Switch: Increase allowable queued buffers when exiting fast forward

This commit is contained in:
Vicki Pfau 2021-03-23 20:51:02 -07:00
parent f34fa2b6af
commit e073986ea8
1 changed files with 1 additions and 1 deletions

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@ -505,7 +505,7 @@ static void _incrementScreenMode(struct mGUIRunner* runner) {
static void _setFrameLimiter(struct mGUIRunner* runner, bool limit) {
UNUSED(runner);
if (!frameLimiter && limit) {
while (enqueuedBuffers > 1) {
while (enqueuedBuffers > 2) {
AudioOutBuffer* releasedBuffers;
u32 audoutNReleasedBuffers;
audoutWaitPlayFinish(&releasedBuffers, &audoutNReleasedBuffers, 100000000);