From e1ebaed508e453ab42634affd7bf618ece4c7b1b Mon Sep 17 00:00:00 2001 From: Vicki Pfau Date: Sat, 27 Jan 2024 00:28:30 -0800 Subject: [PATCH] OpenGL: Mark interframe shader as dirty too (fixes #3099) --- src/platform/opengl/gles2.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/platform/opengl/gles2.c b/src/platform/opengl/gles2.c index 469047b19..51180813e 100644 --- a/src/platform/opengl/gles2.c +++ b/src/platform/opengl/gles2.c @@ -293,6 +293,7 @@ static void mGLES2ContextResized(struct VideoBackend* v, unsigned w, unsigned h) } } context->finalShader.dirty = true; + context->interframeShader.dirty = true; glBindTexture(GL_TEXTURE_2D, context->finalShader.tex); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, drawW, drawH, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); glBindFramebuffer(GL_FRAMEBUFFER, context->finalShader.fbo);