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GBA I/O: Disable open bus behavior on invalid register 06A
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@ -17,6 +17,7 @@ Emulation fixes:
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- GBA: Improve timing when not booting from BIOS
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- GBA BIOS: Work around IRQ handling hiccup in Mario & Luigi (fixes mgba.io/i/1059)
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- GBA I/O: Redo internal key input, enabling edge-based key IRQs
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- GBA I/O: Disable open bus behavior on invalid register 06A
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- GBA Memory: Fix misaligned 32-bit I/O loads (fixes mgba.io/i/2307)
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Other fixes:
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- Core: Don't attempt to restore rewind diffs past start of rewind
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@ -922,6 +922,7 @@ uint16_t GBAIORead(struct GBA* gba, uint32_t address) {
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// Handled transparently by registers
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break;
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case 0x066:
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case 0x06A:
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case 0x06E:
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case 0x076:
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case 0x07A:
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