mgba/src/util
Jeffrey Pfau 30f124fae4 GBA Video: Fix threaded rendering race conditions 2016-08-09 22:31:09 -07:00
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gui GUI: Show icons in key remapping 2016-02-02 01:34:24 -08:00
vfs Don't include internal zip library when USE_MINIZIP is defined. 2016-07-12 15:50:27 +02:00
arm-algo.S PSP2: Fix build 2015-07-24 22:39:32 -07:00
arm-algo.h Util: Add header for ARM util functions 2015-02-22 01:47:23 -08:00
circle-buffer.c GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples 2014-12-21 02:13:27 -08:00
circle-buffer.h GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples 2014-12-21 02:13:27 -08:00
common.h All: Faster memory read/write 2016-07-30 00:51:45 -07:00
configuration.c All: Fix several file handle leaks 2016-03-03 00:04:15 -08:00
configuration.h OpenGL: Parse uniforms 2015-11-08 17:09:53 -08:00
crc32.c Rename crc32 to doCrc32 to avoid symbol naming conflicts 2014-10-15 01:41:50 -07:00
crc32.h All: Add MPL 2.0 license and associated headers 2014-12-03 00:39:06 -08:00
formatting.c PSP2: Use sceKernelLibcLocaltime_r instead of faking it 2015-09-22 22:59:02 -07:00
formatting.h Util: Fix intermittent build failure on OS X 2016-06-26 20:32:06 -07:00
gui.c GUI: Header with time and battery level 2015-09-19 17:57:53 -07:00
gui.h GUI: Add icons and scrolling enhancements 2016-01-09 00:54:18 -08:00
hash.c Util: Add murmurhash3 hashing 2014-11-02 18:30:45 -08:00
hash.h All: Add MPL 2.0 license and associated headers 2014-12-03 00:39:06 -08:00
math.h GBA Memory: Use a dynamically sized mask for ROM memory 2015-08-19 01:29:21 -07:00
memory.h All: Add MPL 2.0 license and associated headers 2014-12-03 00:39:06 -08:00
nointro.c All: Several MSVC build fixes 2016-04-17 18:03:13 -07:00
nointro.h Qt: Load ROM name from No-Intro 2015-12-20 19:00:52 -08:00
patch-ips.c Util: Allow loading IPS patches that grow the ROM 2015-06-28 02:00:33 -07:00
patch-ips.h All: Add MPL 2.0 license and associated headers 2014-12-03 00:39:06 -08:00
patch-ups.c Util: Fix some warnings 2015-01-15 00:13:41 -08:00
patch-ups.h All: Add MPL 2.0 license and associated headers 2014-12-03 00:39:06 -08:00
patch.c All: Add MPL 2.0 license and associated headers 2014-12-03 00:39:06 -08:00
patch.h Util: Add BPS patch support (fixes #150) 2015-01-11 01:38:04 -08:00
png-io.c Util: Fix excessive memory allocation when decoding a PNG 2015-12-29 16:58:30 -05:00
png-io.h GBA Video: const-correctness 2015-09-03 00:28:16 -07:00
ring-fifo.c GBA Video: Fix threaded rendering race conditions 2016-08-09 22:31:09 -07:00
ring-fifo.h GBA Video: Better threaded renderer using a new RingFIFO 2015-09-04 01:52:09 -07:00
socket.h Util: Fix socket bind addresses 2016-04-27 22:17:21 -07:00
string.c Util: Fix realloc semantics in utf16to8 (again) 2016-07-29 21:27:47 -07:00
string.h GB: Add partial Game Genie support 2016-05-08 23:19:12 -07:00
table.c All: Include util/string.h wherever strdup is used 2015-06-17 21:50:10 -07:00
table.h Util: Enumerating a Table should list the key, too 2014-12-14 00:41:03 -08:00
threading.h 3DS: Fix DISABLE_THREADING build 2016-01-03 10:34:25 -08:00
vector.h GBA: Almost entirely untested Pro Action Replay v3 code support 2015-03-29 04:38:13 -07:00
vfs.c Vita: Update to latest SDK version 2016-01-23 12:27:42 +01:00
vfs.h VFS: Add VDir.deleteFile 2016-02-02 01:34:24 -08:00