mgba/src/platform/test/fuzz-main.c

208 lines
4.9 KiB
C

/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <mgba/core/blip_buf.h>
#include <mgba/core/cheats.h>
#include <mgba/core/config.h>
#include <mgba/core/core.h>
#include <mgba/core/serialize.h>
#include <mgba/gb/core.h>
#include <mgba/gba/core.h>
#include <mgba/internal/gba/gba.h>
#include <mgba/feature/commandline.h>
#include <mgba-util/memory.h>
#include <mgba-util/string.h>
#include <mgba-util/vfs.h>
#include <errno.h>
#include <signal.h>
#define FUZZ_OPTIONS "F:NO:S:V:"
#define FUZZ_USAGE \
"\nAdditional options:\n" \
" -F FRAMES Run for the specified number of FRAMES before exiting\n" \
" -N Disable video rendering entirely\n" \
" -O OFFSET Offset to apply savestate overlay\n" \
" -V FILE Overlay a second savestate over the loaded savestate\n" \
struct FuzzOpts {
bool noVideo;
int frames;
size_t overlayOffset;
char* ssOverlay;
};
static void _fuzzRunloop(struct mCore* core, int frames);
static void _fuzzShutdown(int signal);
static bool _parseFuzzOpts(struct mSubParser* parser, int option, const char* arg);
static bool _dispatchExiting = false;
int main(int argc, char** argv) {
signal(SIGINT, _fuzzShutdown);
struct FuzzOpts fuzzOpts = { false, 0, 0, 0 };
struct mSubParser subparser = {
.usage = FUZZ_USAGE,
.parse = _parseFuzzOpts,
.extraOptions = FUZZ_OPTIONS,
.opts = &fuzzOpts
};
struct mArguments args;
bool parsed = parseArguments(&args, argc, argv, &subparser);
if (!args.fname) {
parsed = false;
}
if (!parsed || args.showHelp) {
usage(argv[0], FUZZ_USAGE);
return !parsed;
}
if (args.showVersion) {
version(argv[0]);
return 0;
}
struct mCore* core = mCoreFind(args.fname);
if (!core) {
return 1;
}
core->init(core);
mCoreInitConfig(core, "fuzz");
applyArguments(&args, NULL, &core->config);
mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "remove");
void* outputBuffer;
outputBuffer = 0;
if (!fuzzOpts.noVideo) {
outputBuffer = malloc(256 * 256 * 4);
core->setVideoBuffer(core, outputBuffer, 256);
}
#ifdef M_CORE_GBA
if (core->platform(core) == PLATFORM_GBA) {
((struct GBA*) core->board)->hardCrash = false;
}
#endif
#ifdef __AFL_HAVE_MANUAL_CONTROL
__AFL_INIT();
#endif
bool cleanExit = true;
if (!mCoreLoadFile(core, args.fname)) {
cleanExit = false;
goto loadError;
}
if (args.patch) {
core->loadPatch(core, VFileOpen(args.patch, O_RDONLY));
}
struct VFile* savestate = 0;
struct VFile* savestateOverlay = 0;
size_t overlayOffset;
if (args.savestate) {
savestate = VFileOpen(args.savestate, O_RDONLY);
}
if (fuzzOpts.ssOverlay) {
overlayOffset = fuzzOpts.overlayOffset;
if (overlayOffset < core->stateSize(core)) {
savestateOverlay = VFileOpen(fuzzOpts.ssOverlay, O_RDONLY);
}
free(fuzzOpts.ssOverlay);
}
core->reset(core);
struct mCheatDevice* device;
if (args.cheatsFile && (device = core->cheatDevice(core))) {
struct VFile* vf = VFileOpen(args.cheatsFile, O_RDONLY);
if (vf) {
mCheatDeviceClear(device);
mCheatParseFile(device, vf);
vf->close(vf);
}
}
if (savestate) {
if (!savestateOverlay) {
mCoreLoadStateNamed(core, savestate, 0);
} else {
size_t size = core->stateSize(core);
uint8_t* state = malloc(size);
savestate->read(savestate, state, size);
savestateOverlay->read(savestateOverlay, state + overlayOffset, size - overlayOffset);
core->loadState(core, state);
free(state);
savestateOverlay->close(savestateOverlay);
savestateOverlay = 0;
}
savestate->close(savestate);
savestate = 0;
}
blip_set_rates(core->getAudioChannel(core, 0), GBA_ARM7TDMI_FREQUENCY, 0x8000);
blip_set_rates(core->getAudioChannel(core, 1), GBA_ARM7TDMI_FREQUENCY, 0x8000);
_fuzzRunloop(core, fuzzOpts.frames);
core->unloadROM(core);
if (savestate) {
savestate->close(savestate);
}
if (savestateOverlay) {
savestateOverlay->close(savestateOverlay);
}
loadError:
freeArguments(&args);
if (outputBuffer) {
free(outputBuffer);
}
mCoreConfigDeinit(&core->config);
core->deinit(core);
return !cleanExit;
}
static void _fuzzRunloop(struct mCore* core, int frames) {
do {
core->runFrame(core);
--frames;
blip_clear(core->getAudioChannel(core, 0));
blip_clear(core->getAudioChannel(core, 1));
} while (frames > 0 && !_dispatchExiting);
}
static void _fuzzShutdown(int signal) {
UNUSED(signal);
_dispatchExiting = true;
}
static bool _parseFuzzOpts(struct mSubParser* parser, int option, const char* arg) {
struct FuzzOpts* opts = parser->opts;
errno = 0;
switch (option) {
case 'F':
opts->frames = strtoul(arg, 0, 10);
return !errno;
case 'N':
opts->noVideo = true;
return true;
case 'O':
opts->overlayOffset = strtoul(arg, 0, 10);
return !errno;
case 'V':
opts->ssOverlay = strdup(arg);
return true;
default:
return false;
}
}