/* Copyright (c) 2013-2015 Jeffrey Pfau * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "util/gui/font.h" #include "util/gui/font-metrics.h" #include #define CELL_HEIGHT 32 #define CELL_WIDTH 32 #define GLYPH_HEIGHT 24 extern const uint8_t _binary_font2x_png_start[]; extern const uint8_t _binary_icons2x_png_start[]; struct GUIFont { vita2d_texture* tex; vita2d_texture* icons; }; struct GUIFont* GUIFontCreate(void) { struct GUIFont* font = malloc(sizeof(struct GUIFont)); if (!font) { return 0; } font->tex = vita2d_load_PNG_buffer(_binary_font2x_png_start); font->icons = vita2d_load_PNG_buffer(_binary_icons2x_png_start); return font; } void GUIFontDestroy(struct GUIFont* font) { vita2d_free_texture(font->tex); vita2d_free_texture(font->icons); free(font); } unsigned GUIFontHeight(const struct GUIFont* font) { UNUSED(font); return GLYPH_HEIGHT; } unsigned GUIFontGlyphWidth(const struct GUIFont* font, uint32_t glyph) { UNUSED(font); if (glyph > 0x7F) { glyph = '?'; } return defaultFontMetrics[glyph].width * 2; } void GUIFontDrawGlyph(const struct GUIFont* font, int x, int y, uint32_t color, uint32_t glyph) { if (glyph > 0x7F) { glyph = '?'; } struct GUIFontGlyphMetric metric = defaultFontMetrics[glyph]; vita2d_draw_texture_tint_part_scale(font->tex, x, y - GLYPH_HEIGHT + metric.padding.top * 2, (glyph & 15) * CELL_WIDTH + metric.padding.left * 2, (glyph >> 4) * CELL_HEIGHT + metric.padding.top * 2, CELL_WIDTH - (metric.padding.left + metric.padding.right) * 2, CELL_HEIGHT - (metric.padding.top + metric.padding.bottom) * 2, 1, 1, color); } void GUIFontDrawIcon(const struct GUIFont* font, int x, int y, enum GUIAlignment align, enum GUIOrientation orient, uint32_t color, enum GUIIcon icon) { if (icon >= GUI_ICON_MAX) { return; } struct GUIIconMetric metric = defaultIconMetrics[icon]; switch (align & GUI_ALIGN_HCENTER) { case GUI_ALIGN_HCENTER: x -= metric.width; break; case GUI_ALIGN_RIGHT: x -= metric.width * 2; break; } switch (align & GUI_ALIGN_VCENTER) { case GUI_ALIGN_VCENTER: y -= metric.height; break; case GUI_ALIGN_BOTTOM: y -= metric.height * 2; break; } switch (orient) { case GUI_ORIENT_HMIRROR: vita2d_draw_texture_tint_part_scale(font->icons, x, y, metric.x * 2, metric.y * 2, metric.width * 2, metric.height * 2, -1, 1, color); return; case GUI_ORIENT_VMIRROR: vita2d_draw_texture_tint_part_scale(font->icons, x, y, metric.x * 2, metric.y * 2, metric.width * 2, metric.height * 2, 1, -1, color); return; case GUI_ORIENT_0: default: // TOOD: Rotate vita2d_draw_texture_tint_part(font->icons, x, y, metric.x * 2, metric.y * 2, metric.width * 2, metric.height * 2, color); break; } }