[shader] name=AGS-001 author=endrift description=A pristine recreation of the illuminated Game Boy Advance SP passes=2 [pass.0] fragmentShader=ags001.fs blend=1 width=-3 height=-4 [pass.1] fragmentShader=ags001-light.fs width=-3 height=-4 [pass.1.uniform.lightBrightness] type=float default=1 readableName=Light brightness [pass.1.uniform.reflectionBrightness] type=float default=0.07 readableName=Reflection brightness [pass.1.uniform.reflectionDistance] type=float2 default[0]=0 default[1]=0.025 readableName=Reflection distance