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set(USE_SQLITE3 OFF) set(USE_DISCORD_RPC OFF) set(USE_LIBZIP OFF CACHE BOOL "") endif() if(DEFINED 3DS) add_definitions(-DFIXED_ROM_BUFFER) endif() if(DEFINED SWITCH) set(BUILD_GLES3 ON CACHE BOOL "Build with OpenGL|ES 3" FORCE) endif() if(NOT M_CORE_GBA) set(USE_GDB_STUB OFF) endif() if(NOT USE_DEBUGGERS) set(USE_EDITLINE OFF) set(USE_GDB_STUB OFF) endif() if(WII) add_definitions(-U__STRICT_ANSI__) endif() if(3DS OR WII) add_definitions(-D_GNU_SOURCE) endif() include(CheckCCompilerFlag) include(CheckFunctionExists) include(CheckIncludeFiles) check_function_exists(strdup HAVE_STRDUP) check_function_exists(strndup HAVE_STRNDUP) if(NOT DEFINED PSP2) check_function_exists(localtime_r HAVE_LOCALTIME_R) endif() check_include_files("xlocale.h" HAVE_XLOCALE) if(NOT CMAKE_SYSTEM_NAME STREQUAL "Generic") check_function_exists(snprintf_l HAVE_SNPRINTF_L) if(ANDROID AND ANDROID_NDK_MAJOR GREATER 13) set(HAVE_STRTOF_L ON) elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux") # The strtof_l on Linux not 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endif() endif() set(FUNCTION_DEFINES) if(HAVE_STRDUP) list(APPEND FUNCTION_DEFINES HAVE_STRDUP) endif() if(HAVE_STRNDUP) list(APPEND FUNCTION_DEFINES HAVE_STRNDUP) endif() if(HAVE_LOCALTIME_R) list(APPEND FUNCTION_DEFINES HAVE_LOCALTIME_R) endif() if(HAVE_NEWLOCALE AND HAVE_FREELOCALE AND HAVE_USELOCALE OR APPLE) list(APPEND FUNCTION_DEFINES HAVE_LOCALE) if (HAVE_SNPRINTF_L) list(APPEND FUNCTION_DEFINES HAVE_SNPRINTF_L) endif() endif() if(HAVE_SETLOCALE) list(APPEND FUNCTION_DEFINES HAVE_SETLOCALE) endif() if (HAVE_STRTOF_L) list(APPEND FUNCTION_DEFINES HAVE_STRTOF_L) endif() if(HAVE_XLOCALE) list(APPEND FUNCTION_DEFINES HAVE_XLOCALE) endif() if(HAVE_CHMOD) list(APPEND FUNCTION_DEFINES HAVE_CHMOD) endif() if(HAVE_UMASK) list(APPEND FUNCTION_DEFINES HAVE_UMASK) endif() if(HAVE_PTHREAD_NP_H) list(APPEND FUNCTION_DEFINES HAVE_PTHREAD_NP_H) endif() if(HAVE_PTHREAD_SETNAME_NP) list(APPEND FUNCTION_DEFINES HAVE_PTHREAD_SETNAME_NP) endif() if(HAVE_PTHREAD_SET_NAME_NP) list(APPEND 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if(BUILD_GL) list(APPEND OS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/src/platform/opengl/gl.c) list(APPEND DEPENDENCY_LIB ${OPENGL_LIBRARY}) include_directories(${OPENGL_INCLUDE_DIR}) endif() if(BUILD_GLES2) list(APPEND OS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/src/platform/opengl/gles2.c) list(APPEND DEPENDENCY_LIB ${OPENGLES2_LIBRARY}) include_directories(${OPENGLES2_INCLUDE_DIR}) endif() if(BUILD_GLES3) find_path(OPENGLES3_INCLUDE_DIR NAMES GLES3/gl3.h) find_library(OPENGLES3_LIBRARY NAMES GLESv3 GLESv2) if(NOT OPENGLES3_INCLUDE_DIR OR NOT OPENGLES3_LIBRARY) set(BUILD_GLES3 OFF CACHE BOOL "OpenGL|ES 3 not found" FORCE) endif() endif() if(DISABLE_DEPS) set(USE_GDB_STUB OFF) set(USE_DISCORD_RPC OFF) set(USE_SQLITE3 OFF) set(USE_PNG OFF) set(USE_ZLIB OFF) endif() set(WANT_ZLIB ${USE_ZLIB}) set(WANT_PNG ${USE_PNG}) set(WANT_SQLITE3 ${USE_SQLITE3}) set(USE_CMOCKA ${BUILD_SUITE}) find_feature(USE_FFMPEG "libavcodec;libavfilter;libavformat;libavutil;libswscale") find_feature(USE_ZLIB "ZLIB") 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NOT MARKDOWN) install(FILES ${READMES} DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT ${BINARY_NAME}) endif() install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/CHANGES" "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE" DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT ${BINARY_NAME}) else() add_custom_command(OUTPUT CHANGES.txt COMMAND ${UNIX2DOS} -n "${CMAKE_CURRENT_SOURCE_DIR}/CHANGES" "${CMAKE_CURRENT_BINARY_DIR}/CHANGES.txt" MAIN_DEPENDENCY "${CMAKE_CURRENT_SOURCE_DIR}/CHANGES") add_custom_command(OUTPUT LICENSE.txt COMMAND ${UNIX2DOS} -n "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE" "${CMAKE_CURRENT_BINARY_DIR}/LICENSE.txt" MAIN_DEPENDENCY "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE") add_custom_target(CHANGES ALL DEPENDS CHANGES.txt) add_custom_target(LICENSE ALL DEPENDS LICENSE.txt) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/CHANGES.txt ${CMAKE_CURRENT_BINARY_DIR}/LICENSE.txt DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT ${BINARY_NAME}) if(DISTBUILD AND WIN32) if(INSTALLER_NAME) set(INSTALLER_TARGET "${INSTALLER_NAME}.exe") set(ISCC_FLAGS "/F${INSTALLER_NAME}") else() set(INSTALLER_TARGET "${PROJECT_NAME}-setup-${CLEAN_VERSION_STRING}-win${WIN_BITS}.exe") endif() if(CMAKE_CROSSCOMPILING) find_program(WINE NAMES wine wine-stable wine-development) find_file(ISCC ISCC.exe HINTS "$ENV{HOME}/.wine/drive_c/Program Files/" PATH_SUFFIXES "Inno Setup 5") message(STATUS "${WINE}" "${ISCC}" setup.iss /Q ${ISCC_FLAGS}) add_custom_command(OUTPUT ${INSTALLER_TARGET} COMMAND "${WINE}" "${ISCC}" setup.iss /Q ${ISCC_FLAGS} DEPENDS ${BINARY_NAME}-qt ${BINARY_NAME}-sdl CHANGES LICENSE) else() find_program(ISCC NAMES ISCC ISCC.exe PATH_SUFFIXES "Inno Setup 5") add_custom_command(OUTPUT ${INSTALLER_TARGET} COMMAND "${ISCC}" setup.iss /Q ${ISCC_FLAGS} DEPENDS ${BINARY_NAME}-qt ${BINARY_NAME}-sdl CHANGES LICENSE) endif() if(ISCC) add_custom_target(installer ALL DEPENDS ${INSTALLER_TARGET}) install(FILES "${CMAKE_CURRENT_BINARY_DIR}/${INSTALLER_TARGET}" DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT installer) endif() endif() endif() if(MARKDOWN) foreach(README ${READMES}) get_filename_component(README_BASE "${README}" NAME_WE) add_custom_command(OUTPUT ${README_BASE}.html COMMAND ${MARKDOWN} "${README}" > ${README_BASE}.html MAIN_DEPENDENCY "${README}") add_custom_target(${README_BASE} ALL DEPENDS ${README_BASE}.html) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${README_BASE}.html DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT ${BINARY_NAME}) endforeach() endif() set(CPACK_PACKAGE_VERSION ${VERSION_STRING}) set(CPACK_PACKAGE_VERSION_MAJOR ${LIB_VERSION_MAJOR}) set(CPACK_PACKAGE_VERSION_MINOR ${LIB_VERSION_MINOR}) set(CPACK_PACKAGE_VERSION_PATCH ${LIB_VERSION_PATCH}) set(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_CURRENT_SOURCE_DIR}/LICENSE) set(CPACK_RESOURCE_FILE_README ${CMAKE_CURRENT_SOURCE_DIR}/README.md) set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "mGBA Game Boy Advance Emulator") set(CPACK_PACKAGE_VENDOR "Jeffrey Pfau") set(CPACK_PACKAGE_CONTACT "Jeffrey Pfau ") set(CPACK_PACKAGE_DESCRIPTION_FILE "${CMAKE_CURRENT_SOURCE_DIR}/README.md") set(CPACK_DEBIAN_PACKAGE_SECTION "games") set(CPACK_DEB_COMPONENT_INSTALL ON) if(CMAKE_BUILD_TYPE STREQUAL "Release") set(CPACK_STRIP_FILES ON) endif() if(DISTBUILD) set(CPACK_ARCHIVE_COMPONENT_INSTALL ON) if(CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo" AND BUILD_SHARED) if(NOT APPLE) add_custom_command(TARGET ${BINARY_NAME} POST_BUILD COMMAND "${OBJCOPY}" --only-keep-debug "$" "$.debug") add_custom_command(TARGET ${BINARY_NAME} POST_BUILD COMMAND "${STRIP}" "$") add_custom_command(TARGET ${BINARY_NAME} POST_BUILD COMMAND "${OBJCOPY}" --add-gnu-debuglink "$.debug" "$") install(FILES "$.debug" DESTINATION ${LIBDIR} COMPONENT lib${BINARY_NAME}-dbg) endif() endif() if(APPLE) set(CPACK_COMPONENTS_ALL ${BINARY_NAME} ${BINARY_NAME}-qt ${BINARY_NAME}-sdl ${BINARY_NAME}-qt-dbg ${BINARY_NAME}-sdl-dbg ${BINARY_NAME}-perf) set(CPACK_COMPONENTS_GROUPING ALL_COMPONENTS_IN_ONE) elseif(WIN32) set(CPACK_COMPONENTS_ALL ${BINARY_NAME} ${BINARY_NAME}-qt ${BINARY_NAME}-sdl ${BINARY_NAME}-qt-dbg ${BINARY_NAME}-sdl-dbg ${BINARY_NAME}-perf installer) elseif(3DS) set(CPACK_COMPONENTS_ALL ${BINARY_NAME} ${BINARY_NAME}-dbg ${BINARY_NAME}-3ds ${BINARY_NAME}-perf) elseif(WII) set(CPACK_COMPONENTS_ALL ${BINARY_NAME} ${BINARY_NAME}-dbg ${BINARY_NAME}-wii) elseif(PSP2) set(CPACK_COMPONENTS_ALL ${BINARY_NAME} ${BINARY_NAME}-dbg ${BINARY_NAME}-psp2) elseif(SWITCH) set(CPACK_COMPONENTS_ALL ${BINARY_NAME} ${BINARY_NAME}-dbg ${BINARY_NAME}-switch) endif() endif() include(CPack) cpack_add_component_group(base) cpack_add_component(${BINARY_NAME} GROUP base) cpack_add_component_group(dev PARENT_GROUP base) if(BUILD_SHARED) cpack_add_component(lib${BINARY_NAME} GROUP base) if(BUILD_STATIC) cpack_add_component(lib${BINARY_NAME}-static GROUP dev) endif() elseif(BUILD_STATIC) cpack_add_component(lib${BINARY_NAME} GROUP dev) endif() cpack_add_component(${BINARY_NAME}-dev GROUP dev) if(3DS) cpack_add_component(${BINARY_NAME}-3ds GROUP base) elseif(PSP2) cpack_add_component(${BINARY_NAME}-psp2 GROUP base) elseif(WII) cpack_add_component(${BINARY_NAME}-wii GROUP base) elseif(SWITCH) cpack_add_component(${BINARY_NAME}-switch GROUP base) endif() if(BUILD_QT) cpack_add_component_group(qt PARENT_GROUP