mirror of https://github.com/mgba-emu/mgba.git
GBA Memory: Fix masking of misaligned jumps
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@ -48,6 +48,7 @@ Emulation fixes:
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- GBA Memory: Mark Famicom Mini games 22 through 28 as non-mirroring
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- GBA Memory: Return correct byte for odd ROM open bus addresses
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- GBA Memory: Improved AGBPrint emulation of edge cases (fixes mgba.io/i/1867)
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- GBA Memory: Fix masking of misaligned jumps
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- GBA Serialize: Fix alignment check when loading states
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- GBA SIO: Fix copying Normal mode transfer values
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- GBA SIO: Fix Normal mode being totally broken (fixes mgba.io/i/1800)
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@ -56,7 +56,7 @@
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#define ARM_ILL cpu->irqh.hitIllegal(cpu, opcode)
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static inline int32_t ARMWritePC(struct ARMCore* cpu) {
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uint32_t pc = cpu->gprs[ARM_PC] & -WORD_SIZE_ARM;
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uint32_t pc = cpu->gprs[ARM_PC] & -WORD_SIZE_THUMB;
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cpu->memory.setActiveRegion(cpu, pc);
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LOAD_32(cpu->prefetch[0], pc & cpu->memory.activeMask, cpu->memory.activeRegion);
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pc += WORD_SIZE_ARM;
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@ -88,9 +88,11 @@ static inline void _ARMSetMode(struct ARMCore* cpu, enum ExecutionMode execution
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switch (executionMode) {
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case MODE_ARM:
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cpu->cpsr.t = 0;
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cpu->memory.activeMask &= ~2;
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break;
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case MODE_THUMB:
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cpu->cpsr.t = 1;
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cpu->memory.activeMask |= 2;
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}
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cpu->nextEvent = cpu->cycles;
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}
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@ -345,6 +345,7 @@ static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t address) {
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cpu->memory.activeSeqCycles16 = memory->waitstatesSeq16[memory->activeRegion];
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cpu->memory.activeNonseqCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
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cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
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cpu->memory.activeMask &= -(cpu->executionMode == MODE_THUMB ? WORD_SIZE_THUMB : WORD_SIZE_ARM);
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}
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#define LOAD_BAD \
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@ -154,10 +154,9 @@ bool GBADeserialize(struct GBA* gba, const struct GBASerializedState* state) {
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LOAD_32(gba->cpu->bankedSPSRs[i], i * sizeof(gba->cpu->bankedSPSRs[0]), state->cpu.bankedSPSRs);
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}
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gba->cpu->privilegeMode = gba->cpu->cpsr.priv;
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uint32_t pcMask = (gba->cpu->cpsr.t ? WORD_SIZE_THUMB : WORD_SIZE_ARM) - 1;
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if (gba->cpu->gprs[ARM_PC] & pcMask) {
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if (gba->cpu->gprs[ARM_PC] & 1) {
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mLOG(GBA_STATE, WARN, "Savestate has unaligned PC and is probably corrupted");
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gba->cpu->gprs[ARM_PC] &= ~pcMask;
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gba->cpu->gprs[ARM_PC] &= ~1;
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}
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gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
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if (state->biosPrefetch) {
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