diff --git a/src/gba/renderers/software-obj.c b/src/gba/renderers/software-obj.c index 615e13ce2..4bcb72927 100644 --- a/src/gba/renderers/software-obj.c +++ b/src/gba/renderers/software-obj.c @@ -27,9 +27,6 @@ } \ } \ for (; outX < condition; ++outX, inX += xOffset) { \ - if (!(renderer->row[outX] & FLAG_UNWRITTEN)) { \ - continue; \ - } \ int localX = inX - xOffset * (outX % mosaicH); \ if (localX < 0 || localX > width - 1) { \ continue; \ @@ -43,9 +40,6 @@ unsigned widthMask = ~(width - 1); \ unsigned heightMask = ~(height - 1); \ for (; outX < condition; ++outX, ++inX) { \ - if (!(renderer->row[outX] & FLAG_UNWRITTEN)) { \ - continue; \ - } \ renderer->spriteCyclesRemaining -= 2; \ xAccum += mat.a; \ yAccum += mat.c; \