mirror of https://github.com/mgba-emu/mgba.git
1a3873da67
There are two edge cases fixed in this commit. The first one involves audio FIFO DMA state not being properly updated if the game reconfigured it between save and load. This doesn't happen often, but it could conceivably affect custom sound engines. The second case is the extremely rare case of a save state being taken directly after a DMA ending but before an open bus read. The chances of this happening are negligible, but it's still a bug regargless. |
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mgba | ||
mgba-util |