mirror of https://github.com/mgba-emu/mgba.git
Qt: Fix attempting to rewind when game isn't loaded
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@ -640,7 +640,7 @@ void GameController::rewind(int states) {
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}
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}
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void GameController::startRewinding() {
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void GameController::startRewinding() {
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if (!m_gameOpen) {
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if (!isLoaded()) {
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return;
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return;
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}
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}
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if (m_multiplayer && m_multiplayer->attached() > 1) {
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if (m_multiplayer && m_multiplayer->attached() > 1) {
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@ -654,6 +654,9 @@ void GameController::startRewinding() {
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}
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}
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void GameController::stopRewinding() {
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void GameController::stopRewinding() {
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if (!isLoaded()) {
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return;
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}
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mCoreThreadSetRewinding(&m_threadContext, false);
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mCoreThreadSetRewinding(&m_threadContext, false);
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bool signalsBlocked = blockSignals(true);
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bool signalsBlocked = blockSignals(true);
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setPaused(m_wasPaused);
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setPaused(m_wasPaused);
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