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GBA Video: Silence warning
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@ -750,7 +750,7 @@ static void _drawScanline(struct GBAVideoSoftwareRenderer* renderer, int y) {
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if ((localY < sprite->y && (sprite->endY - 256 < 0 || localY >= sprite->endY - 256)) || localY >= sprite->endY) {
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if ((localY < sprite->y && (sprite->endY - 256 < 0 || localY >= sprite->endY - 256)) || localY >= sprite->endY) {
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continue;
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continue;
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}
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}
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drawn = GBAVideoSoftwareRendererPreprocessSprite(renderer, &sprite->obj, localY);
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GBAVideoSoftwareRendererPreprocessSprite(renderer, &sprite->obj, localY);
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}
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}
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for (i = 0; i < renderer->oamMax; ++i) {
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for (i = 0; i < renderer->oamMax; ++i) {
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int localY = y;
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int localY = y;
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