mirror of https://github.com/mgba-emu/mgba.git
All: Update CHANGES for 0.5.2
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CHANGES
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CHANGES
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@ -1,45 +1,45 @@
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0.5.2: (Future)
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0.5.2: (2016-12-31)
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Bugfixes:
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- Libretro: Fix unterminated SET_INPUT_DESCRIPTORS
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- GBA Memory: Fix misaligned BIOS reads
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- All: Fix fullscreen config option being ignored
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- ARM7: PSR mode bits should not get sign extended
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- GB: Fix audio not being deinitialized
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- GB: Fix crash when masking savedata
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- GB: Properly initialize sramRealVf variable
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- GB Audio: Fix serialization of channel 3 and NR52 properties
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- GB Audio: Reset envelope timer when reseting sound channel
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- GB MBC: Fix SRAM dangling pointer with RTC games
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- GB MBC: Fix initializing MBC when no ROM is loaded
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- GB Memory: Fix patching ROM bank 0
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- GB Memory: Fix starting HDMAs during mode 0
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- GB Memory: Fix HDMA5 value after DMA completes
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- GB Video: Initialize LCDC in renderer
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- GB Video: Hblank IRQs should mask LYC=LY IRQs
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- GBA: Fix IRQs firing after already being cleared
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- GBA: Only unhalt CPU if appropriate bit is set in IE
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- GBA: Add savegame override for Crash Bandicoot 2
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- GBA BIOS: Fix MidiKey2Freq BIOS reads
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- GBA BIOS: Fix invalid CpuSet not setting BIOS prefetch
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- GB MBC: Fix SRAM dangling pointer with RTC games
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- Windows: Fix Unicode directory handling
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- GBA Cheats: Fix GameShark ROM patches
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- GBA I/O: Mask off WAITCNT bits that cannot be written
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- GBA Memory: Fix misaligned BIOS reads
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- GBA Memory: Fix VCOUNT being writable
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- GBA Video: Fix out of bounds sprite transforms
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- Libretro: Fix unterminated SET_INPUT_DESCRIPTORS
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- Libretro: Fix disabling BIOS
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- Libretro: Fix Game Boy savestates and audio
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- Qt: Fix changing resolution of software renderer
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- Qt: Fix setting overrides
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- Qt: Fix cut off tiles and alignment issues in tile viewer
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- GBA Cheats: Fix GameShark ROM patches
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- GB MBC: Fix initializing MBC when no ROM is loaded
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- VFS: Fix resizing memory chunks when not needed
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- GB Memory: Fix patching ROM bank 0
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- GB: Fix audio not being deinitialized
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- GBA Memory: Fix VCOUNT being writable
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- Qt: Only reset window dimensions when first shown
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- GB Memory: Fix starting HDMAs during mode 0
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- Qt: Fix Qt Multimedia audio driver on big endian
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- GBA: Fix IRQs firing after already being cleared
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- All: Fix fullscreen config option being ignored
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- GBA: Add savegame override for Crash Bandicoot 2
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- ARM7: PSR mode bits should not get sign extended
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- GBA Video: Fix out of bounds sprite transforms
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- GBA: Only unhalt CPU if appropriate bit is set in IE
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- GB: Fix crash when masking savedata
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- GB Audio: Fix serialization of channel 3 and NR52 properties
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- GB: Properly initialize sramRealVf variable
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- Qt: Fix Apply button for key and controller configurations
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- GB Video: Initialize LCDC in renderer
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- GBA I/O: Mask off WAITCNT bits that cannot be written
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- GB Memory: Fix HDMA5 value after DMA completes
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- GB Video: Hblank IRQs should mask LYC=LY IRQs
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- GB Audio: Reset envelope timer when reseting sound channel
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- Libretro: Fix disabling BIOS
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- Libretro: Fix Game Boy savestates and audio
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- VFS: Fix resizing memory chunks when not needed
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- Windows: Fix Unicode directory handling
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Misc:
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- PSP2: Improved controller rumble
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- GB, GBA: Prevent loading null ROMs
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- GB Audio: Initialize wave RAM to GBC values
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- GB Memory: Reset ROM bank when loading a ROM
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- PSP2: Improved controller rumble
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0.5.1: (2016-10-05)
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Bugfixes:
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