base) cpack_add_component(${BINARY_NAME}-qt GROUP qt) endif() if(SDL_FOUND) cpack_add_component_group(sdl PARENT_GROUP base) cpack_add_component(${BINARY_NAME}-sdl GROUP sdl) endif() if(DISTBUILD) cpack_add_component_group(debug PARENT_GROUP dev) if(BUILD_SHARED AND NOT IS_EMBEDDED) cpack_add_component(lib${BINARY_NAME}-dbg GROUP debug) endif() if(IS_EMBEDDED) cpack_add_component(${BINARY_NAME}-dbg GROUP debug) endif() if(BUILD_QT) cpack_add_component(${BINARY_NAME}-qt-dbg GROUP debug) endif() if(SDL_FOUND) cpack_add_component(${BINARY_NAME}-sdl-dbg GROUP debug) endif() if(WIN32) cpack_add_component_group(installer PARENT_GROUP base) endif() endif() cpack_add_component_group(test PARENT_GROUP dev) cpack_add_component(${BINARY_NAME}-perf GROUP test) cpack_add_component(${BINARY_NAME}-fuzz GROUP test) cpack_add_component(tbl-fuzz GROUP test) # Summaries set(SUMMARY_GL_LIST) if(USE_EPOXY) set(SUMMARY_GL_LIST "libepoxy") else() if(BUILD_GL) list(APPEND SUMMARY_GL_LIST "OpenGL") endif() if(BUILD_GLES2) list(APPEND SUMMARY_GL_LIST "OpenGL|ES 2") endif() if(BUILD_GLES3) list(APPEND SUMMARY_GL_LIST "OpenGL|ES 3") endif() endif() if(NOT SUMMARY_GL_LIST) set(SUMMARY_GL OFF) else() string(REPLACE ";" ", " SUMMARY_GL "${SUMMARY_GL_LIST}") endif() if(USE_LIBZIP) set(SUMMARY_ZIP libzip) elseif(USE_MINIZIP) set(SUMMARY_ZIP "minizip (external)") elseif(USE_ZLIB) set(SUMMARY_ZIP "minizip (included)") else() set(SUMMARY_ZIP OFF) endif() if(NOT QUIET AND NOT LIBMGBA_ONLY) message(STATUS "Build type: ${CMAKE_BUILD_TYPE}") message(STATUS "Platforms:") message(STATUS " Game Boy Advance: ${M_CORE_GBA}") message(STATUS " Game Boy: ${M_CORE_GB}") message(STATUS "Features:") message(STATUS " Debuggers: ${USE_DEBUGGERS}") if(NOT WIN32) message(STATUS " CLI debugger: ${USE_EDITLINE}") endif() message(STATUS " GDB stub: ${USE_GDB_STUB}") message(STATUS " GIF/Video recording: ${USE_FFMPEG}") message(STATUS " Screenshot/advanced savestate support: ${USE_PNG}") message(STATUS " ZIP support: ${SUMMARY_ZIP}") message(STATUS " 7-Zip support: ${USE_LZMA}") message(STATUS " SQLite3 game database: ${USE_SQLITE3}") message(STATUS " ELF loading support: ${USE_ELF}") message(STATUS " Discord Rich Presence support: ${USE_DISCORD_RPC}") message(STATUS " OpenGL support: ${SUMMARY_GL}") message(STATUS "Frontends:") message(STATUS " Qt: ${BUILD_QT}") message(STATUS " SDL (${SDL_VERSION}): ${BUILD_SDL}") message(STATUS " Profiling: ${BUILD_PERF}") message(STATUS " Test harness: ${BUILD_TEST}") message(STATUS " Test suite: ${BUILD_SUITE}") message(STATUS " Python bindings: ${BUILD_PYTHON}") message(STATUS " Examples: ${BUILD_EXAMPLE}") message(STATUS "Cores:") message(STATUS " Libretro core: ${BUILD_LIBRETRO}") if(APPLE) message(STATUS " OpenEmu core: ${BUILD_OPENEMU}") endif() message(STATUS "Libraries:") message(STATUS " Static: ${BUILD_STATIC}") message(STATUS " Shared: ${BUILD_SHARED}") endif()