From eecf70ee5818bd3ee461245b529feb64a7eaba63 Mon Sep 17 00:00:00 2001 From: Jeffrey Pfau Date: Wed, 22 Oct 2014 22:00:08 -0700 Subject: [PATCH] Fix magic number for some games --- src/gba/gba.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gba/gba.c b/src/gba/gba.c index 1654f61ea..098da2a70 100644 --- a/src/gba/gba.c +++ b/src/gba/gba.c @@ -14,8 +14,8 @@ const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000; const uint32_t GBA_COMPONENT_MAGIC = 0x1000000; -static const size_t GBA_ROM_MAGIC_OFFSET = 1; -static const uint8_t GBA_ROM_MAGIC[] = { 0x00, 0x00, 0xEA }; +static const size_t GBA_ROM_MAGIC_OFFSET = 2; +static const uint8_t GBA_ROM_MAGIC[] = { 0x00, 0xEA }; enum { SP_BASE_SYSTEM = 0x03FFFF00,