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Qt: Fix patch loading while a game is running
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@ -168,6 +168,7 @@ Bugfixes:
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- Qt: Fix translation initialization (fixes mgba.io/i/776)
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- PSP2: Use custom localtime_r since newlib version is broken (fixes mgba.io/i/560)
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- GBA SIO: Improve SIO Normal dummy driver (fixes mgba.io/i/520)
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- Qt: Fix patch loading while a game is running
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Misc:
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- Qt: Add language selector
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- GBA Timer: Improve accuracy of timers
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@ -543,10 +543,16 @@ void GameController::replaceGame(const QString& path) {
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}
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void GameController::loadPatch(const QString& path) {
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if (m_gameOpen) {
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if (isLoaded()) {
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closeGame();
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m_patch = path;
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}
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if (m_gameOpen) {
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QTimer::singleShot(10, this, [this, path]() {
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loadPatch(path);
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if (!m_gameOpen) {
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openGame();
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}
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});
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} else {
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m_patch = path;
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}
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