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Qt: Fix patch loading while a game is running
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@ -43,6 +43,7 @@ Bugfixes:
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- Qt: Fix crash starting a GDB stub if a game isn't loaded
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- Qt: Fix crash starting a GDB stub if a game isn't loaded
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- Qt: Fix crash when adjusting settings after closing a game
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- Qt: Fix crash when adjusting settings after closing a game
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- Qt: Fix crash when starting GDB stub after closing a game
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- Qt: Fix crash when starting GDB stub after closing a game
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- Qt: Fix patch loading while a game is running
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Misc:
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Misc:
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- GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
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- GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
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- GBA Memory: Simplify memory API and use fixed bus width
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- GBA Memory: Simplify memory API and use fixed bus width
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@ -254,10 +254,12 @@ void GameController::loadBIOS(const QString& path) {
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}
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}
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void GameController::loadPatch(const QString& path) {
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void GameController::loadPatch(const QString& path) {
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m_patch = path;
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if (m_gameOpen) {
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if (m_gameOpen) {
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closeGame();
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closeGame();
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m_patch = path;
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openGame();
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openGame();
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} else {
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m_patch = path;
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}
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}
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}
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}
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