GBA: Fix a few warnings

This commit is contained in:
Jeffrey Pfau 2016-08-17 00:53:54 -07:00
parent 9eb8faf1ba
commit f5a7fa627e
4 changed files with 5 additions and 2 deletions

View File

@ -6,6 +6,7 @@
#include "thread-proxy.h"
#include "gba/io.h"
#include "gba/renderers/tile-cache.h"
#include "util/memory.h"
@ -125,7 +126,7 @@ void GBAVideoThreadProxyRendererDeinit(struct GBAVideoRenderer* renderer) {
static bool _writeData(struct GBAVideoThreadProxyRenderer* proxyRenderer, void* data, size_t length) {
while (!RingFIFOWrite(&proxyRenderer->dirtyQueue, data, length)) {
mLOG(GBA_VIDEO, WARN, "Can't write 0x%z bytes. Proxy thread asleep?", length);
mLOG(GBA_VIDEO, WARN, "Can't write 0x%zu bytes. Proxy thread asleep?", length);
mLOG(GBA_VIDEO, DEBUG, "Queue status: read: %p, write: %p", proxyRenderer->dirtyQueue.readPtr, proxyRenderer->dirtyQueue.writePtr);
MutexLock(&proxyRenderer->mutex);
if (proxyRenderer->threadState == PROXY_THREAD_STOPPED) {

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@ -7,6 +7,7 @@
#include "gba/gba.h"
#include "gba/io.h"
#include "gba/renderers/tile-cache.h"
#include "util/arm-algo.h"
#include "util/memory.h"

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@ -5,6 +5,7 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "core/config.h"
#include "core/core.h"
#include "core/serialize.h"
#include "gba/core.h"
#include "gba/gba.h"
#include "gba/serialize.h"

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@ -4,10 +4,10 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "core/config.h"
#include "core/serialize.h"
#include "gba/core.h"
#include "gba/gba.h"
#include "gba/renderers/video-software.h"
#include "gba/serialize.h"
#include "feature/commandline.h"
#include "util/socket.h"