mirror of https://github.com/mgba-emu/mgba.git
GB, GBA Serialize: Fix loading two states in a row
This commit is contained in:
parent
595e73aec6
commit
fc33aec7bb
1
CHANGES
1
CHANGES
|
@ -15,6 +15,7 @@ Bugfixes:
|
||||||
- GBA DMA: Fix Display Start DMAs
|
- GBA DMA: Fix Display Start DMAs
|
||||||
- GBA DMA: Fix DMA start/end timing
|
- GBA DMA: Fix DMA start/end timing
|
||||||
- Qt: Fix window icon on X11
|
- Qt: Fix window icon on X11
|
||||||
|
- GB, GBA Serialize: Fix loading two states in a row
|
||||||
Misc:
|
Misc:
|
||||||
- GBA Video: Improve sprite cycle counting (fixes mgba.io/i/1274)
|
- GBA Video: Improve sprite cycle counting (fixes mgba.io/i/1274)
|
||||||
|
|
||||||
|
|
|
@ -138,7 +138,7 @@ bool GBDeserialize(struct GB* gb, const struct GBSerializedState* state) {
|
||||||
if (error) {
|
if (error) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
gb->timing.root = NULL;
|
mTimingClear(&gb->timing);
|
||||||
LOAD_32LE(gb->timing.masterCycles, 0, &state->masterCycles);
|
LOAD_32LE(gb->timing.masterCycles, 0, &state->masterCycles);
|
||||||
|
|
||||||
gb->cpu->a = state->cpu.a;
|
gb->cpu->a = state->cpu.a;
|
||||||
|
|
|
@ -128,7 +128,7 @@ bool GBADeserialize(struct GBA* gba, const struct GBASerializedState* state) {
|
||||||
if (error) {
|
if (error) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
gba->timing.root = NULL;
|
mTimingClear(&gba->timing);
|
||||||
LOAD_32(gba->timing.masterCycles, 0, &state->masterCycles);
|
LOAD_32(gba->timing.masterCycles, 0, &state->masterCycles);
|
||||||
|
|
||||||
size_t i;
|
size_t i;
|
||||||
|
|
Loading…
Reference in New Issue