All: Update CHANGES for 0.5.2

This commit is contained in:
Jeffrey Pfau 2016-12-31 01:45:51 -08:00
parent 6769fd7a31
commit f7cda918dd
1 changed files with 29 additions and 29 deletions

58
CHANGES
View File

@ -1,45 +1,45 @@
0.5.2: (Future)
0.5.2: (2016-12-31)
Bugfixes:
- Libretro: Fix unterminated SET_INPUT_DESCRIPTORS
- GBA Memory: Fix misaligned BIOS reads
- All: Fix fullscreen config option being ignored
- ARM7: PSR mode bits should not get sign extended
- GB: Fix audio not being deinitialized
- GB: Fix crash when masking savedata
- GB: Properly initialize sramRealVf variable
- GB Audio: Fix serialization of channel 3 and NR52 properties
- GB Audio: Reset envelope timer when reseting sound channel
- GB MBC: Fix SRAM dangling pointer with RTC games
- GB MBC: Fix initializing MBC when no ROM is loaded
- GB Memory: Fix patching ROM bank 0
- GB Memory: Fix starting HDMAs during mode 0
- GB Memory: Fix HDMA5 value after DMA completes
- GB Video: Initialize LCDC in renderer
- GB Video: Hblank IRQs should mask LYC=LY IRQs
- GBA: Fix IRQs firing after already being cleared
- GBA: Only unhalt CPU if appropriate bit is set in IE
- GBA: Add savegame override for Crash Bandicoot 2
- GBA BIOS: Fix MidiKey2Freq BIOS reads
- GBA BIOS: Fix invalid CpuSet not setting BIOS prefetch
- GB MBC: Fix SRAM dangling pointer with RTC games
- Windows: Fix Unicode directory handling
- GBA Cheats: Fix GameShark ROM patches
- GBA I/O: Mask off WAITCNT bits that cannot be written
- GBA Memory: Fix misaligned BIOS reads
- GBA Memory: Fix VCOUNT being writable
- GBA Video: Fix out of bounds sprite transforms
- Libretro: Fix unterminated SET_INPUT_DESCRIPTORS
- Libretro: Fix disabling BIOS
- Libretro: Fix Game Boy savestates and audio
- Qt: Fix changing resolution of software renderer
- Qt: Fix setting overrides
- Qt: Fix cut off tiles and alignment issues in tile viewer
- GBA Cheats: Fix GameShark ROM patches
- GB MBC: Fix initializing MBC when no ROM is loaded
- VFS: Fix resizing memory chunks when not needed
- GB Memory: Fix patching ROM bank 0
- GB: Fix audio not being deinitialized
- GBA Memory: Fix VCOUNT being writable
- Qt: Only reset window dimensions when first shown
- GB Memory: Fix starting HDMAs during mode 0
- Qt: Fix Qt Multimedia audio driver on big endian
- GBA: Fix IRQs firing after already being cleared
- All: Fix fullscreen config option being ignored
- GBA: Add savegame override for Crash Bandicoot 2
- ARM7: PSR mode bits should not get sign extended
- GBA Video: Fix out of bounds sprite transforms
- GBA: Only unhalt CPU if appropriate bit is set in IE
- GB: Fix crash when masking savedata
- GB Audio: Fix serialization of channel 3 and NR52 properties
- GB: Properly initialize sramRealVf variable
- Qt: Fix Apply button for key and controller configurations
- GB Video: Initialize LCDC in renderer
- GBA I/O: Mask off WAITCNT bits that cannot be written
- GB Memory: Fix HDMA5 value after DMA completes
- GB Video: Hblank IRQs should mask LYC=LY IRQs
- GB Audio: Reset envelope timer when reseting sound channel
- Libretro: Fix disabling BIOS
- Libretro: Fix Game Boy savestates and audio
- VFS: Fix resizing memory chunks when not needed
- Windows: Fix Unicode directory handling
Misc:
- PSP2: Improved controller rumble
- GB, GBA: Prevent loading null ROMs
- GB Audio: Initialize wave RAM to GBC values
- GB Memory: Reset ROM bank when loading a ROM
- PSP2: Improved controller rumble
0.5.1: (2016-10-05)
Bugfixes: