mirror of https://github.com/mgba-emu/mgba.git
GBA Context: Fix crash when destroying a GBAContext that has BIOS loaded
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@ -72,6 +72,10 @@ bool GBAContextInit(struct GBAContext* context, const char* port) {
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void GBAContextDeinit(struct GBAContext* context) {
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ARMDeinit(context->cpu);
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GBADestroy(context->gba);
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if (context->bios) {
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context->bios->close(context->bios);
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context->bios = 0;
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}
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mappedMemoryFree(context->gba, 0);
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mappedMemoryFree(context->cpu, 0);
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GBAConfigDeinit(&context->config);
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@ -103,10 +107,6 @@ bool GBAContextLoadROM(struct GBAContext* context, const char* path, bool autolo
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void GBAContextUnloadROM(struct GBAContext* context) {
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GBAUnloadROM(context->gba);
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GBADirectorySetDetachBase(&context->dirs);
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if (context->bios) {
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context->bios->close(context->bios);
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context->bios = 0;
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}
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if (context->rom) {
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context->rom->close(context->rom);
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context->rom = 0;
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