mirror of https://github.com/mgba-emu/mgba.git
OpenGL: Correct boolean vector strcmp strings for uniforms
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@ -6,6 +6,7 @@ Bugfixes:
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- Qt: Fix sending gameStopped twice
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- Qt: Fix hang if audio sync is enabled and audio fails to initialize
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- GBA BIOS: Fix RegisterRamReset setting DISPCNT to the wrong value
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- OpenGL: Correct boolean vector strcmp strings for uniforms
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Misc:
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- GBA: Slightly optimize GBAProcessEvents
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@ -743,11 +743,11 @@ static bool _loadUniform(struct Configuration* description, size_t pass, struct
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uniform->type = GL_INT_VEC4;
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} else if (!strcmp(type, "bool")) {
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uniform->type = GL_BOOL;
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} else if (!strcmp(type, "int2")) {
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} else if (!strcmp(type, "bool2")) {
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uniform->type = GL_BOOL_VEC2;
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} else if (!strcmp(type, "int3")) {
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} else if (!strcmp(type, "bool3")) {
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uniform->type = GL_BOOL_VEC3;
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} else if (!strcmp(type, "int4")) {
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} else if (!strcmp(type, "bool4")) {
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uniform->type = GL_BOOL_VEC4;
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} else {
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return false;
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