Qt: Move scripting classes into folder

This commit is contained in:
Vicki Pfau 2022-06-24 17:25:53 -07:00
parent 5349cab4b2
commit f3209e1942
12 changed files with 14 additions and 14 deletions

View File

@ -250,13 +250,13 @@ endif()
if(ENABLE_SCRIPTING)
list(APPEND SOURCE_FILES
ScriptingController.cpp
ScriptingTextBuffer.cpp
ScriptingTextBufferModel.cpp
ScriptingView.cpp)
scripting/ScriptingController.cpp
scripting/ScriptingTextBuffer.cpp
scripting/ScriptingTextBufferModel.cpp
scripting/ScriptingView.cpp)
list(APPEND UI_FILES
ScriptingView.ui)
scripting/ScriptingView.ui)
endif()
if(TARGET Qt6::Core)

View File

@ -50,7 +50,7 @@
#include "ReportView.h"
#include "ROMInfo.h"
#include "SaveConverter.h"
#include "ScriptingView.h"
#include "scripting/ScriptingView.h"
#include "SensorView.h"
#include "ShaderSelector.h"
#include "ShortcutController.h"

View File

@ -24,7 +24,7 @@
#include "LogController.h"
#include "SettingsView.h"
#ifdef ENABLE_SCRIPTING
#include "ScriptingController.h"
#include "scripting/ScriptingController.h"
#endif
namespace QGBA {

View File

@ -3,11 +3,11 @@
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ScriptingController.h"
#include "scripting/ScriptingController.h"
#include "CoreController.h"
#include "ScriptingTextBuffer.h"
#include "ScriptingTextBufferModel.h"
#include "scripting/ScriptingTextBuffer.h"
#include "scripting/ScriptingTextBufferModel.h"
using namespace QGBA;

View File

@ -3,13 +3,13 @@
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ScriptingView.h"
#include "scripting/ScriptingView.h"
#include "GBAApp.h"
#include "ConfigController.h"
#include "ScriptingController.h"
#include "ScriptingTextBuffer.h"
#include "ScriptingTextBufferModel.h"
#include "scripting/ScriptingController.h"
#include "scripting/ScriptingTextBuffer.h"
#include "scripting/ScriptingTextBufferModel.h"
using namespace QGBA;