mirror of https://github.com/mgba-emu/mgba.git
3DS: Make save file read/write
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@ -44,8 +44,7 @@ int main() {
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renderer.outputBufferStride = VIDEO_HORIZONTAL_PIXELS;
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renderer.outputBufferStride = VIDEO_HORIZONTAL_PIXELS;
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struct VFile* rom = VFileOpen3DS(&sdmcArchive, "/rom.gba", FS_OPEN_READ);
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struct VFile* rom = VFileOpen3DS(&sdmcArchive, "/rom.gba", FS_OPEN_READ);
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struct VFile* save = VFileOpen3DS(&sdmcArchive, "/rom.sav", FS_OPEN_READ | FS_OPEN_WRITE);
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struct VFile* save = VFileOpen3DS(&sdmcArchive, "/rom.sav", FS_OPEN_WRITE | FS_OPEN_CREATE);
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GBACreate(gba);
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GBACreate(gba);
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ARMSetComponents(cpu, &gba->d, 0, 0);
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ARMSetComponents(cpu, &gba->d, 0, 0);
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