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Reset timers when enabling them (fixes #78)
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@ -434,6 +434,7 @@ void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
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}
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gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
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currentTimer->oldReload = currentTimer->reload;
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currentTimer->lastEvent = 0;
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gba->timersEnabled |= 1 << timer;
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} else if (wasEnabled && !currentTimer->enable) {
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if (!currentTimer->countUp) {
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