Jeffrey Pfau
|
342e779c32
|
GBA Audio: Properly initialize audio FIFO channels
|
2015-01-15 20:49:57 -08:00 |
Jeffrey Pfau
|
4ce9b83362
|
GBA Video: Fix mode 0 being able to read tiles above appropriate tile range
|
2015-01-15 02:01:44 -08:00 |
Jeffrey Pfau
|
6b250448d5
|
GBA BIOS: Fix HuffUnComp boundary conditions
Conflicts:
CHANGES
src/gba/gba-bios.c
|
2015-01-15 01:37:15 -08:00 |
Jeffrey Pfau
|
3ec8afc507
|
GBA BIOS: Fix BIOS prefetch after returning from an HLE SWI
|
2015-01-14 00:52:02 -08:00 |
Jeffrey Pfau
|
b7698ae962
|
GBA Memory: Fix initial DMA state
|
2015-01-14 00:52:02 -08:00 |
Jeffrey Pfau
|
3c09508101
|
GBA BIOS: Reject bit length 1 in HuffUnComp
|
2015-01-13 21:37:53 -08:00 |
Jeffrey Pfau
|
e0639990b5
|
GBA Memory: Properly bounds-check VRAM accesses
|
2015-01-13 21:25:03 -08:00 |
Jeffrey Pfau
|
f64b8e9a6a
|
GBA BIOS: Fix GetBiosChecksum to return the value of a real GBA, regardless of used BIOS
|
2015-01-13 21:25:03 -08:00 |
Jeffrey Pfau
|
23d35c4b29
|
GBA BIOS: Fix HuffUnComp to work when games pass an invalid bit length
|
2015-01-13 20:56:29 -08:00 |
Jeffrey Pfau
|
757646ec84
|
GBA BIOS: Fix LZ77UnCompVram to use 16-bit loads from decompressed memory
Conflicts:
src/gba/gba-bios.c
|
2015-01-13 20:54:08 -08:00 |
Jeffrey Pfau
|
fc0450119a
|
Qt: Fix window geometry on launch when window is still hidden
|
2015-01-09 23:23:57 -08:00 |
Jeffrey Pfau
|
a46bf5ef32
|
Debugger: Fix binary print putting spaces between digits
|
2015-01-08 01:03:40 -08:00 |
Jeffrey Pfau
|
cd48c293d6
|
GBA Memory: Filter out top nybble of DMA addresses
|
2015-01-07 00:58:39 -08:00 |
Anthony J. Bentley
|
99ae749092
|
All: Clarify that -p takes an argument. (Merge pull request #2)
|
2015-01-07 00:14:28 -08:00 |
Jeffrey Pfau
|
2ab461304c
|
GBA Video: Properly combine OBJWIN blend flags with BG blend flags
|
2015-01-07 00:09:23 -08:00 |
Jeffrey Pfau
|
d0f4584f74
|
GBA: Fix rewind boundary conditions
|
2015-01-05 23:13:21 -08:00 |
Jeffrey Pfau
|
c0c4d21b68
|
GBA Video: Properly separate OBJWIN blend flags from BG blend flags
|
2015-01-05 04:22:00 -08:00 |
Jeffrey Pfau
|
13de6dfdc7
|
Qt: Merge findFocus from master
|
2015-01-05 04:21:56 -08:00 |
Jeffrey Pfau
|
388c94a569
|
Qt: Fix some cases where key mapping can break if focus is adjusted
|
2015-01-04 22:30:32 -08:00 |
Jeffrey Pfau
|
d99a58a857
|
Qt: Fix race condition when a game crashes immediately
Conflicts:
src/platform/qt/Window.cpp
|
2015-01-04 19:14:34 -08:00 |
Jeffrey Pfau
|
1bd24145e6
|
Qt: Clear active buttons when focus is lost
|
2015-01-02 02:04:17 -08:00 |
Jeffrey Pfau
|
d02a8fea57
|
GBA Audio: Fix GB audio channels being too quiet
Conflicts:
src/gba/gba-audio.c
|
2015-01-01 23:20:45 -08:00 |
Jeffrey Pfau
|
5cbfbd98c9
|
Video: Fix FFmpeg crashing when the file extension is wrong
|
2015-01-01 14:51:36 -08:00 |
Jeffrey Pfau
|
c8663829f4
|
GBA Video: Fix sprite boundary conditions with mosaic
|
2014-12-31 20:54:10 -08:00 |
Jeffrey Pfau
|
d44470f56f
