Jeffrey Pfau
|
4783e2eef6
|
GBA Memory: More DMA register cleanup
|
2015-11-11 23:33:46 -08:00 |
Jeffrey Pfau
|
2547216972
|
GBA: More I/O register cleanup
|
2015-11-11 22:18:25 -08:00 |
Jeffrey Pfau
|
37b1cbe29c
|
Qt: Add additional checks in CheatModel to prevent crashes (fixes #163)
|
2015-11-11 22:17:41 -08:00 |
Jeffrey Pfau
|
770953a216
|
GBA: Fix SOUNDCNT_X masking
|
2015-11-11 20:58:04 -08:00 |
Jeffrey Pfau
|
d786077960
|
Qt: Add DMA registers to I/O viewer
|
2015-11-11 19:46:50 -08:00 |
Jeffrey Pfau
|
534d4fe5ba
|
GBA: Clean up I/O register read/write
|
2015-11-11 19:46:16 -08:00 |
Jeffrey Pfau
|
a2bc814d9c
|
GBA: Fix warnings when creating and loading savestates
|
2015-11-11 19:45:36 -08:00 |
Jeffrey Pfau
|
ff4950c50d
|
GBA: Improve I/O handling
|
2015-11-10 22:45:09 -08:00 |
Jeffrey Pfau
|
7735c08fd5
|
GBA Memory: Fix unaligned out-of-bounds ROM loads
|
2015-11-10 22:44:23 -08:00 |
Jeffrey Pfau
|
49b16f3d9b
|
GBA: Improve multiboot detection
|
2015-11-10 22:41:51 -08:00 |
Jeffrey Pfau
|
fe8c632c78
|
GBA: Initialize uninitialized pristineRom and pristineRomSize members
|
2015-11-10 22:37:23 -08:00 |
Jeffrey Pfau
|
eee291e00e
|
GBA: Implement bad I/O register loading
|
2015-11-09 22:44:46 -08:00 |
Jeffrey Pfau
|
b3d08eceb1
|
Shaders: Add uniforms to AGS-001
|
2015-11-08 17:10:10 -08:00 |
Jeffrey Pfau
|
ac9c247695
|
OpenGL: Parse uniforms
|
2015-11-08 17:09:53 -08:00 |
Jeffrey Pfau
|
ac481d0c1b
|
OpenGL: Minor gles2 fixes
|
2015-11-08 15:30:23 -08:00 |
Jeffrey Pfau
|
ad3ec31f73
|
Shaders: Touch up AGS-001 shader, add annoying reflection
|
2015-11-08 15:29:52 -08:00 |
Jeffrey Pfau
|
5ddebf5d81
|
GBA Memory: Fix allowed DMA addresses
|
2015-11-07 23:03:57 -08:00 |
Jeffrey Pfau
|
b69e5392a1
|
GBA Memory: Better DMA address blacklisting
|
2015-11-06 21:08:50 -08:00 |
Jeffrey Pfau
|
a9956087bc
|
GBA Memory: Fix alignment of LDM/STM on SRAM
|
2015-11-06 21:08:29 -08:00 |
Jeffrey Pfau
|
16e2aec6df
|
GBA Memory: Fix Store8 to OBJ VRAM
|
2015-11-06 21:07:50 -08:00 |
Jeffrey Pfau
|
647872a8d9
|
GBA Memory: Implement several unimplemented memory access types
|
2015-11-06 21:06:56 -08:00 |
Jeffrey Pfau
|
4c1977d351
|
GBA Memory: Fix DMA behavior for SRAM accesses
|
2015-11-06 21:06:09 -08:00 |
Jeffrey Pfau
|
c6f4f23332
|
GBA BIOS: Fix CpuSet on 0x01XXXXXX addresses
|
2015-11-06 21:04:55 -08:00 |
Jeffrey Pfau
|
4bd7a65432
|
ARM7: Fix sign of unaligned LDRSH
|
2015-11-06 21:03:52 -08:00 |
Jeffrey Pfau
|
54de044716
|
Qt: Fix non-GL1 build
