mirror of https://github.com/mgba-emu/mgba.git
GBA I/O: Redo internal key input, enabling edge-based key IRQs
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511a061ab0
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@ -16,6 +16,7 @@ Emulation fixes:
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- GB Memory: Add cursory cartridge open bus emulation (fixes mgba.io/i/2032)
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- GB Video: Render SGB border when unmasking with ATTR/PAL_SET (fixes mgba.io/i/2261)
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- GBA: Improve timing when not booting from BIOS
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- GBA I/O: Redo internal key input, enabling edge-based key IRQs
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- GBA Memory: Fix misaligned 32-bit I/O loads (fixes mgba.io/i/2307)
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- GBA SIO: Fix SI value for unattached MULTI mode
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- GBA Video: Fix backdrop color if DISPCNT is first set to 0 (fixes mgba.io/i/2260)
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@ -85,7 +85,8 @@ struct GBA {
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struct mTimingEvent irqEvent;
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uint32_t biosChecksum;
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int* keySource;
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uint16_t keysActive;
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uint16_t keysLast;
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struct mRotationSource* rotationSource;
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struct GBALuminanceSource* luminanceSource;
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struct mRTCSource* rtcSource;
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@ -146,7 +146,6 @@ struct GBACore {
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#ifndef DISABLE_THREADING
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struct mVideoThreadProxy threadProxy;
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#endif
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int keys;
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struct mCPUComponent* components[CPU_COMPONENT_MAX];
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const struct Configuration* overrides;
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struct mDebuggerPlatform* debuggerPlatform;
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@ -205,9 +204,6 @@ static bool _GBACoreInit(struct mCore* core) {
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gbacore->proxyRenderer.logger = NULL;
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#endif
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gbacore->keys = 0;
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gba->keySource = &gbacore->keys;
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#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
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mDirectorySetInit(&core->dirs);
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#endif
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@ -707,20 +703,20 @@ static bool _GBACoreSaveState(struct mCore* core, void* state) {
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}
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static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
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struct GBACore* gbacore = (struct GBACore*) core;
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gbacore->keys = keys;
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GBATestKeypadIRQ(core->board);
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struct GBA* gba = core->board;
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gba->keysActive = keys;
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GBATestKeypadIRQ(gba);
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}
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static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
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struct GBACore* gbacore = (struct GBACore*) core;
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gbacore->keys |= keys;
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GBATestKeypadIRQ(core->board);
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struct GBA* gba = core->board;
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gba->keysActive |= keys;
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GBATestKeypadIRQ(gba);
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}
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static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
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struct GBACore* gbacore = (struct GBACore*) core;
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gbacore->keys &= ~keys;
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struct GBA* gba = core->board;
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gba->keysActive &= ~keys;
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}
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static int32_t _GBACoreFrameCounter(const struct mCore* core) {
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@ -90,7 +90,8 @@ static void GBAInit(void* cpu, struct mCPUComponent* component) {
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GBAHardwareInit(&gba->memory.hw, NULL);
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gba->keySource = 0;
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gba->keysActive = 0;
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gba->keysLast = 0;
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gba->rotationSource = 0;
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gba->luminanceSource = 0;
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gba->rtcSource = 0;
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@ -877,18 +878,22 @@ void GBAFrameEnded(struct GBA* gba) {
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}
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void GBATestKeypadIRQ(struct GBA* gba) {
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if (gba->keysActive == gba->keysLast) {
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return;
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}
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uint16_t keycnt = gba->memory.io[REG_KEYCNT >> 1];
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if (!(keycnt & 0x4000)) {
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return;
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}
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int isAnd = keycnt & 0x8000;
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if (!gba->keySource) {
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// TODO?
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return;
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}
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keycnt &= 0x3FF;
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uint16_t keyInput = *gba->keySource & keycnt;
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uint16_t keyInput = gba->keysActive & keycnt;
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uint16_t lastInput = gba->keysLast & keycnt;
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gba->keysLast = gba->keysActive;
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if (keyInput == lastInput) {
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return;
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}
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if (isAnd && keycnt == keyInput) {
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GBARaiseIRQ(gba, IRQ_KEYPAD, 0);
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@ -743,14 +743,10 @@ uint16_t GBAIORead(struct GBA* gba, uint32_t address) {
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callbacks->keysRead(callbacks->context);
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}
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}
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uint16_t input = 0;
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if (gba->keyCallback) {
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input = gba->keyCallback->readKeys(gba->keyCallback);
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if (gba->keySource) {
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*gba->keySource = input;
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gba->keysActive = gba->keyCallback->readKeys(gba->keyCallback);
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}
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} else if (gba->keySource) {
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input = *gba->keySource;
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uint16_t input = gba->keysActive;
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if (!gba->allowOpposingDirections) {
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unsigned rl = input & 0x030;
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unsigned ud = input & 0x0C0;
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@ -762,7 +758,6 @@ uint16_t GBAIORead(struct GBA* gba, uint32_t address) {
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input |= ud;
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}
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}
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}
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gba->memory.io[address >> 1] = 0x3FF ^ input;
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}
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break;
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