GBA Video: Silence warning

This commit is contained in:
Jeffrey Pfau 2016-09-17 11:05:40 -07:00
parent 572264df0a
commit ee86840ca3
1 changed files with 1 additions and 1 deletions

View File

@ -750,7 +750,7 @@ static void _drawScanline(struct GBAVideoSoftwareRenderer* renderer, int y) {
if ((localY < sprite->y && (sprite->endY - 256 < 0 || localY >= sprite->endY - 256)) || localY >= sprite->endY) {
continue;
}
drawn = GBAVideoSoftwareRendererPreprocessSprite(renderer, &sprite->obj, localY);
GBAVideoSoftwareRendererPreprocessSprite(renderer, &sprite->obj, localY);
}
for (i = 0; i < renderer->oamMax; ++i) {
int localY = y;