mirror of https://github.com/mgba-emu/mgba.git
PSP2: Allow UTF-8 filenames
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CHANGES
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@ -60,6 +60,7 @@ Misc:
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- GBA Savedata: Add realistic timing for EEPROM
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- GBA Video: Optimize mode 0 rendering
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- Qt: Remove default autofire mappings
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- PSP2: Allow UTF-8 filenames
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0.4.1: (2016-07-11)
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Bugfixes:
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@ -41,10 +41,8 @@ unsigned GUIFontHeight(const struct GUIFont* font) {
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}
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unsigned GUIFontGlyphWidth(const struct GUIFont* font, uint32_t glyph) {
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if (glyph > 0x7F) {
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glyph = '?';
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}
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char base[5] = { glyph };
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char base[5] = { 0 };
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toUtf8(glyph, base);
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return vita2d_pgf_text_width(font->pgf, FONT_SIZE, base);
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}
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@ -68,10 +66,8 @@ void GUIFontIconMetrics(const struct GUIFont* font, enum GUIIcon icon, unsigned*
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}
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void GUIFontDrawGlyph(const struct GUIFont* font, int x, int y, uint32_t color, uint32_t glyph) {
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if (glyph > 0x7F) {
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glyph = '?';
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}
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char base[5] = { glyph };
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char base[5] = { 0 };
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toUtf8(glyph, base);
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vita2d_pgf_draw_text(font->pgf, x, y, color, FONT_SIZE, base);
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}
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@ -80,7 +80,7 @@ uint32_t utf8Char(const char** unicode, size_t* length) {
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return byte;
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}
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uint32_t unichar;
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static int tops[4] = { 0xC0, 0xE0, 0xF0, 0xF8 };
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static const int tops[4] = { 0xC0, 0xE0, 0xF0, 0xF8 };
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size_t numBytes;
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for (numBytes = 0; numBytes < 3; ++numBytes) {
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if ((byte & tops[numBytes + 1]) == tops[numBytes]) {
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@ -110,7 +110,7 @@ uint32_t utf8Char(const char** unicode, size_t* length) {
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return unichar;
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}
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static size_t _toUtf8(uint32_t unichar, char* buffer) {
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size_t toUtf8(uint32_t unichar, char* buffer) {
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if (unichar > 0x10FFFF) {
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unichar = 0xFFFD;
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}
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@ -173,7 +173,7 @@ char* utf16to8(const uint16_t* utf16, size_t length) {
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break;
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}
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uint32_t unichar = utf16Char(&utf16, &length);
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size_t bytes = _toUtf8(unichar, buffer);
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size_t bytes = toUtf8(unichar, buffer);
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utf8Length += bytes;
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if (utf8Length < utf8TotalBytes) {
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memcpy(offset, buffer, bytes);
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@ -19,6 +19,7 @@ char* strdup(const char* str);
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char* strnrstr(const char* restrict s1, const char* restrict s2, size_t len);
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size_t toUtf8(uint32_t unichar, char* buffer);
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int utfcmp(const uint16_t* utf16, const char* utf8, size_t utf16Length, size_t utf8Length);
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char* utf16to8(const uint16_t* utf16, size_t length);
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uint32_t utf8Char(const char** unicode, size_t* length);
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