mirror of https://github.com/mgba-emu/mgba.git
Qt: Improved HiDPI support
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CHANGES
2
CHANGES
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@ -3,6 +3,8 @@ Bugfixes:
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- ARM7: Fix MLA/*MULL/*MLAL timing
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- ARM7: Fix MLA/*MULL/*MLAL timing
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- GBA: Fix multiboot ROM loading
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- GBA: Fix multiboot ROM loading
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- Libretro: Fix saving in GB games (fixes mgba.io/i/486)
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- Libretro: Fix saving in GB games (fixes mgba.io/i/486)
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Misc:
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- Qt: Improved HiDPI support
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0.5.2: (2016-12-31)
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0.5.2: (2016-12-31)
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Bugfixes:
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Bugfixes:
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@ -75,7 +75,11 @@ void DisplayGL::startDrawing(mCoreThread* thread) {
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lockAspectRatio(isAspectRatioLocked());
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lockAspectRatio(isAspectRatioLocked());
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filter(isFiltered());
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filter(isFiltered());
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
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messagePainter()->resize(size(), isAspectRatioLocked(), devicePixelRatioF());
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#else
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messagePainter()->resize(size(), isAspectRatioLocked(), devicePixelRatio());
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messagePainter()->resize(size(), isAspectRatioLocked(), devicePixelRatio());
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#endif
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resizePainter();
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resizePainter();
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}
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}
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@ -362,7 +366,11 @@ void PainterGL::unpause() {
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void PainterGL::performDraw() {
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void PainterGL::performDraw() {
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m_painter.beginNativePainting();
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m_painter.beginNativePainting();
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
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float r = m_gl->devicePixelRatioF();
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#else
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float r = m_gl->devicePixelRatio();
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float r = m_gl->devicePixelRatio();
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#endif
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m_backend->resized(m_backend, m_size.width() * r, m_size.height() * r);
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m_backend->resized(m_backend, m_size.width() * r, m_size.height() * r);
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m_backend->drawFrame(m_backend);
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m_backend->drawFrame(m_backend);
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m_painter.endNativePainting();
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m_painter.endNativePainting();
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@ -205,6 +205,9 @@ void Window::argumentsPassed(mArguments* args) {
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void Window::resizeFrame(const QSize& size) {
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void Window::resizeFrame(const QSize& size) {
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QSize newSize(size);
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QSize newSize(size);
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
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newSize /= m_screenWidget->devicePixelRatioF();
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#endif
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m_screenWidget->setSizeHint(newSize);
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m_screenWidget->setSizeHint(newSize);
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newSize -= m_screenWidget->size();
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newSize -= m_screenWidget->size();
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newSize += this->size();
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newSize += this->size();
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