mgba/src/platform/qt/CMakeLists.txt

102 lines
3.4 KiB
CMake

cmake_minimum_required(VERSION 2.8.11)
enable_language(CXX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --std=c++11")
set(PLATFORM_SRC)
if(BUILD_SDL)
if(NOT SDL_FOUND AND NOT SDL2_FOUND)
find_package(SDL 1.2 REQUIRED)
endif()
if(SDL2_FOUND)
link_directories(${SDL2_LIBDIR})
endif()
list(APPEND PLATFORM_LIBRARY ${SDL_LIBRARY} ${SDLMAIN_LIBRARY})
list(APPEND PLATFORM_SRC ${PLATFORM_SRC} ${CMAKE_SOURCE_DIR}/src/platform/sdl/sdl-events.c ${CMAKE_SOURCE_DIR}/src/platform/sdl/sdl-audio.c)
include_directories(${SDL_INCLUDE_DIR} ${CMAKE_SOURCE_DIR}/src/platform/sdl)
endif()
set(CMAKE_AUTOMOC ON)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
find_package(Qt5Multimedia)
find_package(Qt5OpenGL)
find_package(Qt5Widgets)
find_package(OpenGL)
if(NOT Qt5OpenGL_FOUND OR NOT Qt5Widgets_FOUND OR NOT OPENGL_FOUND)
message(WARNING "Cannot find Qt modules")
set(BUILD_QT OFF PARENT_SCOPE)
return()
endif()
set(SOURCE_FILES
AudioProcessor.cpp
ConfigController.cpp
Display.cpp
GBAApp.cpp
GBAKeyEditor.cpp
GIFView.cpp
GameController.cpp
InputController.cpp
KeyEditor.cpp
LoadSaveState.cpp
LogView.cpp
SavestateButton.cpp
Window.cpp
VFileDevice.cpp
VideoView.cpp)
qt5_wrap_ui(UI_FILES
GIFView.ui
LoadSaveState.ui
LogView.ui
VideoView.ui)
set(QT_LIBRARIES)
set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libqt5widgets5,libqt5opengl5" PARENT_SCOPE)
if(BUILD_SDL)
list(APPEND SOURCE_FILES AudioProcessorSDL.cpp)
elseif(Qt5Multimedia_FOUND)
list(APPEND SOURCE_FILES
AudioProcessorQt.cpp
AudioDevice.cpp)
list(APPEND QT_LIBRARIES Qt5::Multimedia)
set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libqt5multimedia5" PARENT_SCOPE)
else()
message(WARNING "No supported audio modules found")
set(BUILD_QT OFF PARENT_SCOPE)
return()
endif()
if(USE_GDB_STUB)
list(APPEND PLATFORM_SRC GDBController.cpp GDBWindow.cpp)
endif()
set(MACOSX_BUNDLE_ICON_FILE mgba.icns)
set(MACOSX_BUNDLE_BUNDLE_VERSION ${LIB_VERSION_STRING})
set(MACOSX_BUNDLE_BUNDLE_NAME ${PROJECT_NAME})
set(MACOSX_BUNDLE_GUI_IDENTIFIER com.endrift.${BINARY_NAME}-qt)
set_source_files_properties(${CMAKE_SOURCE_DIR}/res/mgba.icns PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
qt5_add_resources(RESOURCES resources.qrc)
if(WIN32)
list(APPEND RESOURCES ${CMAKE_SOURCE_DIR}/res/mgba.rc)
endif()
add_executable(${BINARY_NAME}-qt WIN32 MACOSX_BUNDLE main.cpp ${CMAKE_SOURCE_DIR}/res/mgba.icns ${SOURCE_FILES} ${PLATFORM_SRC} ${UI_FILES} ${RESOURCES})
set_target_properties(${BINARY_NAME}-qt PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_SOURCE_DIR}/res/info.plist.in VERSION ${LIB_VERSION_STRING})
list(APPEND QT_LIBRARIES Qt5::Widgets Qt5::OpenGL)
target_link_libraries(${BINARY_NAME}-qt ${PLATFORM_LIBRARY} ${OPENGL_LIBRARY} ${BINARY_NAME} ${QT_LIBRARIES})
install(TARGETS ${BINARY_NAME}-qt RUNTIME DESTINATION bin BUNDLE DESTINATION ${CMAKE_INSTALL_PREFIX}/Applications COMPONENT ${BINARY_NAME}-qt)
if(APPLE OR WIN32)
set_target_properties(${BINARY_NAME}-qt PROPERTIES OUTPUT_NAME ${PROJECT_NAME})
endif()
if(APPLE AND MACDEPLOYQT)
add_custom_command(TARGET ${BINARY_NAME}-qt POST_BUILD COMMAND ${MACDEPLOYQT} ${PROJECT_NAME}.app)
add_custom_command(TARGET ${BINARY_NAME}-qt POST_BUILD COMMAND rm -r ${PROJECT_NAME}.app/Contents/Plugins/bearer)
add_custom_command(TARGET ${BINARY_NAME}-qt POST_BUILD COMMAND rm -r ${PROJECT_NAME}.app/Contents/Plugins/imageformats)
add_custom_command(TARGET ${BINARY_NAME}-qt POST_BUILD COMMAND rm -r ${PROJECT_NAME}.app/Contents/Plugins/printsupport)
endif()