Revert "Qt: More Windows frame-pacing fixes"

This reverts commit 5b3fea3038.
This commit is contained in:
Vicki Pfau 2022-07-13 19:27:26 -07:00
parent 65886b02f4
commit ff95aab0b9
2 changed files with 3 additions and 8 deletions

View File

@ -644,9 +644,6 @@ void PainterGL::draw() {
if (!mCoreSyncWaitFrameStart(sync)) {
mCoreSyncWaitFrameEnd(sync);
if (m_timerResidue > targetNsec) {
m_timerResidue %= targetNsec;
}
if (!sync->audioWait && !sync->videoFrameWait) {
return;
}
@ -658,13 +655,13 @@ void PainterGL::draw() {
dequeue();
bool forceRedraw = !m_videoProxy;
if (sync->audioWait || sync->videoFrameWait) {
while (delay + m_overage + m_delayTimer.nsecsElapsed() + OVERHEAD_NSEC < targetNsec) {
while (delay + m_delayTimer.nsecsElapsed() + OVERHEAD_NSEC < targetNsec) {
QThread::usleep(200);
}
forceRedraw = sync->videoFrameWait;
}
if (!forceRedraw) {
forceRedraw = delay + m_overage + m_delayTimer.nsecsElapsed() + OVERHEAD_NSEC >= refreshNsec;
forceRedraw = delay + m_delayTimer.nsecsElapsed() + OVERHEAD_NSEC >= refreshNsec;
}
mCoreSyncWaitFrameEnd(sync);
@ -673,8 +670,7 @@ void PainterGL::draw() {
m_delayTimer.restart();
delay -= targetNsec;
m_overage = (m_overage + delay) / 2;
m_timerResidue = delay;
m_timerResidue = (m_timerResidue + delay) / 2;
if (m_timerResidue > refreshNsec) {
if (!m_drawTimer.isActive()) {

View File

@ -196,7 +196,6 @@ private:
bool m_started = false;
QTimer m_drawTimer;
qint64 m_timerResidue;
qint64 m_overage;
std::shared_ptr<CoreController> m_context;
CoreController::Interrupter m_interrupter;
bool m_supportsShaders;