|
GBA Video: Fix window interactions with 16-color mode 0 mosaic
|
2014-12-31 20:54:10 -08:00 |
Jeffrey Pfau
|
c07204d343
|
Qt: Fix bug with frame not resizing properly
|
2014-12-31 02:27:38 -08:00 |
Jeffrey Pfau
|
1926cd5d1e
|
GBA Video: Fix sprite mis-ordering behavior in some cases (fixes #168)
|
2014-12-29 23:33:26 -08:00 |
Jeffrey Pfau
|
bdbfadd467
|
Qt: Fix OS X build in some unusual circumstances
|
2014-12-29 02:34:33 -08:00 |
Jeffrey Pfau
|
378f5f7d43
|
Debugger: Fix watchpoints triggering too late
|
2014-12-25 16:15:35 -08:00 |
Jeffrey Pfau
|
1183a6145c
|
Debugger: Align PC-relative loads in Thumb
|
2014-12-25 04:18:10 -08:00 |
Jeffrey Pfau
|
a585671eb8
|
Qt: Further CMakeLists fixes
|
2014-12-25 04:03:24 -08:00 |
Jeffrey Pfau
|
4c186d3f03
|
GBA Video: Fix windows not disabling target 1 appropriately (fixes #161)
|
2014-12-24 20:28:52 -08:00 |
Jeffrey Pfau
|
27f1ced090
|
All: Use COMPONENT for selecting installation pieces
|
2014-12-24 18:40:53 -08:00 |
Jeffrey Pfau
|
7279ba54f7
|
Video: Fix uncompressed PCM audio recording
|
2014-12-24 00:06:33 -08:00 |
Jeffrey Pfau
|
fc550c792e
|
Video: Ensure FFmpeg encoder has audio frames
|
2014-12-23 23:16:20 -08:00 |
Jeffrey Pfau
|
8d52bf7b28
|
GBA Memory: Implement 16- and 32-bit loads from SRAM
|
2014-12-23 03:01:07 -08:00 |
Jeffrey Pfau
|
7e2e4be2e3
|
GBA Video: Fix blend issues with obscured middle layers
Conflicts:
CHANGES
|
2014-12-23 00:10:57 -08:00 |
Jeffrey Pfau
|
cd6a7c559e
|
All: Compile C code with minimum OS X version 10.6
|
2014-12-21 22:29:05 -08:00 |
Jeffrey Pfau
|
72bd1a8eef
|
Qt: Clarify some phrasing in the menus
|
2014-12-21 22:24:52 -08:00 |
Jeffrey Pfau
|
e38a01f221
|
GBA Audio: Make larger buffer sizes than 2048 actually work properly
Conflicts:
src/gba/gba-audio.c
|
2014-12-21 21:33:58 -08:00 |
Jeffrey Pfau
|
cbcfffcba4
|
Qt: Set default log level to FATAL, ERROR and WARN
Conflicts:
CHANGES
|
2014-12-21 20:24:21 -08:00 |
Jeffrey Pfau
|
32f9621833
|
Qt: Properly set default video recording settings
|
2014-12-21 15:24:58 -08:00 |
Jeffrey Pfau
|
f2c08b7d75
|
GBA Memory: Properly initialize 1 Mb flash, and add debug logging
Conflicts:
CHANGES
|
2014-12-21 14:50:52 -08:00 |
Jeffrey Pfau
|
ae36c716df
|
Qt: Fix window focus issues
|
2014-12-20 15:13:36 -08:00 |
Jeffrey Pfau
|
58e14082f9
|
Debugger: Negative PC-relative loads now properly subtract the offset
|
2014-12-20 15:11:15 -08:00 |
Jeffrey Pfau
|
19bddf993d
|
GBA BIOS: Fix BIOS prefetch after returning from a SWI
Conflicts:
CHANGES
|
2014-12-20 06:09:51 -08:00 |
Jeffrey Pfau
|
4dae6af9ce
|
GBA Memory: Fix value obtained from missing SRAM
|
2014-12-20 06:09:32 -08:00 |
Jeffrey Pfau
|
1a9cf9a432
|
GBA: Disable light sensor in 0.1 branch
|
2014-12-19 20:44:11 -08:00 |
Jeffrey Pfau
|
a375d56e8a
|
Qt: Handle a game crash without crashing
|
2014-12-19 20:35:55 -08:00 |
Jeffrey Pfau
|
ed7bbb9fb8
|
GBA: Exit cleanly on FATAL if the port supports it
|
2014-12-19 20:35:55 -08:00 |