mirror of https://github.com/mgba-emu/mgba.git
Util: Pull basic table struct from another branch
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#include "table.h"
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#define LIST_INITIAL_SIZE 8
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struct TableTuple {
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uint32_t key;
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void* value;
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};
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struct TableList {
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struct TableTuple* list;
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size_t nEntries;
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size_t listSize;
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};
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void TableInit(struct Table* table, size_t initialSize) {
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table->tableSize = initialSize;
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table->table = calloc(table->tableSize, sizeof(struct TableList));
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size_t i;
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for (i = 0; i < table->tableSize; ++i) {
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table->table[i].listSize = LIST_INITIAL_SIZE;
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table->table[i].list = calloc(LIST_INITIAL_SIZE, sizeof(struct TableTuple));
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}
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}
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void TableDeinit(struct Table* table) {
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size_t i;
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for (i = 0; i < table->tableSize; ++i) {
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// TODO: Don't leak entries
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free(table->table[i].list);
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}
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free(table->table);
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table->table = 0;
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table->tableSize = 0;
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}
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void* TableLookup(struct Table* table, uint32_t key) {
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uint32_t entry = key & (table->tableSize - 1);
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struct TableList* list = &table->table[entry];
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size_t i;
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for (i = 0; i < list->nEntries; ++i) {
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if (list->list[i].key == key) {
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return list->list[i].value;
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}
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}
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return 0;
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}
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void TableInsert(struct Table* table, uint32_t key, void* value) {
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uint32_t entry = key & (table->tableSize - 1);
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struct TableList* list = &table->table[entry];
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if (list->nEntries + 1 == list->listSize) {
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list->listSize *= 2;
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list->list = realloc(list->list, list->listSize * sizeof(struct TableTuple));
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}
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list->list[list->nEntries].key = key;
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list->list[list->nEntries].value = value;
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++list->nEntries;
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}
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#ifndef TABLE_H
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#define TABLE_H
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#include "util/common.h"
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struct TableList;
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struct Table {
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struct TableList* table;
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size_t tableSize;
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};
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void TableInit(struct Table*, size_t initialSize);
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void TableDeinit(struct Table*);
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void* TableLookup(struct Table*, uint32_t key);
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void TableInsert(struct Table*, uint32_t key, void* value);
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#endif
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