[shader] name=GBA Color author=Pokefan531 and hunterk description=Modifies the color output to simulate the GBA LCD characteristics. passes=1 [pass.0] fragmentShader=gba-color.fs vertexShader=gba-color.vs blend=1 width=-1 height=-1 [pass.0.uniform.darken_screen] type=float default=0.5 readableName=Darken Screen [pass.0.uniform.color_mode] type=int default=1 min=1 max=3 readableName=Color Profile (1=sRGB, 2=DCI, 3=Rec2020)