|
2015-11-05 22:29:48 -08:00 |
Jeffrey Pfau
|
28dff01b83
|
Libretro: Fix problems with rumble not turning off
|
2015-11-05 21:06:31 -08:00 |
Jeffrey Pfau
|
ac02bd4dbb
|
OpenGL: Fix GLES2 support, add bvec
|
2015-11-05 21:04:38 -08:00 |
Jeffrey Pfau
|
f1816279a5
|
GBA Memory: Fix DMA addresses
|
2015-11-05 21:04:38 -08:00 |
Jeffrey Pfau
|
2b5b8a0d6a
|
GBA: Improve multiboot detection
|
2015-11-05 20:58:52 -08:00 |
Jeffrey Pfau
|
0faa6dd8ac
|
GBA BIOS: Fix misaligned CpuSet
|
2015-11-05 20:57:56 -08:00 |
Jeffrey Pfau
|
f013e2d8c7
|
Qt: Fix a crash in the memory viewer
|
2015-11-04 23:28:13 -08:00 |
Jeffrey Pfau
|
066ba16864
|
GBA: More multiboot fixes
|
2015-11-04 23:11:35 -08:00 |
Jeffrey Pfau
|
31862db5a5
|
GBA Memory: Fix DMA register writing behavior (fixes #148)
|
2015-11-04 20:19:12 -08:00 |
Jeffrey Pfau
|
ec32efd8e4
|
Qt: Fix non-Windows build with libepoxy installed
|
2015-11-04 00:39:04 -08:00 |
Jeffrey Pfau
|
7177af28f8
|
3DS, PSP2: Add missing VFile.readline implementations
|
2015-11-02 23:11:24 -08:00 |
Jeffrey Pfau
|
47c4eb9761
|
OpenGL: Fix GL2 not centering image (fixes #151)
|
2015-11-02 22:44:35 -08:00 |
Jeffrey Pfau
|
a9c94e9d18
|
Qt: Fix font size in memory viewer
|
2015-11-01 23:01:31 -08:00 |
Jeffrey Pfau
|
ddbbed133e
|
Qt: Add audio I/O register descriptions
|
2015-11-01 23:00:19 -08:00 |
Jeffrey Pfau
|
7d1e0b572d
|
Shaders: Add AGB-001 shader
|
2015-11-01 20:00:27 -08:00 |
Jeffrey Pfau
|
59bd7d5ace
|
Shaders: Fix frontlight bleed on AGS-001
|
2015-11-01 19:42:47 -08:00 |
Jeffrey Pfau
|
782f6191e5
|
Shaders: Fix lighting direction for AGS-001
|
2015-11-01 19:15:17 -08:00 |
Jeffrey Pfau
|
d160647fff
|
Resources: Add AGS-001 filter
|
2015-11-01 18:43:01 -08:00 |
Jeffrey Pfau
|
096f5ca27c
|
OpenGL: Shader loading
|
2015-11-01 18:41:24 -08:00 |
Jeffrey Pfau
|
42a2a5737b
|
Util: Use VFile for configuration
|
2015-11-01 16:50:24 -08:00 |
Jeffrey Pfau
|
8eb4f3ca4d
|
VFS: Fix VFileReadline and remove _vfdReadline
|
2015-11-01 16:50:23 -08:00 |
Jeffrey Pfau
|
101fa29ce9
|
Third-Party: Update inih to r32
|
2015-11-01 16:50:23 -08:00 |
Jeffrey Pfau
|
0dbb7673a0
|
PSP2: Fix USE_PNG
|
2015-11-01 13:59:13 -08:00 |
Jeffrey Pfau
|
346d4210c6
|
OpenGL: Add libepoxy optional dependency
|
2015-11-01 13:58:51 -08:00 |
Jeffrey Pfau
|
e830718be8
|
OpenGL: Add GL_GLEXT_PROTOTYPES define for now
|
2015-11-01 12:04:09 -08:00 |
Jeffrey Pfau
|
b7591b5d73
|
OpenGL: Add missing header include
|
2015-11-01 11:38:50 -08:00 |