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Qt: Fix game unpausing after frame advancing and refocusing
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@ -71,6 +71,7 @@ Bugfixes:
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- GBA BIOS: Fix INT_MIN/-1 crash
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- GBA Savedata: Update and fix Sharkport importing (fixes mgba.io/i/658)
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- OpenGL: Fix some shaders causing offset graphics
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- Qt: Fix game unpausing after frame advancing and refocusing
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Misc:
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- SDL: Remove scancode key input
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- GBA Video: Clean up unused timers
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@ -697,6 +697,7 @@ void GameController::threadContinue() {
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void GameController::frameAdvance() {
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if (m_pauseAfterFrame.testAndSetRelaxed(false, true)) {
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setPaused(false);
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m_wasPaused = true;
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}
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}
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