caption, const QString& filter)
: QFileDialog(parent, caption, app->m_configController.getQtOption("lastDirectory").toString(), filter)
, m_app(app)
{
}
int GBAApp::FileDialog::exec() {
QList<int> paused;
m_app->pauseAll(&paused);
bool didAccept = QFileDialog::exec() == QDialog::Accepted;
QStringList filenames = selectedFiles();
if (!filenames.isEmpty()) {
m_app->m_configController.setQtOption("lastDirectory", QFileInfo(filenames[0]).dir().path());
}
m_app->continueAll(&paused);
return didAccept;
}