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GBA Audio: Increase PSG volume (fixes #932)
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@ -10,6 +10,7 @@ Bugfixes:
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- GBA Cheats: Fix slide codes not initializing properly
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- Qt: Fix locale being set to English on settings save (fixes mgba.io/i/906)
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- LR35902: Fix watchpoints not reporting new value
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- GBA Audio: Increase PSG volume (fixes mgba.io/i/932)
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Misc:
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- GBA: Improve multiboot image detection
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- GB MBC: Remove erroneous bank 0 wrapping
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@ -260,7 +260,7 @@ static void _sample(struct mTiming* timing, void* user, uint32_t cyclesLate) {
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struct GBAAudio* audio = user;
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int16_t sampleLeft = 0;
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int16_t sampleRight = 0;
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int psgShift = 5 - audio->volume;
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int psgShift = 4 - audio->volume;
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GBAudioSamplePSG(&audio->psg, &sampleLeft, &sampleRight);
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sampleLeft >>= psgShift;
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sampleRight >>= psgShift;
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