GBA Audio: Increase PSG volume (fixes #932)

This commit is contained in:
Vicki Pfau 2017-12-27 12:38:19 -05:00
parent e7407770cb
commit faa688c21f
2 changed files with 2 additions and 1 deletions

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@ -10,6 +10,7 @@ Bugfixes:
- GBA Cheats: Fix slide codes not initializing properly
- Qt: Fix locale being set to English on settings save (fixes mgba.io/i/906)
- LR35902: Fix watchpoints not reporting new value
- GBA Audio: Increase PSG volume (fixes mgba.io/i/932)
Misc:
- GBA: Improve multiboot image detection
- GB MBC: Remove erroneous bank 0 wrapping

View File

@ -260,7 +260,7 @@ static void _sample(struct mTiming* timing, void* user, uint32_t cyclesLate) {
struct GBAAudio* audio = user;
int16_t sampleLeft = 0;
int16_t sampleRight = 0;
int psgShift = 5 - audio->volume;
int psgShift = 4 - audio->volume;
GBAudioSamplePSG(&audio->psg, &sampleLeft, &sampleRight);
sampleLeft >>= psgShift;
sampleRight >>= psgShift;